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Hbsbt Commanders Edition 1.9 Sneak Peak


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#1 Thorqemada

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Posted 03 May 2020 - 11:41 AM

Sounds very promising:


#2 9erRed

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Posted 03 May 2020 - 07:56 PM

Greetings,

Following the actual Lore Timeline with events, Tech updates and map changes sound great.
- I'll assume we will have to start a new campaign for the timeline start event to be available?

Is the new weapon balance mentioned for all current and new systems?
- I saw a Mech with ECM mounted, have the issues with ECM been resolved?
- And do we have systems to counter/ reduce it's effect?
- Any additional forces that will be present for missions? Say off board elements.

The size of this Mod sounds like almost remaking the game, Again, great effort by all concerned.

Can't wait.

9erRed
Aim True and Run Cool

#3 Thorqemada

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Posted 04 May 2020 - 06:20 AM

Here is a Link to the Mod at Nexus - be aware it is the Mod for the 1.8.1 Version of the Battletech game and only works with that.
https://www.nexusmod...letech/mods/387

I started to Play the 1.8.1 Version recently and my experience is as follows:
The AI is massiviely improved and will kill you for many things that work in the vanilla game.
The Weapon balance is a general balance for all and anything.
ECM is undergone balance so far - the AI is able to handle it as well there are Units (Mechs) ingame with lore based improved Sensor Suites that work better against ECM and some other balance measures.
There is an abundance of vehicles that is not in the vanilla game.
Off Board Elements - that i dont know for sure yet - you should ask at the Nexus Mod page for it, they can tell you.

Yeah, this mod is huge and i would buy it as 30 Euro DLC if released as one.

#4 Thorqemada

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Posted 09 May 2020 - 07:44 PM

Mod is out now:
https://www.nexusmod...tab=description

#5 Thorqemada

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Posted 10 May 2020 - 04:42 PM

Launch Stream:






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