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New Marauder Variants


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#1 TailBlue

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Posted 19 September 2021 - 09:59 AM

This is something I spent the whole night on.

The X-Series Marauder

I would like to see two new variants of the IS Marauder in MWO. I have no idea if these configs are anywhere in the lore of Battletech but I had fun doing a render with the mechs showing what they would look like with the ballistic mounts. The two mechs are identical except one has two AMS slots and the other only having an ECM slot. I have no clue how well these two mechs would be balanced in the current game. It has always bugged me to see the Marauder having 1-3 ballistic slots in a single side torso and not just one in both like the Thanatos.

The MAD-X1 has two AMS and ballistic mounts, one in each side torso along with two energy mounts per left and right arm.
The MAD-X2 has an ECM mount in the center torso with two ballistic mounts, one in each side torso with two energy mounts per left and right arm.

MechDB 2.0 Codes
MAD-X1: MAD-X1
MAD-X2: MAD-X2

ps: I used an image editing software to make the loadouts look like they were in the game.

Posted ImagePosted ImagePosted Image

Edited by TailBlue, 02 November 2021 - 04:26 AM.


#2 ConanTheGamer

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Posted 19 September 2021 - 08:06 PM

I would buy that mech pack in a heartbeat.

#3 Heavy Money

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Posted 19 September 2021 - 08:49 PM

If the Marauder had weapons in the left torso, it'd be amazingly good, haha. I'd welcome it, but it'd be difficult to balance.

#4 Bennesto

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Posted 20 September 2021 - 03:34 AM

Both ST highmounted ballistic Marauder... that is indeed sum smeksy beast.

#5 TailBlue

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Posted 20 September 2021 - 01:23 PM

View PostHeavy Money, on 19 September 2021 - 08:49 PM, said:

If the Marauder had weapons in the left torso, it'd be amazingly good, haha. I'd welcome it, but it'd be difficult to balance.


The Thanatos is very similar minus two extra energy hardpoints on an arm for two missile slots. The Marauders silhouette I think would give it a much better advantage looking straight on vs the bulky front of the Thanatos which is why I think it might be to good for the current game thoe im no expert on balancing.

#6 MT Slayer

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Posted 21 September 2021 - 11:00 AM

Can you please do a dual rac 5 version of this?

#7 TailBlue

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Posted 22 September 2021 - 04:34 AM

View PostMT Slayer, on 21 September 2021 - 11:00 AM, said:

Can you please do a dual rac 5 version of this?


I hope this helps. On the X2 RAC/5 Build, one could drop the arm heat sync for another ton of RAC/5 Ammo.

Posted ImagePosted Image

Edited by TailBlue, 22 September 2021 - 04:37 AM.


#8 The6thMessenger

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Posted 22 September 2021 - 10:23 PM

I could do that in MW5 right now.

#9 w0qj

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Posted 23 September 2021 - 05:50 AM

It's beautiful :)

#10 suffocater

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Posted 23 September 2021 - 12:24 PM

Would be an insta-buy for me.

#11 The6thMessenger

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Posted 11 October 2021 - 01:01 AM

View PostTailBlue, on 19 September 2021 - 09:59 AM, said:

This is something I spent the whole night on.

The X-Series Marauder

I would like to see two new variants of the IS Marauder in MWO. I have no idea if these configs are anywhere in the lore of Battletech but I had fun doing a render with the mechs showing what they would look like with the ballistic mounts. The two mechs are identical except one has two AMS slots and the other only having an ECM slot. I have no clue how well these two mechs would be balanced in the current game. It has always bugged me to see the Marauder having 1-3 ballistic slots in a single side torso and not just one in both like the Thanatos.

The MAD-X1 has two AMS and ballistic mounts, one in each side torso along with two energy mounts per left and right arm.
The MAD-X2 has an ECM mount in the center torso with two ballistic mounts, one in each side torso with two energy mounts per left and right arm.

ps: I used an image editing software to make the loadouts look like they were in the game.

