1
Lrm Feeling
Started by Stefano McCarron, Nov 07 2012 06:47 AM
11 replies to this topic
#1
Posted 07 November 2012 - 06:47 AM
Sorry guys, but reducing incoming Lrm shaking to zero is very weired to me. In close combat you can´t even realize if there are Lrms hitting you. You only wonder why you get yellow orange and red even if that Hunche you´re in close fight with is missing every shot...
And saying: man you got visual alarm now makes me rofl. Incoming missile is blinking even when they are on their way to a target walking 500 away from you...
Over all another step back and half of the things promised like new game-mode and camo action are still missing. And using the mousewheel to bind actions on is still not possible, even if i wrote several tickets for it...
Really disappointing....
And saying: man you got visual alarm now makes me rofl. Incoming missile is blinking even when they are on their way to a target walking 500 away from you...
Over all another step back and half of the things promised like new game-mode and camo action are still missing. And using the mousewheel to bind actions on is still not possible, even if i wrote several tickets for it...
Really disappointing....
#2
Posted 08 November 2012 - 09:56 AM
No replies makes me sad...
#3
Posted 08 November 2012 - 09:57 AM
I died a few times cause I had no idea I was being shot. Not all hits register on the HuD so in the heat of battle I can overlook my wire frame.
Edited by Joseph Mallan, 08 November 2012 - 09:58 AM.
#4
Posted 08 November 2012 - 09:59 AM
yes, rock the cockpit
do SRMs still rock the target they hit? I have no idea because no one has been using them since the patch came out... lol
do SRMs still rock the target they hit? I have no idea because no one has been using them since the patch came out... lol
#5
Posted 08 November 2012 - 10:05 AM
I feel ya OP. I don't like the lack of knock around. I die from LRMs a lot more now. I'm sure I'll get used to it after a while but it just doesn't feel right.
#6
Posted 08 November 2012 - 10:15 AM
I think that they stated that this is a known issue and it will be fixed
#7
Posted 08 November 2012 - 10:19 AM
yeah i was getting rained on by lrms, didnt even realize it, till i was dead. so DUMB. PGI IS DUMB.
#8
Posted 08 November 2012 - 10:20 AM
LRMs.
The silent killer.
The silent killer.
Edited by QuantumButler, 08 November 2012 - 10:21 AM.
#9
Posted 08 November 2012 - 10:33 AM
armor thieves
#11
Posted 08 November 2012 - 10:46 AM
Concur. Maybe impact impulse was a bit too much before, but having no impulse is wrong, wrong, wrong! That is all!
#12
Posted 08 November 2012 - 11:29 AM
I am saddened to hear that the old audable and visual cues of LRM strikes has gone. They gave a real sense of terror which I think is needed.
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