Just to mix things up now and then (it's fine to have the 5k damage events but it is becoming sort of maintstay and you want to keep things a little fresh), PGI can add a 'mixed damage' event type where your total damage counts as long as you deal that damage using 2 more different damage types.
As an example, a future event could look like:
- Deal 2,000 Ballistic damage
- Deal 2,000 Missile damage
- Deal 2,000 Laser damage
- Deal 10,000 damage in matches where you use at least two different damage types (Ballistic+Missile, Missile+Laser, Laser+Ballistic). Your total damage combined will count for this event as long as you deal damage from two or more types.
You can also add some other events for more variety (in small doses to avoid player frustration) like the following:
- Deal 20/50/100 damage to an ECM mech using any type of PPC (just pair it with an LRM/missile event to get the ecm mechs out).
- Survive or Win 1/3/5 matches with Beagle Active Probe/AMS equipped on your mech.
- Hit 5 mechs with NARC.
- Deal 200 damage with Gauss Rifles or ER PPCs to targets beyond optimal range.
- Deal 200 damage while moving over 100kph/120kph/130kph
Cause right now I got my LRM80/90, Laservomit Hellbringer and 4xLB10x/MKII Dakka mechs pretty much set for events so it'd be nice to change those up a little.
Edited by Elizander, 04 September 2021 - 12:11 AM.















