Many a players say they are missle boats and choose the low ground and limit their own ability to get locks, once again limiting the team. They also tend to stay at max range which requires longer flight time and their effectiveness to deliver fast accurate fires to the team. Mid range is normally a good range.
Snipers tend to stay in one location which hurts the team if they happen to be fighting on the other side of terrain. If you cannot see, you cannot shoot. Many refuse to move and reposition, thus making them ineffective. Many are assualt mechs which takes a lot of armor out of play.
These are just a few thoughts I have wanted to post to see how others feel. No team should loose 12-0.
Edited by Blackjack Jonesy, 25 March 2023 - 08:23 AM.