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Patch Notes - 1.4.313.0 - 21-October-2025


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#1 InnerSphereNews

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Posted Today, 10:17 AM



Patch Date and Time - October 21st, 2025 @ 10AM - 1PM PACIFIC

Version Number: v1.4.313.0
Size: TBD
Please note that due to compression differences Steam patch size may be larger than the standalone client patch size.

Patch Files (Direct Download) - TBD


Greetings MechWarriors!

This month’s update includes the release of the Icons Booster pack, 'mech adjustments, quirk adjustments, and more!

As always, a 2 week in-game Patch Science Sale will go live shortly after the patch and include all applicable items for testing.

'Mechs in-game and new 'mechs releasing are subject to future balance changes and tuning, so get out there and do the science so we can hear your feedback!


Loyalty Mechs:

The 2025 Annual Rewards Program has been announced! We are hard at work to get the mechs in a state where we can show a preview. In the meantime, players can check their eligibility HERE!

Icons Booster Pack:


Throughout the Clans and the Inner Sphere, there have been mech pilots who have made their prowess known to the world. Whether they have had entire books written for them or just a footnote in a TRO, many of them had their own custom mech variants made. This will be the first of two packs, with the second ones release date TBD. While all of these mechs do have hero names, they will come out for C-Bills after release like other Booster Packs.


Timber Wolf Bounty Hunter 2 TBR-BH2(S)



Shadow Hawk Sandy SHD-5DS(S)



Hellbringer Haight HBR-AH(S)



Dire Wolf Widowmaker DWF-WM(S)



Note from Tiyos: We know this isn’t the configuration of the Widowmaker everyone might recognize. The original Widowmaker loadout is something that can already be achieved with the Dire Wolf omnipod sets in MWO and I wanted to do more than just add an iconic camo spec. So we chose to instead use the “Widowmaker LRM†configuration that she used in her later Trial of Position in 3051.


Weapon Changes:

  • Reduced Railgun splash damage from 12 per side to 10 per side

Quirk Changes:

Flea

  • FLE-FA
    • Increased CT, LT, RT, LA, RA, LL, and RL Armor to +9 (from +6)
    • Removed 10% Flamer Range
    • Added -10% Laser Duration
    • Added 10% Energy Range

Piranha

  • PIR-D
    • Increased CT, LT, RT, LA, RA, LL, and RL Structure to +9 (from +6)
    • Added Laser HSL +1

Firestarter

  • All Variants
    • Added 20% Jumpjet Burn Time
  • FS9-S
    • Increased Energy Heat to -10% (from -5%)
  • FS9-A
    • Added -7.5% Heat
  • FS9-H
    • Removed 25% Machine Gun RoF
    • Increased LBx20 and Gauss Family Ammo to 300% (from 200%)
    • Added -25% Gauss Cooldown
    • Added 35% Heavy Gauss Range
  • FS9-K
    • Added 20% Small Laser Family Range
  • FS9-E
    • Added 100m Seismic Range
  • FS9-FS
    • Increased Range to 15% (from 10%)
    • Added 100m Seismic Range
  • FS9-C
    • Added 50% Missile Ammo

Shadow Hawk IIC

  • SHD-IIC-5
    • Added 50% PAC Ammo

Gauntlet

  • GTL-1OA
    • Removed -20% LRM Cooldown in So8
    • Removed -10% LRM Heat in So8
    • Added -20% Missile Cooldown in So8
    • Added -10% Missile Heat in So8
  • GTL-1OC
    • Added -40% Jam Chance in RA
    • Added 50% Ballistic Ammo in RA
    • Added -60% Jam Chance in So8

Vapor Eagle

  • VGL-RI
    • Reduced Weapon Velocity to 10% (from 20%)
    • Added 10% Ballistic Velocity

Bullshark

  • BSK-WG
    • Removed -10% Heat

Clan Bullshark

  • BSK-VK
    • Reduced CT Armor to 5 (from 10)
    • Reduced LT and RT Armor to 8 (from 15)
    • Reduced LA and RA Armor to 5 (from 10)
    • Reduced LL and RL Armor to 10 (from 20)

Executioner

  • EXE-B-A
    • Reduced Ballistic Cooldown to -5% (from -7.5%) in LA and RA

Corsair

  • COR-5T
    • Added -10% Cooldown

Bane

  • BANE-L
    • Increased LT and RT Armor to 24 (from 10)
    • Increased LA and RA Armor to 24 (from 12)
    • Added 18 CT Armor
    • Added 10 LL and RL Armor

Dire Wolf

  • DWF-C
    • Added 5 Armor to LA and RA



-- END OF PATCH NOTES --



Patch Files (Direct Download)

To make the patching process easier for players with limited download caps, we'll be providing direct download links for the patch file(s) that comprise this patch. This will allow you to download the patch file(s) elsewhere, for manual injection into the MWO patcher through a Patch Cache folder.

Aside from allowing you to download the patch file(s) elsewhere, on another connection, there are no additional benefits to performing the patch this way; the patching process itself will be the same.

This direct patch download process will only work for players running the standalone client. It does not apply to players running MWO through Steam.

Patch File(s): TBD
Download the above file(s)
For sake of ease, we recommend creating a dedicated folder for the patch file(s), such as 'MWO Patch Cache'
You do not need to unzip or unpack the patch file(s)
Launch the MWO Portal
Select the three horizontal lines in the top left of the Portal Window
Choose the 'Specify Patch File Cache' option
In the field that appears, paste or enter the location in which you saved the patch file(s) and hit OK
For example, C:\Users\<username>\Documents\MWO Patch Cache
Click the blue Patch button
The launcher will now check the Patch Cache folder you defined. If it locates the required patch files, it will unpack and use those files to apply the patch
Once the patch is complete, launch the game


#2 Mercarryn

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Posted Today, 10:59 AM

Those Gauntlet buffs are much appreciated Posted Image

EDIT*

BTW: FIRST!

