Graphics - 8
Spectacular 'mech design and rendering. Maps are intricate and pleasing to look at, with changing weather and nice water. Weapon effects are sweet, especially ACs and Gauss, nice explosions and smoke. Cockpits are very detailed. Many graphical features are still yet to be implemented, i.e. DX11, destructible trees.
Sound - 8
Sound effects are top notch, especially Pulse Lasers, 'mech actuators/engines, missile impacts. AC sound is niiice, but I think it could be LOUDER. Super awesome computer voice is not implemented yet (this is -1 point until resolved ). No music (needed?).
Gameplay - 6
'Mech movement/firing mechanics are spot-on, they feel better than any to date. Only 1 game mode, although quite fun. Lots of content, although still quite early into the game's life. Larger scheme of game - Faction Warfare - is not implemented yet. Much-needed tutorials beginning to be implemented. Due to the necessity for strong coordination & communication in matches, lopsided scores are very common. Lots of customization options - between chassis, variant, weapon & equipment loadout, special upgrades, and skins - the number of 'mech variations is huge. Additional updates will only add more options. Certain imbalances exist due to upcoming content and gameplay changes not being implemented yet.
Potential - 9
Tons of game-changing features and content are scheduled for upcoming updates, and they are just the tip of the iceberg in the greater scheme. There will be tons more 'mechs, maps, game modes, equipment, not to mention graphics, netcode, and balance tweaks with each patch. Balance issues, bug issues, and networking issues are all potentially resolved until we get the release product, and even then the lifespan of the game will bring more content. Within the frame of an online-only title, this game will kick 100-ton ***.
Edited by IQwrassler, 25 October 2012 - 10:26 PM.