Posted ImagePosted ImagePosted Image


Posted Image

Close enough.

#12 TailBlue

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Posted 25 October 2021 - 06:32 AM

View PostThe6thMessenger, on 11 October 2021 - 01:01 AM, said:


Posted Image

Close enough.


What mod is that from?

#13 The6thMessenger

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Posted 26 October 2021 - 05:21 AM

View PostTailBlue, on 25 October 2021 - 06:32 AM, said:

What mod is that from?


Mine: https://www.nexusmod...naries/mods/534

Problem is that, the projectile origin is kind of calculated wrong. So the other cannon is veering at the side. No idea how to fix that.

#14 TailBlue

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Posted 27 October 2021 - 12:07 AM

View PostThe6thMessenger, on 26 October 2021 - 05:21 AM, said:



Thank you ^^

#15 Grim 13

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Posted 18 September 2023 - 10:31 PM

@PGI with the new Legends being a bit more on the creative side, perhaps its time to revisit some of the creative 'Mech ideas your community members have had over the years... ;)

Edited by Grim 13, 18 September 2023 - 10:32 PM.


#16 martian

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Posted 20 September 2023 - 08:57 AM

View PostTailBlue, on 20 September 2021 - 01:23 PM, said:

The Thanatos is very similar minus two extra energy hardpoints on an arm for two missile slots. The Marauders silhouette I think would give it a much better advantage looking straight on vs the bulky front of the Thanatos which is why I think it might be to good for the current game thoe im no expert on balancing.

You image above is nice. Good job.

But honestly speaking, your modified Marauder would make the Thanatos quite obsolete (as you have noticed). Your Marauder would be essentially doing the Thanatos' work, while offering much better Marauder hitboxes.

#17 Strum Wealh

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Posted 14 October 2023 - 05:37 PM

View PostTailBlue, on 19 September 2021 - 09:59 AM, said:

This is something I spent the whole night on.

The X-Series Marauder

I would like to see two new variants of the IS Marauder in MWO. I have no idea if these configs are anywhere in the lore of Battletech but I had fun doing a render with the mechs showing what they would look like with the ballistic mounts. The two mechs are identical except one has two AMS slots and the other only having an ECM slot. I have no clue how well these two mechs would be balanced in the current game. It has always bugged me to see the Marauder having 1-3 ballistic slots in a single side torso and not just one in both like the Thanatos.

The MAD-X1 has two AMS and ballistic mounts, one in each side torso along with two energy mounts per left and right arm.
The MAD-X2 has an ECM mount in the center torso with two ballistic mounts, one in each side torso with two energy mounts per left and right arm.

MechDB 2.0 Codes
MAD-X1: MAD-X1
MAD-X2: MAD-X2

ps: I used an image editing software to make the loadouts look like they were in the game.

Posted ImagePosted ImagePosted Image


I would take either as a Legendary variant, and would definitely be a pre-order for me. Posted Image Posted Image

#18 TailBlue

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Posted 17 October 2023 - 10:48 PM

THEY DID IT!!!
DUAL AC MARAUDER!
Arigato PGI, who ever did this!
Posted Image

Edited by TailBlue, 18 October 2023 - 12:34 AM.


#19 Andrewlik

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Posted 18 October 2023 - 02:46 AM

View PostTailBlue, on 17 October 2023 - 10:48 PM, said:

THEY DID IT!!!
DUAL AC MARAUDER!
Arigato PGI, who ever did this!
Posted Image

AWESOME! I'm surprised I'm not the only one to came here to say that!

#20 Duke Falcon

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Posted 18 October 2023 - 11:06 AM

View PostTailBlue, on 17 October 2023 - 10:48 PM, said:

THEY DID IT!!!
DUAL AC MARAUDER!
Arigato PGI, who ever did this!
Posted Image


It seems hardpoint-wise it could carry 4xUAC2s + some kind of PPCs for salt...
I think they got the idea of this one from this topic...





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