This Game Is Dead
#1
Posted 15 October 2013 - 07:28 PM
the game works like a 'mushy piece of ****' as far as I can tell. The last patch even makes the graphics choppy as hell, skip frames and unsteady.
This is worse than betta.
Not worth my time.
#2
Posted 15 October 2013 - 07:31 PM
#3
Posted 15 October 2013 - 07:57 PM
#4
Posted 15 October 2013 - 08:06 PM
#5
Posted 15 October 2013 - 08:17 PM
#6
Posted 15 October 2013 - 08:19 PM
Calm down, take a breath, hold it, let it out do it again, count to ten and back again. Now, feeling better?
Load up some streaks on a fast-ish mech, kintaros and shadowhawks are good, and go vent on the little guys.
#7
Posted 15 October 2013 - 08:19 PM
#8
Posted 15 October 2013 - 08:20 PM
#9
Posted 15 October 2013 - 08:22 PM
#10
Posted 15 October 2013 - 08:31 PM
#11
Posted 15 October 2013 - 09:07 PM
Welcome to K Town
have some cake.
#12
Posted 17 October 2013 - 06:50 AM
I've heard that playing drunk and/or with a sugar high helps....
#13
Posted 17 October 2013 - 07:36 AM
Lord Ikka, on 17 October 2013 - 06:50 AM, said:
I've heard that playing drunk and/or with a sugar high helps....
Even better if your on TS with some friends who are also drunk!
Never played with a sugar high, might have to try that one. Roadbeer, I need lots of cake for this.
#14
Posted 17 October 2013 - 07:40 AM
#15
Posted 21 October 2013 - 10:42 PM
Niko Snow, on 21 October 2013 - 11:42 AM, said:
After a point it becomes less factual and more philosophical.
What is a dead game? Can a game be more or less dead than others? Where do games go after they die?
So many questions! So little time. Get too caught up and you might find yourself not living the game!
MWO might not be dead, but it's dying. Losing more players and potential revenue every day.
#17
Posted 22 October 2013 - 01:29 AM
Egomane, on 22 October 2013 - 12:31 AM, said:
http://www.gamefront...m-ragesplosion/
Doesn't take a psychic to see the blood in the water.
#18
Posted 22 October 2013 - 03:13 AM
#19
Posted 22 October 2013 - 05:06 AM
Egomane, on 22 October 2013 - 03:13 AM, said:
"You have no numbers"
After seeing this, I actually went and looked and tried to figure out how many members MWO has. I then realized it was impossible because PGI gives no numbers for players, active players, paying players, nothing. I'll concede defeat on this point if you can actually find a source for number of currently active players, amount of money PGI has received from said currently active players, and a chart showing the trend in number of active and paying players since the Founders' packages started selling (assuming your implied assertion that I am wrong is correct, the figures would prove or disprove it). The "MWO is floundering" sentiment in the gaming press seems to be fairly widespread, and it's further validated by the sheer number of angry players and former players that have sounded off all over the Internet. PGI's "SHUSH" policy towards people who wax "too" critical of them is also highly suspect for a company that isn't in fear of hemorrhaging players and losing potential revenue. That's damage control for a sinking ship.
Show me some nice hard numbers, then, if you're confident I'm wrong and the critical bias against PGI and MWO is unfounded.
Edited by TychoTheItinerant, 22 October 2013 - 05:13 AM.
#20
Posted 22 October 2013 - 11:20 AM
TychoTheItinerant, on 22 October 2013 - 05:06 AM, said:
"You have no numbers"
After seeing this, I actually went and looked and tried to figure out how many members MWO has. I then realized it was impossible because PGI gives no numbers for players, active players, paying players, nothing. I'll concede defeat on this point if you can actually find a source for number of currently active players, amount of money PGI has received from said currently active players, and a chart showing the trend in number of active and paying players since the Founders' packages started selling (assuming your implied assertion that I am wrong is correct, the figures would prove or disprove it). The "MWO is floundering" sentiment in the gaming press seems to be fairly widespread, and it's further validated by the sheer number of angry players and former players that have sounded off all over the Internet. PGI's "SHUSH" policy towards people who wax "too" critical of them is also highly suspect for a company that isn't in fear of hemorrhaging players and losing potential revenue. That's damage control for a sinking ship.
Show me some nice hard numbers, then, if you're confident I'm wrong and the critical bias against PGI and MWO is unfounded.
I'm sure if you're given hard numbers, you'll just wave them off as lies, inconsequential, or some other form of confirmation bias to validate your belief that the playerbase is shrinking.
That's how confirmation bias works. You have your position, agree with any data that supports it, and dismiss any data that opposes it. Giving you numbers is about as useless as... you.
This is K-town, right? I can say things like that?
Or, if you want hard numbers: There is a new person trying out MWO every 30 seconds. Source: Look at the forum user list, sort by date, and add up the number of people who joined in the last 24 hours. Keep in mind that the list represents less than half of the people actually signing up for and playing the game, because less than half the people bother to register for the forums.
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