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[Request] Map Creation Competition

Map Competition Creation

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#1 TheChronicToast

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Posted 30 July 2021 - 04:38 PM

BLUF: Will we ever see a community map creation competition for simple test map style geometry and layouts? There is interest, and a ready talent pool for this in the community. Has PGI shown any renewed attention to pursuing this concept?

One of the biggest hurdles to map creation from a developer standpoint, as it has been explained to me, revolves around these items: availability of legal agreements, editor tools, complexity of design, assets, and ownership of textures. I imagine that with this community, these blockers largely aren't an issue and for the others, easy to mitigate risk.
  • Ownership of Textures:
    • Let us use the basic testing arena grid texture that is available already in the test map. PGI can spruce up any liked map layouts later as they want.
  • Assets (Buildings, Bushes, Roads etc ...):
    • Focusing on simple map layouts, geometry etc and leave assets of this type to be added/flavored to taste by PGI for any layout they like.
  • Complexity of Design:
    • Keep it simple, similar to the test map. Focus on layout and level design that can be modified later by PGI.
  • Editor Tools:
    • While it would be great to have a map editor, many community members have their own software that can be utilized if applicable ... as long as we know what the required file format is that needs to be utilized.
  • Legal Agreements:
    • Should be able to grab a boiler plate statement for surrender of IP to PGI regarding any designed levels; especially if other concerns like textures/assets are addressed as above.
Am I fully off my rocker here, or does this seem like something that should be feasible to setup? I've seen something like this asked for by the community on and off for years, especially after the resurgence of players. Can we be let off the chain yet and dive into this?

Thanks!

#2 MW Waldorf Statler

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Posted 31 July 2021 - 11:00 PM

Now for a dead game ? MWO is on the Endline, PGI has lost all Senior Coders and Programmers for the Cry 3 Engine since 2016, No Guys for a further Work or Converting of the Engine to a newer or other Engine.The jobmarket for Cry 3 specialists empty since Years ,all have good Jobs (Relic/Amazon for example) and Canada and PGI not the first adress for a Talented specialist.
2014 =Yeah , now -forget it ,tmany Guys with Mapping experience here in the Community gone since Years, and imself lost each interest for a Dead Game and nothing Technical Support and have other projects.

Edited by MW Waldorf Statler, 31 July 2021 - 11:15 PM.






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