Ok ppl, let's face it: we will have it VERY, VERY likely. So, as it's kinda inevitable, let me do two suggestions on how that can be.
SUGGESTION 1:
New player is greeted by a nice woman's voice, that announces, that he is now running "Mechwarrior training simulator MKV", which allows to understand the very basics of mech controls and also make some warfare simulation.
There he learns to walk, twist torso, point at targets properly by some kind of training exercises (they, actually, can even be taken from canon books), and exactly HERE he can turn the third person view, to help to understand mech's movements better and, probably, to feel more comfortable.
Oh, and third person here should not be mandatory - if someone needs it, he turns it on, if someone doesn't - he doesn't. Plus, a player should be warned, that there is no such thing on a real battlefield, so he should not get too used to it.
This must be announced with nice female voice too.
After a mission or two (say, M1: basic controlls, M2: targetting) a very different brutal/angry man's voice announces "Ok rookie, playtime is over, now it's time to pilot a real mech. No more "viewing your back" crap, we have a fight to win" - and drop you into the cockpit of something, say HBK. You go to, for example, a copy of MW2Mercs convoy mission and after that you are welcome to the real online experience.
I personally would sign up for implementing AI and routines for this kind of training. I luv programming interesting stuff anyway (and do have experience sufficient for that, you can have my resume, PGI)
SUGGESTION 2:
1. Split the player base to "ranked" (1st person ONLY) and "unranked" (= not cool, 1st and 3rd together). Don't fool yourself - it will be eventually done anyway. Yes, also eventually 3rd persons will whine their way into ranked, but let's hope it will be long time "eventually".
2. Limit LoS. Yes, like WoT did. No, it won't be that crappy, as what WoT had were artifacts of the game engine and curvy hands, that can not implement (simple) visible lines algorithm properly.
3. ...
4. PROFIT?
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And unrestricted 3rd person is a blasphemy for anyone, related to a game, that pretends to be a sort of "simulator", unfortunately.
Edited by Undead Bane, 14 November 2012 - 01:45 PM.