Edited by Mercarryn, Today, 10:59 AM.


#3 Znozoic

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Posted Today, 11:02 AM

View PostMercarryn, on 16 October 2025 - 10:59 AM, said:

Those Gauntlet buffs are much appreciated Posted Image

EDIT*

BTW: FIRST!


I envy you insanely jajajajajajjajaja

#4 Lollerisms

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Posted Today, 12:04 PM

I think the railsharks will still definitely be very good even post-nerf. Being able to send 90 damage out to 931 in one exposure is really potent.

#5 Steel Raven

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Posted Today, 12:23 PM

The Shadow Hawk Sandy is looking a little plane outside the number of energy hard points. Has potential but the team is playing it too safe.


#6 simon1812

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Posted Today, 01:21 PM

PGI forgot to polish the appearance of the gauntlet tsk tsk tsk

forgot to add JJ to the Haight

forgot to add melee

they are all very interesting though

Edited by simon1812, Today, 01:22 PM.


#7 Valyknir

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Posted Today, 01:25 PM

  • FS9-H
    • Removed 25% Machine Gun RoF
    • Increased LBx20 and Gauss Family Ammo to 300% (from 200%)
    • Added -25% Gauss Cooldown
    • Added 35% Heavy Gauss Range

Excuse me, but I feel like this deserves a little more fanfare. 😂

#8 Hawk819

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Posted Today, 01:43 PM

Any chance we can get the skin of the Widowmaker separately?

#9 Captain Polux

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Posted Today, 01:49 PM

The Haight skin is Posted Image

#10 TTB

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Posted Today, 02:30 PM

Loyalty link's not clickable at the moment.

Super glad to see the Widow Maker and Bounty Hunter 2! Possible to add Med Laser Family HSL on the Shadow Hawk?

#11 Mayhem Lewis

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Posted Today, 02:48 PM

You're buffing the Flea-FA even more????

Are you guys just throwing darts at a corkboard covered in quirk notes now? the FA is already buffed beyond belief! You are giving it 30% more armor on the ballistic boat build for free.

The lighter armor pilots have to live with was the only balancing factor (and an incredibly small one) that all the cheese weasles boating MGS or Mags had to pay and now you are removing it? going from 6 to 9 on a mech moving that fast, getting all the hitreg gravy means that when someone does land a solid burn on one its not going to be enough, it will now take two. And while you are lining up that second the FA is dishing out incredibly broken damage for no balance, with its FREE ammo and now its FREE 30% more base armor.

What in the name of Kerensky is the rational for buffing one of the most busted and overfielded mechs in the game? Seriously, PLEASE. TELL. US. WHY.

Edited by Mayhem Lewis, Today, 02:51 PM.


#12 Mayhem Lewis

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Posted Today, 02:56 PM

View PostMercarryn, on 16 October 2025 - 10:59 AM, said:

Those Gauntlet buffs are much appreciated Posted Image

EDIT*

BTW: FIRST!



Its still an absolute dog. Tiyos and the Cauldron all know that to fix the gauntlet the absolutly useless fixed armor has to be pulled out. Its only pride and not wanting to admit to an oversight that has stopped them so far, meanwhile all the people who bought it to support the Game and pay salaries can't field the Gimplet.

And do not get me started on "Its lore" they have ignored lore countless times the last 4 years.

Edited by Mayhem Lewis, Today, 02:57 PM.


#13 Mayhem Lewis

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Posted Today, 03:00 PM

View Postsimon1812, on 16 October 2025 - 01:21 PM, said:

PGI forgot to polish the appearance of the gauntlet tsk tsk tsk

forgot to add JJ to the Haight




I don't know if was as much 'forgot' or just refuse to adjust or communicate to us plebs that pay the bills.

#14 BedsideGoose

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Posted Today, 04:27 PM

Just happy to see active development! I'd like to see more MW4 mechs - Templar, Hellhound, Chimera, Argus...

Edited by BedsideGoose, Today, 04:37 PM.


#15 Steel Raven

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Posted Today, 04:59 PM

View Postsimon1812, on 16 October 2025 - 01:21 PM, said:


forgot to add melee



Beating a dead horse.

We have a 40 point rail gun now. I would imagine if melee was that easy to add to MWO, PGI would by selling us melee mechs yesterday.

#16 Rhaelcan

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Posted Today, 06:13 PM

View PostMayhem Lewis, on 16 October 2025 - 02:48 PM, said:

You're buffing the Flea-FA even more????

Are you guys just throwing darts at a corkboard covered in quirk notes now? the FA is already buffed beyond belief! You are giving it 30% more armor on the ballistic boat build for free.

The lighter armor pilots have to live with was the only balancing factor (and an incredibly small one) that all the cheese weasles boating MGS or Mags had to pay and now you are removing it? going from 6 to 9 on a mech moving that fast, getting all the hitreg gravy means that when someone does land a solid burn on one its not going to be enough, it will now take two. And while you are lining up that second the FA is dishing out incredibly broken damage for no balance, with its FREE ammo and now its FREE 30% more base armor.

Lmfao, are you serious? Please tell me this is satire.
What in the name of Kerensky is the rational for buffing one of the most busted and overfielded mechs in the game? Seriously, PLEASE. TELL. US. WHY.


View Postsimon1812, on 16 October 2025 - 01:21 PM, said:

PGI forgot to polish the appearance of the gauntlet tsk tsk tsk

forgot to add JJ to the Haight

forgot to add melee

they are all very interesting though


What jjs?





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