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Casual Pugs Should Not Have Their Own Que


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#1 Knight Captain Morgan

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Posted 01 May 2020 - 04:06 PM

Used to be, that when a casual pug asked how not to be farmed in faction wars by premades, they were told to form their own premade or join solo que. Many joined solo que, making it the most popular que. Now they are being farmed by premades again but have no where else to go.

So just jump on the bandwagon that casual puggers should NOT have their own que. After all, it's the "I just wanna do casual drops with friends" crowd that pay al the bills... (cause group que was ALWAYS most popular/profitable?) way to maximize your profits and minimize your que times at the same time PGI...

Edited by Knight Captain Morgan, 01 May 2020 - 04:29 PM.


#2 MTier Slayed Up

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Posted 01 May 2020 - 04:35 PM

"Lets kill the rest of the playerbase for the LOLS!"

#3 Monkey Lover

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Posted 01 May 2020 - 05:23 PM

Issue is those tier 1 casual pugs are not really tier 1.

#4 LordNothing

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Posted 01 May 2020 - 05:28 PM

all the modes will need to be merged into a single mode at some point as the population declines. i was hoping it would merge towards fp rather than towards qp, as i always preferred long games with decks over the short games you get in other modes.

#5 Knight Captain Morgan

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Posted 01 May 2020 - 05:37 PM

on the plus side, only a little over 7 months before MW5 can be released on a platform that offers actual visibility over the pretend visibility it had last December.

#6 Swamp Ass MkII

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Posted 01 May 2020 - 05:46 PM

I drop solo, though, I guess I drop alot, and play way more than I should... The only time I play faction play is when seige is on the table, either defensive or offensive. Otherwise, it's like the games are soooo, nill... Especially Assault, everyone hangs back and defffends, borring. Everyone pushes can turn either way. Or a long drawn out round, period. Or domination, and to a lesser degree skirmish, when the opposing team has LRM's and sometimes a few LRM's, and the blue team doesn't want to rotate, to knock out those said LRM's, well it goes downhill reall fast...

#7 LordNothing

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Posted 01 May 2020 - 05:53 PM

View PostMonkey Lover, on 01 May 2020 - 05:23 PM, said:

Issue is those tier 1 casual pugs are not really tier 1.


t1 is grossly over-populated i figure about 80% of all active players are in t1 at this point. it should be the top 20% of active non-cadet players with all other tiers representing their own 20% wide brackets. or given the non linear nature of a bell curve maybe distribute the pop like 10%, 20%, 40%, 20%, 10%. possibly even add more tiers.

#8 Swamp Ass MkII

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Posted 01 May 2020 - 06:01 PM

No, I wouldn't add more tiers. That would create a problem, as there is already an issue with the tier system...

#9 thievingmagpi

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Posted 01 May 2020 - 06:59 PM

The real answer is PGI should've instituted a working tier/skill/rank system from the start or any of the umpteen times it was pointed out how broken it was.

But the floodgates are open now, time to embrace the chaos. Cadets dropping against experienced 4 mans?

Sure. Why not? Everything is fair game now.

Cry Havoc! Or something.

Edited by thievingmagpi, 01 May 2020 - 07:00 PM.


#10 Belacose

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Posted 01 May 2020 - 07:33 PM

The way it is now during this 4 week trial is very similar to how it is with the War Thunder system - No skill tier (noobs and vets combined), teams of up to 4 are allowed into the matches along with solo pugs.

#11 Brain Cancer

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Posted 01 May 2020 - 09:35 PM

PGI deliberately poisoned any kind of player separation with their PSR/Tier system being so incredibly positive-bias that even mediocre players end up in the same tier as the best.

But we knew that years ago. It stayed because it kept the most dedicated players (and often the spenders) happy with matches while providing a shiny number that would also encourage less skilled players to march straight into the muddy fetid mess that is solo queue at the top.

#12 ESC 907

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Posted 01 May 2020 - 10:43 PM

What if they did "Tier Bad" and "Tier Good"? Maybe base it on average dmg. scores somehow? Like, calculate what a good dmg. count would be for each weight-class (perhaps calculate the in-game-average?), and then measure players on their stats relative to each of those scores? But, main issue I can see with such a system would be that crit-bot mains (such as I was) would most likely be negatively affected...

