Ok I started playing MWO(on a different account/profile) during the beta testing phase about a month after the devs removed the ability to bump into smaller mechs and knocking them down.
I played MWO for a little while, custom built a pc for the game, and have been piloting mechs since I was 13, so I've been a MW fan since MW4 Vengeance/Mercenaries/Black Knight expansion/MechWarriorLeagues days. I was a member of a few teams during the MWL days and even played a lot of Mech Warrior Living Legends.
I had a lot of things come up in my personal life in the beginning of 2014 and had to move, sell a lot of stuff including my gaming PC due to moving to a different town to work for Caterpillar as a robotic welder. So around april of 2014 I ended up not playing MWO again all the way until last week.
I've been away from MWO for so long that I forgot my username/password and had to start from scratch, which means I no longer have my founder account and had to create a new one. I don't want to say what my pilot name was because I was in my 20's and I'm in my 30's now and a I'm a bit more mature and want to develop a more mature reputation.
However this game has changed so much since I last played it that I'm having a hard time figuring out certain things about the game so I'll leave my questions here:
1. Last night around 3:am, the MWO client was having a hard time finding matches when I click on "quick play" button. Is it because there isn't many people playing MWO anymore, or is it because most players are doing the other play options?
2. Faction Play: For those who remember playing MechAssault2, there was an online multiplayer mode called conquest which was a really cool concept but it never took off because there were never enough players to actually organize and do that. So is faction play in MWO, basically a second attempt at that game mode? And since I'm pugging it out(for now) I keep getting these popup windows on the bottom right saying "reenforcements needed". Is that part of the faction play?
3. In the mech lab, I was able to figure out the basics of customizing my mechs and figured out how to shop for parts and I was wanting to get a rotary cannon for my madcat mkII but that weapon wasn't available...in fact there were lots of weapons not available that I know this game has. Does this mean I can't mix IS and Clan tech on a mech like I could in MW4 Mercs? If so, does that mean that when I choose a career path eventually that if I go inner sphere I can't use clan mechs/tech and if I choose a clan faction that I can't use inner sphere mechs/tech?
4. What are these things pointed out in the screenshot below?
twenty game online
5. Skill Trees:
I've managed to figure out how to use the skill trees, and I've figured out that each mech has it's own skill trees that you can work out. Lots of folk on youtube complain about it but I actually like it. It makes a lot of sense to me. My question is, can I(over time) unlock every single skill node on one single mech, or is there a limit to how many nodes I can unlock?
6. I have an occasional FPS(frames per second issue).
My FPS rates tends to stutter right when I'm coming out of a drop ship and a few times randomly throughout any given match but it's barely noticable and doesn't ruin the game for me. I have EVERY possible graphics setting maxed out.
My PC build is a follows:
-27 inch 1080p LED monitor 144Hz, monitor
-CPU: i78700k
-GPU: ASUS Cerberus GeForce GTX 1070 Ti CERBERUS-GTX1070TI-A8G-GAMING 8GB 256-Bit GDDR5 PCI Express 3.0
-RAM: 32GB ddr5
-C Drive is an M.2 drive
-also have a 5tb HDD
MWO is currently on my 5tb HDD but this week I plan on uninstalling the game and reinstalling it onto my M.2 drive to see if that will help with loading time.
Is there something I need to upgrade to get rid of FPS stuttering, or is this because the graphics engine isn't exactly new anymore? If memory serves, MWO is using cryengine3, right?
Edited by Lord Wancake, 11 May 2020 - 10:23 AM.