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Faction Play To Award Mc Per Conflict.


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#1 Galahad2030

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Posted 16 November 2020 - 11:56 AM

The way this would work is that after each conflict in Faction Play, the units that participated, and won the conflict, would be awarded c-bills and MC. Units, not players.

To earn this MC reward, which can be stated on the conflict, Units must meet performance requirements for each conflict. (minimum 10,000 damage from your Unit for example, or 100 mech kills, something that requires your Unit to have been a major factor in the conflict).

Individual players will also receive c-bill rewards at the end of each conflict they participated in if 1) they are on the winning faction side, and 2) they reach individual performance requirements (like minimum total 2,500 damage during the conflict).

This adds incentives for Units to participate and individuals to perform well in FP. It also awards rewards based on battles and gives some sense of progress when a conflict is completed.

Lastly, individual faction ranking with that specific winning faction will award some c-bill bonus to the player if they meet requirements 1) on the winnning side and 2) met a performance requirement.

Loyalty points would be awarded per battle as it current is.





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