#13 Horseman

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Posted 02 May 2020 - 02:10 AM

View PostMonkey Lover, on 01 May 2020 - 05:23 PM, said:

Issue is those tier 1 casual pugs are not really tier 1.

But the matchmaker can't tell that and the result is matchmaking by cucumber.

#14 Nearly Dead

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Posted 02 May 2020 - 04:37 AM

I think PGI is ready to move on. Those servers could be hosting porn or something profitable.

#15 Excessive Paranoia

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Posted 02 May 2020 - 05:55 AM

View PostKnight Captain Morgan, on 01 May 2020 - 05:37 PM, said:

on the plus side, only a little over 7 months before MW5 can be released on a platform that offers actual visibility over the pretend visibility it had last December.


I for one won't be buying it unless I can find it for 75%+ off... I've heard mostly mediocre things about it and really after this fiasco, I'm in no mood to reward PGI with my hard earned money.

Edited by Excessive Paranoia, 02 May 2020 - 06:06 AM.


#16 Weeny Machine

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Posted 02 May 2020 - 06:43 AM

View PostKnight Captain Morgan, on 01 May 2020 - 04:06 PM, said:

Used to be, that when a casual pug asked how not to be farmed in faction wars by premades, they were told to form their own premade or join solo que. Many joined solo que, making it the most popular que. Now they are being farmed by premades again but have no where else to go.

So just jump on the bandwagon that casual puggers should NOT have their own que. After all, it's the "I just wanna do casual drops with friends" crowd that pay al the bills... (cause group que was ALWAYS most popular/profitable?) way to maximize your profits and minimize your que times at the same time PGI...


Just stop playing. That's the only language the "mastermind" behind this decision understands.

Nice side effect: the "pros" who make snide comments either in the forum and/or online will soon have their oh-so popular group mode queue back...(translated: huge wait times or dead queues)

#17 Teenage Mutant Ninja Urbie

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Posted 02 May 2020 - 07:38 AM

View PostWeeny Machine, on 02 May 2020 - 06:43 AM, said:

Just stop playing. That's the only language the "mastermind" behind this decision understands.


I'm quite sure he already has some 'reasons' in the drawer for that; it's a thing he really excels in.

#18 Horseman

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Posted 02 May 2020 - 08:13 AM

View PostWeeny Machine, on 02 May 2020 - 06:43 AM, said:

Nice side effect: the "pros" who make snide comments either in the forum and/or online will soon have their oh-so popular group mode queue back...(translated: huge wait times or dead queues)

Small correction here: The actual "pros" were the ones warning that merging the queues is a bad idea unless the matchmaker is fixed.
The "casuals" and various diletantes were the ones pushing aggressively in favor of the change in the name of "it can't get worse than it already is" and "we don't care if we lose".

Had the matchmaker had been working properly from the get-go, there would have been no issue with the merge because top-tier players would have been facing (and playing with) others on their level anyway.

Edited by Horseman, 02 May 2020 - 08:15 AM.


#19 Brauer

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Posted 02 May 2020 - 08:49 AM

View PostWeeny Machine, on 02 May 2020 - 06:43 AM, said:

Just stop playing. That's the only language the "mastermind" behind this decision understands.

Nice side effect: the "pros" who make snide comments either in the forum and/or online will soon have their oh-so popular group mode queue back...(translated: huge wait times or dead queues)


Based on my reading of the forums over the course of this whole discussion the largest group of players in support of this hasty merging of the queues were casual players, and the largest group speaking out in opposition of this were high level players (both those who are active in competitive play and those who are not). Sooooooo..........

#20 MTier Slayed Up

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Posted 02 May 2020 - 09:04 AM

I'm pretty against this but I suppose my opinion means **** now a days.

Edit - We're doing the time old tradition of pretty good players or pro players taking advantage of a really bad decision by PGI until they change it.

Edited by Avril Lavigne, 02 May 2020 - 09:11 AM.






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