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#1 InnerSphereNews

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Posted 20 February 2012 - 01:30 PM

Mon. Feb 20, 3049: Rastaban Agricultural negotiating with family co-ops on the Trinity Worlds for a customized CattleMaster IndustrialMech.

#2 Nik Van Rhijn

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Posted 20 February 2012 - 01:34 PM

Hope we don't get agrimechs ;)

#3 Felicitatem Parco

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Posted 20 February 2012 - 01:35 PM

Where's the BeefMech?

#4 Felicitatem Parco

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Posted 20 February 2012 - 01:36 PM

View PostNik Van Rhijn, on 20 February 2012 - 01:34 PM, said:

Hope we don't get agrimechs ;)

I would pilot the seat off an AgriMech in an Internal Combustion Engine-only Solaris tournament!

#5 Nik Van Rhijn

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Posted 20 February 2012 - 01:38 PM

It would be an SRM - steer roping machine?

#6 Redburn

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Posted 20 February 2012 - 01:41 PM

I see Randall's footprints on this one......

#7 Garth Erlam

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Posted 20 February 2012 - 01:44 PM

http://www.sarna.net/wiki/AgroMech
Since everyone seems to want axes/saws/etc, you should suggest that AgroMech MOD.

#8 Skwisgaar Skwigelf

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Posted 20 February 2012 - 01:46 PM

Give me a LumberMech - chainsaw massacre on a mech scale ;)

#9 Hollister

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Posted 20 February 2012 - 02:55 PM

http://www.sarna.net/wiki/Rock_Hound Would be my choice for Agro mechs. Comes standard with 2 SRM4's and 7 tons of armor.
Good for prospecting some eventual clan tech.

#10 Felicitatem Parco

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Posted 20 February 2012 - 03:22 PM

View PostGarth Erlam, on 20 February 2012 - 01:44 PM, said:

http://www.sarna.net/wiki/AgroMech
Since everyone seems to want axes/saws/etc, you should suggest that AgroMech MOD.


Here's a tastier link:
http://www.sarna.net...y:Melee_Weapons

Edited by Prosperity Park, 20 February 2012 - 03:23 PM.


#11 rangergord

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Posted 20 February 2012 - 03:54 PM

Sounds like this http://www.lindwa.co...27sweekend.html on a mech scale.

#12 Kenyon Burguess

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Posted 20 February 2012 - 06:02 PM

i wouldnt mind seeing modified ag and industrial mechs for NPC's ingame as a last line of defence on some worlds

#13 Dlardrageth

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Posted 20 February 2012 - 06:20 PM

"Rasta-ban", eh? ;) Someone doesn't seem to fancy dreadlocks... :P

Edited by Dlardrageth, 20 February 2012 - 06:20 PM.


#14 Arnold Carns

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Posted 20 February 2012 - 10:59 PM

I'm missing a "can-opener" on the Melee Weapons List.
+5 on attack at an Urbie. The electric one gets a +10! ;)

#15 metro

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Posted 21 February 2012 - 03:35 AM

GOT MILK???

#16 GDL Rahsan

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Posted 21 February 2012 - 04:52 AM

What we have chainsaws but no Chainswords or Chainaxes?

Oh wait wrong setting carry on!

#17 Dihm

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Posted 21 February 2012 - 05:15 AM

View PostGarth Erlam, on 20 February 2012 - 01:44 PM, said:

http://www.sarna.net/wiki/AgroMech
Since everyone seems to want axes/saws/etc, you should suggest that AgroMech MOD.

Posted Image
Is that a potato gun? Also, it has a sad frogface.

Edited by Dihm, 21 February 2012 - 05:16 AM.


#18 Adridos

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Posted 21 February 2012 - 05:37 AM

That would be really bad *** to drive on of these, but only useful in cutting weeds, since even Urbie would one-shot this thing. ;)

#19 Project Dark Fox

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Posted 21 February 2012 - 06:28 AM

View PostDihm, on 21 February 2012 - 05:15 AM, said:

Posted Image
Is that a potato gun? Also, it has a sad frogface.

Can't unsee...

#20 Black Sunder

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Posted 21 February 2012 - 10:00 AM

Is the Cattlemaster like the Battlemaster of industrial mechs?





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