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New Blog Post: Signs and Portents


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#1 PyroDante

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Posted 05 November 2012 - 11:14 AM

Today I post part one of my analyses of the information posted about tomorrows patch, as well as what this means for the future of the development of MW:O. As always I hope you enjoy, please comment and share. (also provide any corrections, it always seems like I am missing something).

BTW: This is part one because it already is running over three pages, expect my post on the changes to DHS today as well as a post about what is NOT being talked about by PGI soon™

http://dbefored.blog...d-portents.html

#2 PyroDante

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Posted 05 November 2012 - 11:20 AM

UPDATE: Bonus post! http://dbefored.blog...n-imminent.html
A break-off on the DHS discussion as promised.

#3 PyroDante

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Posted 05 November 2012 - 11:57 AM

Maybe I should move this, the GD forum moves too darn quick!

#4 PyroDante

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Posted 05 November 2012 - 01:06 PM

Someone pointed out to me an odd HTML tag that was appearing in IE browsers.

YAY IE!

#5 PyroDante

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Posted 05 November 2012 - 01:16 PM

Added an addendum to the Heat Levels post:

"EDIT: In case it isn't 100% clear, I think these changes are stupid. Flat out miss informed. If the balance of heat was SO far off in TT to require 3x heat gathering, and 1.4 heat dissipation, how was the TT considered "balanced"? However, I want to wait and see before making a deeper dive into this topic. I do want to go on the record saying: stupid."

#6 Konflict

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Posted 05 November 2012 - 01:26 PM

Nice job -_- I would like to add that PGI also released DHS in broken state and now going through balancing issues with setups that we purchased with real $'s/MC/CBills and also cost us to revert back meaning we wasted a lot of $'s/MC/CBills to setup with broken systems. I say again PGI needs a test server that copies our accounts over so we can test on before these things go live.

#7 PyroDante

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Posted 05 November 2012 - 01:30 PM

Yeah... the cost to go back and forth thing is a big deal and is going to be in the "What isn't being talked about by PGI" section forthcoming.

I find it humorous that it is being suggested that we have a test server, for our BETA TEST. Sign of the times I guess...

#8 Konflict

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Posted 05 November 2012 - 01:41 PM

It does sound crazy, test server LOL. But right now we are spending real $'s on the OB server so they should have a way to at least mass test stuff while not at our expense.

#9 Lonestar1771

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Posted 05 November 2012 - 01:43 PM

Decent read, but you did have a couple of "DOs" that should have been "DUEs". Only thing that stood out to me error wise.

#10 PyroDante

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Posted 05 November 2012 - 02:04 PM

Thanks, I think I fixed them all.

#11 PyroDante

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Posted 05 November 2012 - 02:23 PM

I added an addendum based on the information we got from the Ask a Dev post

#12 PyroDante

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Posted 05 November 2012 - 03:38 PM

I would like to say thank you for your interest! This has been by far the biggest response to a post I have received!

#13 Dagnome

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Posted 05 November 2012 - 03:42 PM

Just be careful you dont get accused of bumping your own thread.

Theres a free bump by the way. Decent read.





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