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T2 And Back To T3 In One Match.


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#21 OneTeamPlayer

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Posted 16 July 2020 - 07:37 AM

View PostWillard Phule, on 16 July 2020 - 06:32 AM, said:


Haven't made it to T1 yet, but I'll assume there's no change once I do.


You'll get in a lot more reading at T1 with the new MM "if you complain i'll beat you till morale improves" change.

#22 Willard Phule

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Posted 16 July 2020 - 09:23 AM

View PostOneTeamPlayer, on 16 July 2020 - 07:37 AM, said:

You'll get in a lot more reading at T1 with the new MM "if you complain i'll beat you till morale improves" change.


So, same thing as T2. Makes sense, that's how the whole thing was designed. Make you think you can improve enough to get out of the potato queue, only to find that you're still in the potato queue.

#23 Toast3r

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Posted 16 July 2020 - 09:49 AM

This whole thread reminds me of the video from this tweet: https://twitter.com/...575120527859713

#24 GuardDogg

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Posted 16 July 2020 - 10:35 AM

View PostTarl Cabot, on 16 July 2020 - 05:31 AM, said:

Remember, Tier 5-1 range is from 0-5000. With the zero-sum/drop, the PSR values can range from approx 24 to -24 (higher/lower dependent on Matchscore differences). So you may have been at xx95, earned 6 PSR points on a win and moving upto the next tier at xx01, then on the next loss hit with a -15pts, dropping you back into the previous tier to xx86.

And to put some military/BT terms to the tiers (as if this is Solaris or a sporting event)

1 - Elite
2 - Veteran
3 - Regular
4 - Green
5 - Basics

And attaching a pic from Paul's thread, but I do not believe they are using Jay-Z 2C version. I have had way too many games where I have received the break even on loses. I dont remember getting that on a win though.

https://mwomercs.com...ity-version-10/

Posted Image


That is so wrong/bad. But only for MWO I guess the community settles for it. If they are making MWO all about numbers and those in T1 are only skilled at getting high match scores. And they can do that in one day (been proven). They made MWO like playing Pac-man "High scores". Although if they were in combat for real they will not live long. They are not really skilled MechWarrior Pilots. True skilled pilots are taking mechs into Combat. Thinking tactical, maneuvers, patience, formations and to manipulate the enemy. Even team work. Can not do that much in QP. MWO. (why I get destroyed half the time in every match). Because majority think of them selves and maybe getting help from others with salted microphones, and majority of rounds is 2-4 minutes.That is truly painful to players.

MWO is truly broken (Always been), not fixed and adjusted, chases pilots (players) to other games. MWO needs a full overhaul. That is game types, remove tiers into other ranking system, hit boxes. And remove stats.

Edited by GuardDogg, 16 July 2020 - 11:16 AM.


#25 denAirwalkerrr

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Posted 16 July 2020 - 11:10 AM

View PostGuardDogg, on 16 July 2020 - 10:35 AM, said:


That is so wrong/bad. But only for MWO I guess the community settles for it. If they are making MWO all about numbers and those in T1 are only skilled at getting high match scores. And they can do that in one day (been proven). They made MWO like playing Pac-man "High scores". Although if they were in combat for real they will not live long. They are not really skilled MechWarrior Pilots. Skilled pilots taking mechs into Combat. Thinking tactical, maneuvers, patience, formations and to manipulate the enemy. Even team work. Can not do that much in QP. MWO. (why I get destroyed half the time in every match). Because majority think of them selves and maybe getting help from others with salted microphones, and majority of rounds is 2-4 minutes.That is truly painful to players.

MWO is truly broken (Always been), not fixed and adjusted, chases pilots (players) to other games. MWO needs a full overhaul. That is game types, remove tiers into other ranking system, hit boxes. And remove stats.


Be sure relay all your ideas to https://twitter.com/russ_bullock

#26 Three Cats In A Trench Coat

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Posted 16 July 2020 - 11:17 AM

View PostGuardDogg, on 16 July 2020 - 10:35 AM, said:


That is so wrong/bad. But only for MWO I guess the community settles for it. If they are making MWO all about numbers and those in T1 are only skilled at getting high match scores. And they can do that in one day (been proven). They made MWO like playing Pac-man "High scores". Although if they were in combat for real they will not live long. They are not really skilled MechWarrior Pilots. Skilled pilots taking mechs into Combat. Thinking tactical, maneuvers, patience, formations and to manipulate the enemy. Even team work. Can not do that much in QP. MWO. (why I get destroyed half the time in every match). Because majority think of them selves and maybe getting help from others with salted microphones, and majority of rounds is 2-4 minutes.That is truly painful to players.

why do your advanced tactics lose more often than they win tho?
or are they maybe designed to lose?

#27 GuardDogg

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Posted 16 July 2020 - 11:25 AM

View PostTheUltimateGhost, on 16 July 2020 - 11:17 AM, said:

why do your advanced tactics lose more often than they win tho?
or are they maybe designed to lose?


Fully agree. Advanced tactics in MWO really doesn't do well for anyone. Just think I used to be a Mech pilot instructor in MW4, and all those Mech pilot skills I still keep today, is not easy to let go. In MW4, they did great even for those I trained. Although costs me a lot in MWO, I can now see why. And I will never let go.

