The letters are great and all, but in a massive brawl it can be a real pain to hit 'R' six times searching for a little red 'F' when someone calls 'focus Foxtrot'.
Make it possible to map keys to targets 'A' through 'H'. These don't need to be mapped by default, but could be user assigned if desired. I, for one, would probably map them to the first eight number keys on my keyboard. Suggested behavior: if your team is targeting the requested target, then focus is moved to it; if your team isn't targeting it then nothing happens, an error tone is played, and/or you lose focus on your current target.
Thoughts?
Buttons To Target Specific Enemies
Started by PhigNewtenz, Nov 06 2012 07:13 AM
2 replies to this topic
#1
Posted 06 November 2012 - 07:13 AM
#2
Posted 06 November 2012 - 09:43 AM
Sounds like a good idea to me. Although holding down Q works a slight bit like this as well.
#3
Posted 06 November 2012 - 11:14 AM
That would mean having 8 additional hotkeys and even if your team calls a target, if it's too far and you switched targets to it, won't it be a wasted time and a lost [lock] on current one?
It'll probably be better to optimize UI to make priority targets more obvious, I've already posted a suggestion in another topic concerning that btw. (http://mwomercs.com/...ost__p__1362251)
It'll probably be better to optimize UI to make priority targets more obvious, I've already posted a suggestion in another topic concerning that btw. (http://mwomercs.com/...ost__p__1362251)
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