Jump to content

Whoever Is Choosing Modes For The 3Rd Phase In A Conflict


11 replies to this topic

#1 Yondu Udonta

    Member

  • PipPipPipPipPipPipPip
  • CS 2020 Gold Champ
  • CS 2020 Gold Champ
  • 645 posts

Posted 28 May 2020 - 02:20 AM

u probably dont play faction play at all so this is a psa: people play faction play for siege, not for qp modes with respawn, so add siege in the last conflict phase that lasts from 1000 to 1800 GMT+8 because it has been just assault and skirmish for that particular phase the

PAST 4 DAYS

thank you

#2 Serial Number

    Member

  • PipPipPipPipPipPip
  • The Predator
  • The Predator
  • 208 posts

Posted 28 May 2020 - 05:06 AM

Or..... just add siege to every single phase ;o

#3 ccrider

    Member

  • PipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 1,466 posts

Posted 28 May 2020 - 07:18 AM

I'll second serial number; at this point if I log in and FP is only QP modes, I log out and play league. I've had enough QP over the last few years to just beat the urge to play right out of me.

#4 Brauer

    Member

  • PipPipPipPipPipPipPipPip
  • 1,066 posts

Posted 28 May 2020 - 08:08 AM

Could we get a slightly re-tooled conquest back in the mix while we're at it?

Regarding the OP, not everyone plays FW purely for siege, and siege can be a bit of a pain due to how unbalanced it is and how bad most PUG teams are. I do agree that it should definitely be in the mix, and leaving it out of the last conflict phase for 4 days is a problem.

#5 ccrider

    Member

  • PipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 1,466 posts

Posted 28 May 2020 - 11:15 AM

View PostBrauer, on 28 May 2020 - 08:08 AM, said:

Could we get a slightly re-tooled conquest back in the mix while we're at it?

Regarding the OP, not everyone plays FW purely for siege, and siege can be a bit of a pain due to how unbalanced it is and how bad most PUG teams are. I do agree that it should definitely be in the mix, and leaving it out of the last conflict phase for 4 days is a problem.
I'm ok with conquest going in and ok with QP modes being available since some people like them and I don't want to keep people from modes they like, but siege is OG mode in FP and needs to be on the menu every phase. I'd like counter attack back too.

#6 Khalcruth

    Member

  • PipPipPipPipPipPipPip
  • Hero of Steiner
  • Hero of Steiner
  • 815 posts
  • LocationYou gotta lose your mind in Detroit! Rock City!

Posted 28 May 2020 - 12:05 PM

It would be nice if the attacker / defender for a siege game was randomized.

In other words

Current situation - team on the left side of the queue is siege attacker 100% of the time, and the team on the right side is siege defender 100% of the time

Preferred change - 50% of the time the team on the left will be the attacker, 50% of the time the team on the left will be the defender

#7 FRAGTAST1C

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Fighter
  • The Fighter
  • 2,911 posts
  • LocationIndia

Posted 28 May 2020 - 06:52 PM

Wasted breath but I'll chime in as well. Siege should be in the rotation in EVERY phase of the conflict. Pepper with QP modes, it's fine. Keep Siege in the mix.

#8 Leone

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 2,693 posts
  • LocationOutworlds Alliance

Posted 28 May 2020 - 08:16 PM

Yeah, I had a siege bonanza a few days ago. It was great.

~Leone.

#9 Ignatius Audene

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,238 posts

Posted 28 May 2020 - 11:25 PM

View PostKhalcruth, on 28 May 2020 - 12:05 PM, said:

It would be nice if the attacker / defender for a siege game was randomized.

In other words

Current situation - team on the left side of the queue is siege attacker 100% of the time, and the team on the right side is siege defender 100% of the time

Preferred change - 50% of the time the team on the left will be the attacker, 50% of the time the team on the left will be the defender


But but but the lore!


@counter attack. I am not all against it. Had great matches, but it has all the skirmish flaws and is so easy to exploit.

Edited by Ignatius Audene, 28 May 2020 - 11:25 PM.


#10 Znoop

    Member

  • PipPip
  • The Dragoon
  • The Dragoon
  • 21 posts
  • LocationGermany

Posted 29 May 2020 - 03:14 AM

Mr. Inouye,
please put siege in all phases, otherwise there is no real reason to play faction.

#11 Serial Number

    Member

  • PipPipPipPipPipPip
  • The Predator
  • The Predator
  • 208 posts

Posted 29 May 2020 - 05:25 AM

View PostKhalcruth, on 28 May 2020 - 12:05 PM, said:

It would be nice if the attacker / defender for a siege game was randomized.



But then some well known russian boy will be sad because he won't be able to sit on defense 24/7. :(

#12 Charles Sennet

    Member

  • PipPipPipPipPipPip
  • Hero of Diamond Shark
  • Hero of Diamond Shark
  • 387 posts
  • LocationCurrently obscured by ECM

Posted 29 May 2020 - 10:56 AM

View PostKhalcruth, on 28 May 2020 - 12:05 PM, said:


Preferred change - 50% of the time the team on the left will be the attacker, 50% of the time the team on the left will be the defender


Agree. Another option might be to put the team with the lower combined pilot skill on defense (assuming we get a better PSR system to more accurately calculate this).

Edited by Charles Sennet, 29 May 2020 - 10:59 AM.






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users