Edited by GuardDogg, 16 July 2020 - 11:29 AM.


#28 Three Cats In A Trench Coat

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Posted 16 July 2020 - 11:33 AM

View PostGuardDogg, on 16 July 2020 - 11:25 AM, said:


Fully agree. Advanced tactics in MWO really doesn't do well for anyone. Just think I used to be a Mech pilot instructor in MW4, and all those Mech pilot skills I still keep today, is not easy to let go. In MW4, they did great even for those I trained. Although costs me a lot in MWO, I can now see why. And I will never let go.

well, MWO isn't really about being a mechwarrior and lore etc, it's meant to be a shooter

#29 Toast3r

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Posted 16 July 2020 - 11:34 AM

View PostGuardDogg, on 16 July 2020 - 10:35 AM, said:

... True skilled pilots are taking mechs into Combat. Thinking tactical, maneuvers, patience, formations and to manipulate the enemy. Even team work. Can not do that much in QP. MWO. (why I get destroyed half the time in every match). ...


According to your 20,000 matches on Jarl's list, you actually only survive 18% of the games you play. That's getting destroyed about 4 out of every 5 matches you play (more actually) and not half the time by a long shot.

#30 GuardDogg

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Posted 16 July 2020 - 11:36 AM

View PostToast3r, on 16 July 2020 - 11:34 AM, said:

According to your 20,000 matches on Jarl's list, you actually only survive 18% of the games you play. That's getting destroyed about 4 out of every 5 matches you play (more actually) and not half the time by a long shot.


And there you go. Looking at the FN stats. (Embarrassing). Why people hate it specially for MWO. Getting judged and more.

Edited by GuardDogg, 16 July 2020 - 11:37 AM.


#31 Toast3r

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Posted 16 July 2020 - 11:41 AM

View PostGuardDogg, on 16 July 2020 - 11:36 AM, said:


And there you go. Looking at the FN stats. (Embarrassing). Why people hate it specially for MWO. Getting judged and more.


I just prefer to be accurately informed and to accurately inform others. It's not like these stats are private or hard to look up.

#32 GuardDogg

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Posted 16 July 2020 - 11:46 AM

View PostToast3r, on 16 July 2020 - 11:41 AM, said:


I just prefer to be accurately informed and to accurately inform others. It's not like these stats are private or hard to look up.


Exactly, that is the problem "Stats", goes for everyone.

Play MWO like it is a Pac-Man game (Points, numbers), vs skilled Pilots.

Edited by GuardDogg, 16 July 2020 - 11:50 AM.


#33 Jman5

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Posted 16 July 2020 - 12:17 PM

View PostTarl Cabot, on 16 July 2020 - 05:31 AM, said:

Remember, Tier 5-1 range is from 0-5000. With the zero-sum/drop, the PSR values can range from approx 24 to -24 (higher/lower dependent on Matchscore differences). So you may have been at xx95, earned 6 PSR points on a win and moving upto the next tier at xx01, then on the next loss hit with a -15pts, dropping you back into the previous tier to xx86.

And to put some military/BT terms to the tiers (as if this is Solaris or a sporting event)

1 - Elite
2 - Veteran
3 - Regular
4 - Green
5 - Basics

And attaching a pic from Paul's thread, but I do not believe they are using Jay-Z 2C version. I have had way too many games where I have received the break even on loses. I dont remember getting that on a win though.

https://mwomercs.com...ity-version-10/


I made a spreadsheet to test the numbers Paul provided and it does work as he described it as far as I can tell. I believe when you see those break-even indicators you are not actually breaking even. What is happening is that indicator is either rounding down or rounding to the nearest whole number. So if your PSR move lies between -0.4 to +0.4 you will see the "=" icon.

You are still moving up or down because everything is zero sum, but it's negligible.

#34 thievingmagpi

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Posted 16 July 2020 - 12:18 PM

View PostGuardDogg, on 16 July 2020 - 11:46 AM, said:


Exactly, that is the problem "Stats", goes for everyone.

Play MWO like it is a Pac-Man game (Points, numbers), vs skilled Pilots.


who are the skilled pilots? the ones surviving 18% of matches?

#35 Three Cats In A Trench Coat

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Posted 16 July 2020 - 12:21 PM

View PostGuardDogg, on 16 July 2020 - 11:46 AM, said:

Play MWO like it is a Pac-Man game (Points, numbers), vs skilled Pilots.


you want to get a group of skilled pilots together? I'm pretty sure I can get a team to arrange a match :) would prefer 5v5 bc that's probably easier to get players for but team size can ofc be varied

#36 GuardDogg

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Posted 16 July 2020 - 12:51 PM

View Postthievingmagpi, on 16 July 2020 - 12:18 PM, said:


who are the skilled pilots? the ones surviving 18% of matches?


