Good First Mech?
#1
Posted 14 November 2012 - 03:55 PM
The 2 mechs I have my eye on are the cent and the cicada. Any thoughts on these? or would you go in another direction?
#2
Posted 14 November 2012 - 04:00 PM
Good speed, good punch for its weight, decent heat management.
#3
Posted 14 November 2012 - 04:16 PM
#4
Posted 14 November 2012 - 04:19 PM
The cicada how ever is a bit more of a nitch role that should only be piloted once you have lots of c-bills to tinker with it load out
#5
Posted 14 November 2012 - 05:01 PM
Frosty Thundertrod, on 14 November 2012 - 04:19 PM, said:
What niche, fat light mech? The problem is it's 5 tons too heavy for scouting really.
#6
Posted 14 November 2012 - 05:25 PM
Count me on the 4SP bandwagon too, it's a very nice medium mech versatile enough to support lots of playstyles. Also, being a medium it's doesn't draw as much heat as an assault or light.
#7
Posted 14 November 2012 - 05:56 PM
#8
Posted 15 November 2012 - 01:21 AM
now that K2 i spent ridicolously much money on in the start, but okay it is fun, too. you can throw the engine and ppcs out, buy endosteel, buy XL240-245,buy 2 gauss, 7-8tons ammo,put in 4 lasorz and you are the master mech ripper of all time with sometimes over 1k damage in the end. you dont get that in a laser hunchy
whatever i´ll guarantee you´ll have fun with any of those two. and you will MATTER on the battlefield.
#9
Posted 15 November 2012 - 02:01 AM
Bogus, on 14 November 2012 - 05:25 PM, said:
agree. using its superior speed and agility to take down assaults and lights needs SKILL. Stop moving or move predictably and you can't take that much punishment.
one build I used was the all laser variant, I got a smaller engine, dropping speed a bit + endo steel. With the tonnage saved, pile on armor and use small/medium lasers as weapons. You might get tired weaving around buildings and circle strafing
Edited by RFMarine, 15 November 2012 - 02:02 AM.
#10
Posted 15 November 2012 - 02:27 AM
#11
Posted 15 November 2012 - 03:55 AM
That said, the Cents are fine choices too. I just prefer the straight punching power of the Hunchies to the Cents well rounded-ness.
#12
Posted 15 November 2012 - 04:38 AM
Just remember to first hammer away at enemies with your LRM's before you engage them at close range combat. The damage done to them will stack with the pure LRM boats to further weaken them.
Also, don't try to go Rambo on your enemies, stick with heavies and assaults.
#13
Posted 15 November 2012 - 06:00 AM
This is going to come down to which play-style suites you better.
I recommend you read through the various guides out there that are specific to the particular chassis you are interested in. After reading, ask yourself if that is something you find interesting.
My opinion is that the Cicada will have a higher learning curve because it is more specialized. Do you enjoy a challenge? Are you patient? If so then there is no reason why you could not be successful in that chassis.
On the other hand, if you are tired of those trial mechs and are eager to bump your stats up then you may have better results in a hunchback as others have said.
While less specialized than a Cicada, from what I've read the Centurion's recommended play style is somewhat unique. It involves using your left arm as a shield, rotating to fire from that right arm, and then rotating back to using the left arm as a shield (rinse and repeat). While not too terribly difficult to do, it does present something else to learn and practice on. Is that something you want to learn how to do? That is for you to decide.
#14
Posted 15 November 2012 - 06:09 AM
Eisenhorne, on 14 November 2012 - 04:00 PM, said:
I agree, an SP with 4 medium lasers and 2 SSRMs is a great all arounder.. A Hunchy P with 6 small and 2 medium lasers is good if you want more pew pew. An XL260 is definately a worthwhile investment as well. Endo is kind of up to the user. I dont care for double heatsinks.
#15
Posted 15 November 2012 - 06:34 AM
So im pondering a medium mech as a support for the heavy mechs. I kind of like the look of the hunchback or Centurion...
#16
Posted 15 November 2012 - 06:51 AM
FrankZeeTank25, on 15 November 2012 - 06:34 AM, said:
I think you're on the right track there. I've played the hunchback quite a bit and am really liking the variety of them. I usually can go against everything in them.
Depending on your setup and hbk variant you can either play scout hunter, heavy assist or lrm spotter with brawling capability.
I like the ones with the hunch best, mostly the 4G and 4P as they pack a lot of punch in there. They are however a bit fragile so you need speed to offset that. The 4SP makes for the best all round slower hunchback without the obvious weakness of the hunch.
As a support mech I usually mount medium lasers and srms on the 4SP. You want to be able to tacle lights and mediums head on and assaults and heavies from the back.
AMS makes for a good addition when running around your friendly assaults and a TAG-laser is good when you're up front brawling with enemies. I like to run a lbx-10 and two medium pulse lasers and a tag on my 4G which makes it a good light mech hunter and deterrant. 4P with 6 medium lasers can deal constant heavy damage on all targets and drop badly hurt ones in one salvo. I ran with two of the lasers in the arms and four in the hunch.
XL260 gives you plenty of speed to chase lights around and avoid a lot of the shots from heavier opponents, but if you're going 4 sp then the standard could be a good idea.
Just use torso twist a lot and don't think you can go for assault mechs head on and you'll be fine.
#17
Posted 15 November 2012 - 07:17 AM
I find this build rarely fails me and is cheap as hell to upkeep. Plus I think the Trollmando is just fun to play in general, being able to stay right behind your target, blasting away at them, and then booking it out of there when their friends come along.
#18
Posted 15 November 2012 - 07:51 AM
Edustaja, on 15 November 2012 - 06:51 AM, said:
Yeah I quite like the idea of a AC/Medium laser set up. No sure if the AC is better off torso or arm mounted though.
#19
Posted 15 November 2012 - 08:18 AM
FrankZeeTank25, on 15 November 2012 - 07:51 AM, said:
Yeah I quite like the idea of a AC/Medium laser set up. No sure if the AC is better off torso or arm mounted though.
I prefer torso mounted because:
- Convergence mechanics suck (the amount you need to lead changes constantly when using arm mounted ac's)
- Harder to kill (arm mounted heavy ac's just fly off)
- Higher up (can easily peek a hill and fire a round off)
I run the 4G because it's the founder's mech, but you could be better served with a 4H. See also the mech guides section of the forums.
Then again you could get the Yen-Lo-Wang for the arm mounted AC20 and a 30 % cbill boost if running arm mounted ac's is your thing.
#20
Posted 15 November 2012 - 08:31 AM
Thanks for the help!
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