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I Achieved A Thing.


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#1 Deadead

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Posted 03 September 2020 - 07:20 PM

Always solo dropped. Puglife!

Not a big deal to many i'm sure, but to me, this made me happy so thought i'd share and see if anyone else wants to chat about how they did it. I'm looking to buy another new machine and don't know what i wanna try next.

My go to mechs were largely panthers, and firestarters, with kit foxes, sometimes mist lynxes or a cougar for lights, and either a centurion wolverine or v.eagle for mediums.

how many others have made it, and what mechs did you use to do it?

#2 D V Devnull

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Posted 03 September 2020 - 10:29 PM

You are not being clear with your posting. What did you achieve? *confused* :blink:

~Mr. D. V. "Sorry, but you are not making any sense about what you achieved at this time." Devnull

#3 VonBruinwald

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Posted 03 September 2020 - 11:28 PM

I think he's talking tier.

#4 Willard Phule

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Posted 04 September 2020 - 04:59 AM

I rode a Veagle 2 with 2xcERPPC and 5xcHMG the whole way.

#5 Deadead

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Posted 04 September 2020 - 05:54 AM

strange. the attachment didn't go through. it looked like it did last night when i posted. I'll upload again.
Anyways I maxed out my T1 bar. Nowhere to go but down from here.

edit: welp. every time i try to upload the screenshot it shows in the editor, but once i hit post it magically dissapears. damn.

Edited by Deadead, 04 September 2020 - 05:58 AM.


#6 RickySpanish

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Posted 04 September 2020 - 06:07 AM

Well to be quite honest, my games this week have been absolutely awful. We're talking losing nearly twice as many games as winning and barely killing more players than have killed me. I've actually recorded all of the wretched matches to twitch and have been working my way through them to figure out what went wrong. I see familiar problems with occasionally sloppy aim, poor positioning in slower 'Mechs, and some nightmarish jumps that have put me in a ditch with no fuel left to climb out.

And yet, my PSR is climbing, my MS is 300.

Why? I don't MS farm, I carry only one UAV, I favour coolshot over arty/air strikes. What the heck is going on? As badly as I have played occasionally, far more often I have seen myself doing respectable end game damage, sometimes exceptional, and still losing. And then I check my team mates and the utter, dismal failures of pilots they are. We're talking 100 damage from 3 Assault pilots, we're talking premades in LRM Bushwackers, we're talking multitudes of team kills sometimes two in one game. I do not know where these people came from or why my team ends up with them, but I have been trying hard to find a 'Mech and strategy that works well in the t2 quagmire, and I'm think that the ppc vgl 1 might be it. In the mean time I usually outperform my team mates, so my PSR goes up. I will be glad when it all magically improves in t1.

I actually forgot what the OP even wrote at this point, congrats on t1 though!

Edited by RickySpanish, 04 September 2020 - 06:09 AM.


#7 Deadead

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Posted 04 September 2020 - 09:53 AM

RickySpanish:

I've played a few matches with you. I believe you were running a flea at the time though i might be mistaken. maybe you made a hell of a shot on one or something. I just know i remember your name in association with fleas.

From what i recall though you were pretty bomb..... i dont usually remember other player's names in match.
maybe you're just having a bad luck spell, or maybe you're underestimating your performance? perfectionism is a curse after all ;)
thanks for the congrats :D

I should consider using consumables....

#8 Deadead

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Posted 04 September 2020 - 10:07 AM

One thing i've noticed is that people are deliberately loading up on what were traditionally considered 'bad' weapons, LBX10s and rac5s for example, because they want to rack up raw dmg for match score. They don't give a damn if they're spreading dmg all over.

The thing about that though, is if your whole team is being efficient and you're spamming/spreading, sure your score goes up. but when EVERYONE does it, your team is just much less likely to win, which is bad for your end score.


