GuardDogg, on 15 July 2020 - 09:08 PM, said:
But it isn't fair for those who have bad rounds when it isn't there fault, specially with disconnects that do return to late.
Sometimes you get the disco, sometimes the other side does. This is not the matchmaker's fault, and in the current PSR scheme you can still be rewarded with a PSR increase if you do well on a loss.
Aidan Crenshaw, on 15 July 2020 - 09:50 PM, said:
So yes, you can undo several minimal raises in a single fumble
Which is as it should have always been.
GuardDogg, on 16 July 2020 - 10:35 AM, said:
They are not really skilled MechWarrior Pilots. True skilled pilots are taking mechs into Combat. Thinking tactical, maneuvers, patience, formations and to manipulate the enemy. Even team work. Can not do that much in QP.
Can do it in QP and I see it done regularly.
GuardDogg, on 16 July 2020 - 11:25 AM, said:
Fully agree. Advanced tactics in MWO really doesn't do well for anyone. Just think I used to be a Mech pilot instructor in MW4, and all those Mech pilot skills I still keep today, is not easy to let go. In MW4, they did great even for those I trained. Although costs me a lot in MWO, I can now see why. And I will never let go.
MWO is not MW4.
It is a different game, requiring a different approach. Until you adapt to that, you will keep having bad time in the game.
GuardDogg, on 16 July 2020 - 11:36 AM, said:
And there you go. Looking at the FN stats. (Embarrassing). Why people hate it specially for MWO. Getting judged and more.
No.
The reality is that that
98% of players don't manage a 50% survival rate.
You don't get judged for your low survival rate, but you
do get judged for trying to present subjective feelings as objective fact and your poor reaction to being shown the reality.
GuardDogg, on 16 July 2020 - 12:51 PM, said:
Why I suck so bad in MWO, will never get streaks of 600-1000 match scores. Not that selfish.
No, that is not why you don't perform well. Completely "selfish" players do not prosper because from an objective standpoint
every teammate is an asset that will provide you an overall advantage over the other team. When you boil it down to bare bones, the gameplay consists of maximizimg the removal of enemy assets from the match while minimizing the loss of friendly assets.
GuardDogg, on 16 July 2020 - 02:24 PM, said:
Wrote a post way before how bad the PSR is now. Stats/PSR is not good for players in MWO.
So you complain about "unfair" teams, but are against the one thing that the matchmaker uses to balance them... how "fair" do you think would
completely random teams be?
Quote
And I am sure some got pulled down that were in my team.
If someone is on the winning team but does badly compared to the rest of the players they will drop in PSR. That is actually a good thing.
Aidan Crenshaw, on 17 July 2020 - 02:36 AM, said:
This is just GuardDogg's personal vendetta against stats and people that are better at a game than them, all over again.
Yep. GuardDogg vs MWO community, round "who the hell's counting anymore".
Brauer, on 16 July 2020 - 01:43 PM, said:
There is competitive play where scouting, map control, ambushes, etc. matter quite a bit. Pull together a comp team and take on the "stat-farmers".
Ignatius Audene, on 17 July 2020 - 03:05 AM, said:
Come on. Put together a team of your so "called good teamwork true mechwarrior"and just bring it. Shure we will find some of this "ms farmers", that have no chance against your teamwork...
Thirded.
Edited by Horseman, 17 July 2020 - 03:11 AM.