But therein lies the problem, powerful as they are with their weight, they don't weigh that much and isn't really as powerful and useful, not unless massed. Sure you can cite the MG Boats all day by virtue of Min-Maxing, but they aren't useful as backup weapons like the Medium and the Small Lasers could be.
There is also the issue of range compounded by spread. Even if you double current MG range right now, they are still aren't that useful beyond their current effective range mainly because you focus the damage better at close range. Even the LB2Xs and the LB5Xs has this problem.
Admittedly we can't just buff MGs, the MG Boats like the Piranha, the Mist Lynx, and the Javelin would be incredibly be broken.
Here is my solution:
- Increase MG Range
- Introduce MG Arrays
- Make single MGs pinpoint, vs MG-Arrays spread
- Curtail the MG-Boats by reducing hardpoints and make them use MG Arrays.
The MG-Arrays would be useful for mechs that are ballistic-hardpoint starved. The Single MGs are contrasted from MG Arrays by virtue of being pinpoint. Now you can use two MG-Arrays on something like the Pirate's Bane that functions like it has 6 MGs, or 4 MG Arrays on a basic 1V locust, to make it function like it has 12 MGs.
Even though MGs are a bit more longer range, like 400m to LMG, 270m for MG, and 150m for HMG, only the single MGs can make use of this, as the spread of the MG-Arrays will still shorten their effective range.
Because the Single-MGs have a lot more range, they are now good contrast to Small and Medium Lasers as backup weapons.
To balance out the MG Array offering, the MG Boats would instead have less hardpoints and reliant on MG Arrays. Like the Piranha from 12, down to just 4, which would consist of 4 MG Arrays of same potency as 12 MGs.
What do you think?
Edited by The6thMessenger, 20 November 2020 - 09:07 PM.