Consider what happens when both teams do the same.
If you run something with some actual accuracy, you are so much more likely to win just because SOMEONE is hitting important parts. one mech advantage early leads to snowballing. so you end up winning a LOT more, even if you have a 'bad' match. I legit think a big part of my success has been that my panthers and firestarters run arm mounted weapons, and i am much more survivable because people are running 4x lbx10 instead of 4x ac5 or 4 ac10s or something that would 1 shot me. i don't think im all that good, despite maxing the bar out, i KNOW i can't make half the shots i've seen the good players make.
and panthers are pretty far from 'meta'. but i think people are lowering the bar by being greedy/dumb about how they build. they're building to statpad and not for their team.

Heck i've scored highest matchscore in games before doing only100 dmg just because my kitfox shot down 1400 lrms..... cause eveyrone wanna pad them numbers.

#9 RickySpanish

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Posted 04 September 2020 - 10:13 AM

View PostDeadead, on 04 September 2020 - 09:53 AM, said:

RickySpanish:

I've played a few matches with you. I believe you were running a flea at the time though i might be mistaken. maybe you made a hell of a shot on one or something. I just know i remember your name in association with fleas.

From what i recall though you were pretty bomb..... i dont usually remember other player's names in match.
maybe you're just having a bad luck spell, or maybe you're underestimating your performance? perfectionism is a curse after all ;)
thanks for the congrats :D

I should consider using consumables....


Aw cheers :P My Flea days were pretty great, but I lost my mojo with the little guy after the queue merger. I had figured that, before the merger, playing a Light 'Mech was an excellent way to boost your team's chances of winning as long as you had a moderate skill level. My reasoning was that they were unpopular to play, yet ensured in most cases to appear on both teams. Thus, if I chose to fill one of the Light roles, I could make a big impact on our team's chances of success as long as I tried to learn the class. I was definitely right, I did better in Lights than other classes and many players don't know what to do against a reasonably piloted Light.

BUT now weight balance means nothing, so you are just a liability in a Light playing Solo because you could have brought something with bigger guns and the match maker would not have been bothered.

#10 RickySpanish

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Posted 04 September 2020 - 10:53 AM

View PostDeadead, on 04 September 2020 - 10:07 AM, said:

One thing i've noticed is that people are deliberately loading up on what were traditionally considered 'bad' weapons, LBX10s and rac5s for example, because they want to rack up raw dmg for match score. They don't give a damn if they're spreading dmg all over.

The thing about that though, is if your whole team is being efficient and you're spamming/spreading, sure your score goes up. but when EVERYONE does it, your team is just much less likely to win, which is bad for your end score.


Consider what happens when both teams do the same.
If you run something with some actual accuracy, you are so much more likely to win just because SOMEONE is hitting important parts. one mech advantage early leads to snowballing. so you end up winning a LOT more, even if you have a 'bad' match. I legit think a big part of my success has been that my panthers and firestarters run arm mounted weapons, and i am much more survivable because people are running 4x lbx10 instead of 4x ac5 or 4 ac10s or something that would 1 shot me. i don't think im all that good, despite maxing the bar out, i KNOW i can't make half the shots i've seen the good players make.
and panthers are pretty far from 'meta'. but i think people are lowering the bar by being greedy/dumb about how they build. they're building to statpad and not for their team.

Heck i've scored highest matchscore in games before doing only100 dmg just because my kitfox shot down 1400 lrms..... cause eveyrone wanna pad them numbers.


4 LB 10-X makes me panic, the AC 5s concentrate damage but are harder to hit with and won't smash components as quickly once your armour is gone. A cluster of LBs on the other hand will gib you the once your armour gets depleted. I might give in and do a 2 player group or something, just to knock two of those meme builds you mention off my team. This game is as much about stacking the odds before the match starts as after.

Edited by RickySpanish, 04 September 2020 - 10:54 AM.


#11 D V Devnull

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Posted 04 September 2020 - 02:40 PM

View PostDeadead, on 04 September 2020 - 05:54 AM, said:

strange. the attachment didn't go through. it looked like it did last night when i posted. I'll upload again.
Anyways I maxed out my T1 bar. Nowhere to go but down from here.

edit: welp. every time i try to upload the screenshot it shows in the editor, but once i hit post it magically dissapears. damn.

