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Building Geometry

geometry weapon fire clipping

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#1 TheCaptainJZ

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Posted 24 March 2022 - 08:26 AM

Buildings are not entirely solid (by design) allowing you to shoot through parts of them. But this is highly dependent on your mech and location of your weapon mounts and with collision in this game not being tight with physical geometry, can we get these redesigned to close them up and make them completely solid? Also there seem to be wider invisible walls on the middle cylindrical buildings, throwing off weapons fire.





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