There was this idea burried in another topic so I am seperating this a bit to maybe get a bit more attention to the idea that I find quite interesting.
The basic idea is that if PGI would release the client side source code of the game, some people here could pick that up to create new features, optimize the code and similar stuff in a seperate test envoirment that has nothing to do with the currently running game.
When they have worked on that part and got it running, they could then pitch their idea to the rest of the community and PGI.
When PGI likes what they see, they can incooperate it into the official release.
The reason for doing this would be and I think many here will agree, I have high doubts that we will see much progress, let alone the implementation of new features, content and optimization of MWO in the future.
The main reason for that will most likely be that MWO dosn't make much money for PGI anymore. From an economical standpoint putting people to work on it is hard to justify when you need to run a company that has to pay bills. Problem is that this creates a viciouse circle of where, when you don't work on MWO you will loose more players but because you allready lost so many you can't put people to work on it loosing more players....etc.
So the idea was brought up what if the community builds stuff in a test envoirment to build new features, smashes bugs, etc. and PGI only has to take things over.
That would reduce costs greatly. We could have new features beeing worked on and maybe, just maybe we can get MWO back on the track.
There are two big points stopping that.
First and most importend, PGI needs to release the code. Without it nothing can happen. So how to reach out to them?
Forums I guess will hardly work, twitter maybe but I have the feeling they only listen to a very few people. Sending support emails about?
Maybe Sean, Barradul and some other youtubers/twitch people could pick that topic up?
Secondly....are there people in this community that would support this? A released source code without anyone working on it won't help either.
So if you have any ideas on how to get PGI to release the code or if you are willing to work on a MWO Open project leave a comment.
[EDIT]
Because some people seam to get the wrong impression, maybe it my wording but I want to clear one importend thing up.
By open I don't mean that PGI would just drop the code and leave the room. The idea is centered around us working on the client side of the code. So not everything is there...its more like half the game.
Secondly, everything that would be done would go to PGI for review and implementation. Theirby handing over whatever you did to them.
While I find it somewhat sad that people would have to give up on their work, so to say, it could in the long run improve MWO, a game that and why else should we be here, like for some reason.
Maybe its a small sacrifice for getting a better game.
So I am not asking PGI to give up on their game, the IP or anything but haveing an open work envoirment that allows a much more direct contribution by the community in form of working on patches, optimising the code or creating maps that are directly ready to be tested and not just ideas floating around in the forums.
Edited by Nesutizale, 27 July 2020 - 11:10 AM.