Congrats on maxing out at 'Tier 1', then. :)

As for uploading the image, MWO Forums will not accept a direct 'Copy & Paste' from your computer. You will have to find a third party who is willing to host the image, and make an image link from here to there via the appropriate button in the posting functions. :mellow:

~D. V. "nice PSR Max... sorry, but MWO Forums requires external linking" Devnull

#12 JediPanther

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Posted 04 September 2020 - 05:38 PM

Steam says I have all the achievements except for the snore laris ones because I don't care about that pos mode and the bolt on achievement. I'm not throwing away money or event earned mc just on a do dad that will fall off after "raming" a mech off spawn. I make up my own achievements.

#13 Deadead

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Posted 04 September 2020 - 07:12 PM

View PostRickySpanish, on 04 September 2020 - 10:13 AM, said:

Aw cheers Posted Image My Flea days were pretty great, but I lost my mojo with the little guy after the queue merger. I had figured that, before the merger, playing a Light 'Mech was an excellent way to boost your team's chances of winning as long as you had a moderate skill level. My reasoning was that they were unpopular to play, yet ensured in most cases to appear on both teams. Thus, if I chose to fill one of the Light roles, I could make a big impact on our team's chances of success as long as I tried to learn the class. I was definitely right, I did better in Lights than other classes and many players don't know what to do against a reasonably piloted Light.

BUT now weight balance means nothing, so you are just a liability in a Light playing Solo because you could have brought something with bigger guns and the match maker would not have been bothered.


Yeah i started on lights for same reason. and i enjoy em, but it IS annoying just how often you end up feeling like you shoulda just pulled another heavy or something. The game's always been poorly designed for lights though. 3/3/3/3 never felt right either. bigger maps with more useful objectives, fewer 'tunnels to the middle' semirandom spawn points for the whole team so scouting/recon was actually worth doing to get your assaults pointed the right directions, and maybe a 4/4/2/2 team comp or something woulda felt more lore appropriate and helped a lot with the way the rounds played out IMO.

View PostD V Devnull, on 04 September 2020 - 02:40 PM, said:

Congrats on maxing out at 'Tier 1', then. Posted Image

As for uploading the image, MWO Forums will not accept a direct 'Copy & Paste' from your computer. You will have to find a third party who is willing to host the image, and make an image link from here to there via the appropriate button in the posting functions. Posted Image

~D. V. "nice PSR Max... sorry, but MWO Forums requires external linking" Devnull


Thank you. I am sure many have beat me to it, but i never thought i'd pull it off, and especially not in lights and mediums running XL engines so i was and am still pleased.

Any idea why PGI has such a wierd system regarding uploads? or why the damn things will show just fine in the post you create instead of not even displaying if they won't accept em? seems wierd to me

#14 VonBruinwald

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Posted 04 September 2020 - 10:46 PM

View PostDeadead, on 04 September 2020 - 07:12 PM, said:

Any idea why PGI has such a wierd system regarding uploads? or why the damn things will show just fine in the post you create instead of not even displaying if they won't accept em? seems wierd to me


Saving bandwidth and storage to a lesser extent. As for why it displays fine, I'm guessing PGI staff have the ability to directly upload.

As for you:
Go to Postimages.org -> Choose image -> Copy "Thumbnail for forums" -> Paste link into your MWO forum post:

Posted Image

#15 martian

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Posted 05 September 2020 - 07:52 AM

View PostDeadead, on 03 September 2020 - 07:20 PM, said:

I Achieved A Thing.

View PostDeadead, on 04 September 2020 - 05:54 AM, said:

Anyways I maxed out my T1 bar. Nowhere to go but down from here.


Congratulations!

#16 Willard Phule

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Posted 06 September 2020 - 03:15 PM

View PostDeadead, on 04 September 2020 - 10:07 AM, said:

One thing i've noticed is that people are deliberately loading up on what were traditionally considered 'bad' weapons, LBX10s and rac5s for example, because they want to rack up raw dmg for match score. They don't give a damn if they're spreading dmg all over.

The thing about that though, is if your whole team is being efficient and you're spamming/spreading, sure your score goes up. but when EVERYONE does it, your team is just much less likely to win, which is bad for your end score.


