PapaKilo, on 06 November 2012 - 05:56 PM, said:
What exactly would this option accomplish?
How would you choose what to "look at"?
How would you lead the target for PPC/Gauss/AC/SRM shots if your aiming point is fixed to where you're looking?
By moving your mouse, just like how you look/aim at anything else.
ThinkTank, on 07 November 2012 - 10:56 AM, said:
If you want to turn while still facing, just turn and move your mouse a little bit to keep your torso pointed where you want.
This is exactly what we want to avoid.
Currently the torso is locked to the legs, and can be moved by the mouse. If you turn left or right and do not move the mouse, the torso will turn to the left or right the same amount as the legs, regardless of the angle of the torso in relation to the legs.
What we want is the option, either in the control option screen, or in game toggle, is to unlock the torso movedment from the leg movement so that now when I turn the legs left or right, it does not turn my view left or right until the torso reaches it's max rotational range. This will allow me to change my direction of movement while looking at my target without having to counter the turn of the mech with mouse movements, making aiming while turning far easier.
ubermut, on 07 November 2012 - 11:00 AM, said:
this would make circling your target so much easier. Currently if you are circling your target every time you make an adjustment to your legs to continue your circle, your aim is thrown off because your upper torso turns with your legs even if you are holding the mouse on your target. So every adjustment made to the lower torso has to also be made in the opposite direction on your upper torso (mouse hand).
This option makes so much sense and I would love to see it added. It would make gameplay so much smoother.
I don't even see the need for a button to be depressed, just always have it unlocked if you set it so in options. I can't think of many instances where I want my legs to effect my upper torso.
I am glad there are people who recognize and understand what's going on here, and would preffer to play that way.
Kalidar said:
could we achieve the requested feature simply by keybinding that currently just has "turn legs left" and replace it with "turn legs left at speed X + turn view right at speed X" ?
If anyone comes up with a clever cfg edit, I'd love to use it.