Today's Rant "uav's Why Not?"
#1
Posted 11 January 2021 - 12:41 AM
You are given a slot for them, they cost a minor amount and they help out everyone on the team.
Someone even said "It cuts down on my sweet sweet DPS." ummm how?
Just came out of a 3 games in a row, no one using UAV's, all horrible losses with people walking blindly into firing lines.
What don't you understand?
#2
Posted 11 January 2021 - 01:04 AM
#3
Posted 11 January 2021 - 02:08 AM
~D. V. "I think we all agree that people should be more willing to equip & use consumables." Devnull
#4
Posted 11 January 2021 - 03:21 AM
quick play is generally an uncoordinated mess, so even with a UAV, people will still rotate regardless of the enemy position.
#5
Posted 11 January 2021 - 05:39 AM
Personal performance. Coolshots and strikes pad your personal stats, uavs contribute to the teams performance.
#6
Posted 11 January 2021 - 05:47 AM
#7
Posted 11 January 2021 - 07:29 AM
I know, I carry them, on almost all loadouts, UAV's and Arty's that is. Cool shots, not so much! Some have 2 of each, with soo many losses regardless of what I do, or don't do, I quit caring, so I either don't equip them, or, just don't use them...
The other thing about a UAV, is if it's not skilled, it's almost useless... The range is pathetic at best. Max out the UAV skills, and lowe and behold, you see a lot with it... Oh, then it gets shot down... So yeah... Most of the time, you will get a mere glimpse of what is going on, other times, it's in the air it's entire duration.
#8
Posted 11 January 2021 - 08:48 AM
Good hunting,
CFC Conky
Edited by CFC Conky, 11 January 2021 - 08:51 AM.
#9
Posted 11 January 2021 - 09:02 AM
I don't use my UAV every match, but I'd say at least 50% of the matches I'll send one up. They make a big difference! But I don't want to waste one on a game that is already heading to a loss.
#10
Posted 11 January 2021 - 09:53 AM
don't get me wrong, they're nice but generally speaking it's not that difficult to figure out the location of the enemy team and their actions, so really if I can accomplish that task without using up a consumable slot, and have an airstrike in there instead that will cut up 2 mechs hiding behind a building, it makes more sense to take the strike
I don't care about helping lockon masters get locks
#11
Posted 11 January 2021 - 10:19 AM
CFC Conky, on 11 January 2021 - 08:48 AM, said:
Good hunting,
CFC Conky
Generous is a word... I ended up equipping 60 and managed to score 384 for the price of 1 due to a bug... sorry... feature.
#12
Posted 11 January 2021 - 10:50 AM
#13
Posted 11 January 2021 - 10:51 AM
#14
Posted 11 January 2021 - 12:13 PM
#15
Posted 11 January 2021 - 12:24 PM
a cool shot or a strike is amazing. can't carry an UAV unless you mech runs so cool it simply cannot take a cool shot.
Edited by Gagis, 11 January 2021 - 12:24 PM.
#16
Posted 11 January 2021 - 03:19 PM
#17
Posted 11 January 2021 - 04:30 PM
There have been a number of games where people have rushed back and forth between the expected approach lanes waiting for the fight and 1 UAV would have shown them which side to drop the strikes on instead of the 50% wastage.
It also tells you when the other team has finished poking around the edges of several maps centeral terrain features and is getting ready to bowl through the middle before it happens.
Shooting down a UAV requires them to be able to get a line of sight, in their weapon arc and accurate enough to either hit it on the move or be stationary long enough to draw a bead on it. Not many in solo queue can do the scoot and shoot part I'm guessing.
#18
Posted 12 January 2021 - 12:34 AM
Generally speaking, I feel 2 arty + 2 coolshots let's me influence the outcome more than UAVs.
#19
Posted 12 January 2021 - 01:22 AM
crazytimes, on 12 January 2021 - 12:34 AM, said:
Generally speaking, I feel 2 arty + 2 coolshots let's me influence the outcome more than UAVs.
The only time UAVs help me directly is when I have an enemy around the corner and I don't have seismic which lets me see when he's intending to pop out at me and I get him first.
It helps a lot when I have a 3x RAC2 mech since when they move forward I charge the RACs and by the time they are visible the guns are already shooting.
#20
Posted 12 January 2021 - 03:40 AM
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