Aidan Crenshaw, on 18 September 2020 - 03:48 AM, said:
Can't fit 4 UAC2's on an arm, anyway.
The point stands, that you'd have to apply your general hardpoint rules and if not, the Hero would just be plain better than the other variants. It doesnt win automatically, of course.
There are plenty of other heroes that have more hardpoints -- Ultraviolet, Top-Dog, this is different for a completely different reason. And if it doesn't win automatically, then where does this ire comes from?
Likewise, the "better variant because more hardpoint" is just garbage reason, the hardpoint only really comes into play if you can utilize them all, and so if you're going to use heavy acs such as AC20, the extra 6 hardpoints won't matter, if you're going to do 4x UAC5s, the extra 4 hardpoints won't matter -- and in fact, the loss of torso hardpoints would also matter in those instances. 2x AC20 or 4x UAC5 is more potent to an assault because you can also put pokability with large-lasers and PPCs with them, or more brawl with SRMs. Less torso hardpoints means less damage output for those kind of builds.
Also okay, sure, add MGs on something like 4x UAC5, or 2x LB10X, or 4x RAC2s or 2x RAC5s -- are those really defensible builds? You know these are powerful on their own, and having extra 2 to 4 MGs ain't going to be much of a difference.
Needless to say, it's the best variant not because it has more hardpoints, it is the best variant because it has goddamn ECM. Imagine how game-changing a 2x AC20 or 4x UAC5 build with ECM, or 4x LGR, or 2x GR. You know you can stealth-armor the King Crab with that right? **** homing weapons if that's the case.
As for your "ECM is also a hardpoint", my retort is thus: "AMS is also a hardpoint".
But haaay,
Ultraviolence says Hi!