Consider what happens when both teams do the same.
If you run something with some actual accuracy, you are so much more likely to win just because SOMEONE is hitting important parts. one mech advantage early leads to snowballing. so you end up winning a LOT more, even if you have a 'bad' match. I legit think a big part of my success has been that my panthers and firestarters run arm mounted weapons, and i am much more survivable because people are running 4x lbx10 instead of 4x ac5 or 4 ac10s or something that would 1 shot me. i don't think im all that good, despite maxing the bar out, i KNOW i can't make half the shots i've seen the good players make.
and panthers are pretty far from 'meta'. but i think people are lowering the bar by being greedy/dumb about how they build. they're building to statpad and not for their team.

Heck i've scored highest matchscore in games before doing only100 dmg just because my kitfox shot down 1400 lrms..... cause eveyrone wanna pad them numbers.


That's what the 5mgs on a VGL-2 are for. Same as the 2 UAVs, Arty strike and AMS. Unless you join a premade group, don't plan on winning. Just plan on increasing your PSR. It's a moral victory.

#17 RickySpanish

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Posted 06 September 2020 - 03:38 PM

View PostWillard Phule, on 06 September 2020 - 03:15 PM, said:


That's what the 5mgs on a VGL-2 are for. Same as the 2 UAVs, Arty strike and AMS. Unless you join a premade group, don't plan on winning. Just plan on increasing your PSR. It's a moral victory.


You sir, sound bitter. Would you like a hug?

#18 Nesutizale

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Posted 07 September 2020 - 07:55 AM

View PostRickySpanish, on 06 September 2020 - 03:38 PM, said:

You sir, sound bitter. Would you like a hug?


Ah its allways the same old song with him.."groups here, groups there, groups everywhere". He is just old and tierd. Just pet him when he shows up...it will be over soon.

#19 Willard Phule

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Posted 07 September 2020 - 09:20 AM

View PostRickySpanish, on 06 September 2020 - 03:38 PM, said:

You sir, sound bitter. Would you like a hug?


I'm not sure how simply accepting the reality of a thing is being "bitter," but if that's the definition of the label, then I suppose I am.

I'm a permanent resident of QP, not one of the recent immigrants from the Group Queue or FP. Playing to win stopped being a concept there before it became 12v12. PSR increase is the new incentive, before that it was any number of things. Every time they've allowed groups into QP, and this isn't the first time, it's pretty much amounted to the same thing. It's kinda like Socialism in that everyone seems to think it'll work this time.

Just like in FP, if I wanted to "win," I'd join a premade group. And since I'm not on an actual "team" but 12 random people with no plan, it seems like it'd be pretty frustrating if I went in trying to win, doesn't it?

View PostNesutizale, on 07 September 2020 - 07:55 AM, said:


Ah its allways the same old song with him.."groups here, groups there, groups everywhere". He is just old and tierd. Just pet him when he shows up...it will be over soon.


He is old and tired, but if you don't think a premade team has any advantage over 12 random seals, then you must be a dedicated premade group player. That's cool. Drop in QP solo for a few months. You'll see.

#20 Nesutizale

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Posted 07 September 2020 - 09:53 AM

I am a solo player and I have no problems with groups. I have been on all sides of the spectrum. Played in a team without a group and won, played in a team with a group and won and the other way around.

Over the last two seasons I had a W/L of 0.92 and 1.04. So I get a win and a loose every second game. That is good. It means that pretty much every game could be either a win or a loose. That is what makes the game interesting.

So when groups and I have nearly every game a group on either my side or the enemys or both, have that kind of a heavy impact then it dosn't show.

And I have pretty much an idea about why. Because the lower your Tier is, the less of an impact groups have. Simply for the reason that those players aren't that good....like me.

Also was it last friday or saturday? Anyway I had pretty awesome games with teams with no groups but there where drop callers and there was teamwork from random people and it was good. We beat people left and right as soon as people worked together no matter if there where groups present or not.

So all people realy need to do is stop beeing selfish whiners and start working together. A 4 man group wont stand a chance against a 12 man team working together. (That is if the Tier isn't to much appart. Top 1% will beat 12 T5 players)





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