MWO is about numbers (points, match score). Knowing exactly where the apposing team is going to be. At the end of match some players look at their chart, even laugh, embarrass others. Players can go in days of losing streaks, due to bad teams. Not their fault. Their is no Mech pilot skill in the rounds. Skilled Mech Pilots who think of battle, scout, give intel, survival, pilot the mech, manipulate enemy, tactical. Look at the battlefield. How to function together with a team mate(s), ambush, take on two+ other mechs same time, without calling for help. Can not do those in MWO. In MWO, Going center, nascar is not Mech pilot skill. It is how to get in position (ball up, no formation) and hitting targets for points, hoping you survive. And that is why all game types are not the game types. All game types are skirmish, and conquest go theta. Their is no mech pilot skills in them. None. Why I suck so bad in MWO, will never get streaks of 600-1000 match scores. Not that selfish. So, the players who think of numbers, get high match scores, are at top for MWO. They are called the best gurus for MWO. Chase new players and formal players away. Two-Three minute rounds. If they were to take their skills to a real (real life) combat. They would only last about a minute.

Edited by GuardDogg, 16 July 2020 - 01:31 PM.


#37 thievingmagpi

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Posted 16 July 2020 - 01:41 PM

View PostGuardDogg, on 16 July 2020 - 12:51 PM, said:


MWO is about numbers (points, match score). Knowing exactly where the apposing team is going to be.


Map awareness is an important skill. It tends to increase ones odds at winning.



View PostGuardDogg, on 16 July 2020 - 12:51 PM, said:

At the end of match some players look at their chart, even laugh, embarrass others. Players can go in days of losing streaks, due to bad teams.


Good players or bad players?


View PostGuardDogg, on 16 July 2020 - 12:51 PM, said:

Not their fault. Their is no Mech pilot skill in the rounds. Skilled Mech Pilots who think of battle, scout, give intel, survival, pilot the mech, manipulate enemy, tactical. Look at the battlefield. How to function together with a team mate(s), ambush, take on two+ other mechs same time, without calling for help.


That's right. Those are things that skilled players do.

View PostGuardDogg, on 16 July 2020 - 12:51 PM, said:

Can not do those in MWO. In MWO, Going center, nascar is not Mech pilot skill. It is how to get in position (ball up, no formation) and hitting targets for points, hoping you survive.


Then why don't you do the things listed above?

View PostGuardDogg, on 16 July 2020 - 12:51 PM, said:

And that is why all game types are not the game types. All game types are skirmish, and conquest go theta. Their is no mech pilot skills in them. None.



Wait, didn't you just say things like map awareness and the understanding of timing are things skilled pilots do???



View PostGuardDogg, on 16 July 2020 - 12:51 PM, said:

Why I suck so bad in MWO, will never get streaks of 600-1000 match scores. Not that selfish. So, the players who think of numbers, get high match scores, are at top for MWO.



Probably because they read the map, read the enemy, used their mechs properly, made good trades....


View PostGuardDogg, on 16 July 2020 - 12:51 PM, said:

If they were to take their skills to a real (real life) combat. They would only last about a minute.


Well that's why this is a videogame and not "real life combat".

However, do you think someone who stands around in poor positions, not shooting, or shooting at everything but the enemy, flat out brings the wrong weapons, doesn't pay attention to the enemy movements, walks straight into enemy fire and waits around for teammates to do their job for them would last very long in "real life" combat?

Edited by thievingmagpi, 16 July 2020 - 01:41 PM.


#38 Brauer

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Posted 16 July 2020 - 01:43 PM

View PostGuardDogg, on 16 July 2020 - 12:51 PM, said:


MWO is about numbers (points, match score). Knowing exactly where the apposing team is going to be. At the end of match some players look at their chart, even laugh, embarrass others. Players can go in days of losing streaks, due to bad teams. Not their fault. Their is no Mech pilot skill in the rounds. Skilled Mech Pilots who think of battle, scout, give intel, survival, pilot the mech, manipulate enemy, tactical. Look at the battlefield. How to function together with a team mate(s), ambush, take on two+ other mechs same time, without calling for help. Can not do those in MWO. In MWO, Going center, nascar is not Mech pilot skill. It is how to get in position (ball up, no formation) and hitting targets for points, hoping you survive. And that is why all game types are not the game types. All game types are skirmish, and conquest go theta. Their is no mech pilot skills in them. None. Why I suck so bad in MWO, will never get streaks of 600-1000 match scores. Not that selfish. So, the players who think of numbers, get high match scores, are at top for MWO. They are called the best gurus for MWO. Chase new players and formal players away. Two-Three minute rounds. If they were to take their skills to a real (real life) combat. They would only last about a minute.


There is competitive play where scouting, map control, ambushes, etc. matter quite a bit. Pull together a comp team and take on the "stat-farmers".

#39 Three Cats In A Trench Coat

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Posted 16 July 2020 - 01:49 PM

View Postthievingmagpi, on 16 July 2020 - 01:41 PM, said:

However, do you think someone who stands around in poor positions, not shooting, or shooting at everything but the enemy, flat out brings the wrong weapons, doesn't pay attention to the enemy movements, walks straight into enemy fire and waits around for teammates to do their job for them would last very long in "real life" combat?

frankly they'd probably last pretty long, just because they wouldn't actually fight

#40 thievingmagpi

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Posted 16 July 2020 - 01:55 PM

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