Moldur, on 05 September 2021 - 08:37 PM, said:
Remaking the poorly performing maps makes sense. Idk why we had to get reworks of the most popular maps like frozen city and HPG.
HPG was a poorly designed map from multiple perspectives. Mining Collective, which is also one of the most popular maps, hasn't been touched and likely never will be, because the approach to the map is more balanced. HPG was only ever nascar central, and anyone thinking otherwise is just lying to themselves. Sorry, but that's a bad map design. You can still brawl on current HPG, only now you can't be quite so mindless about it.
Moldur, on 05 September 2021 - 08:37 PM, said:
If nothing else, the fact that every other match on HPG takes 3-5 minutes longer just to get 2 guys on the wall is an oversight to say the least.
Is there a problem with extending the game times? Given the time spent in queue and the time spent in PGI's plethora of loading screens, I'll take all the game time I can get. Matches that last 5 minutes or less are boring, because a match of that speed indicates that one team got utterly smashed and on team is still standing pristine. Again, that's poor design. Letting matches play out to the last few men standing is much more satisfying experience.