I didn't agree with the complaints about LRMs before the patch; they were easily disrupted by cover and their damage was quite spread out. Now?
If I have a Jenner or two up front spotting for me and one of your 'Mechs tries to hunt them down, I'll get a lock on that 'Mech and rip it to pieces. If half your team tries to chase off a spotter, me and my friend in a trial Catapult will maul them. Or hell, even if I have no lights spotting for me. Once the mediums and heavies advance and start getting LOS to you, I'm going to light you up. There's nothing you can do about it. You're going to die and I'm going to score 300 damage. I mean, what? Are you planning on hiding from every 'Mech on my side for the whole match?
What your team or my team does is immaterial. Post-patch the LRM Hunch scores far more points than anything I can equip on any of its variants. And it does so by spending 80% of the match standing in place and spamming the fire button.
It's not just Artemis. The patch seems to have changed the arc for all LRM fire. 90 degree LRM salvos were unbalanced months ago during closed beta; why do you think they wouldn't be unbalanced now?
Edited by Bleary, 07 November 2012 - 05:30 AM.


















