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Cataphract Is Single Armored.


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#1 nitra

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Posted 23 November 2012 - 04:02 PM

we all know that armor is doubled in the game .

well apparently it does not hold true for the phract.

as anything can peirce its 70 armored torso in less than 5 seconds.

played enough games now to determine this .

cats cents atlases awesome jenners and cicadas there center torso hold up to quad ac/5s just fine.

but get hit 3 times with 6 small lasers and boom you go .

get hit twice with dual gauss boom you go ..

take a full alpha from an atlas .. boom ya go ..

get hot with a couple set of lrms boom ya go ..

go up against a streak cat he fires off 3 or 4 volleys boom ya go .

even the non 4x versions with out ammo and xl engines are just as fragile.

a dragon with 68 armor at almost the same speed has 3 times the longevity

#2 MoonUnitBeta

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Posted 23 November 2012 - 04:05 PM

And it couldn't possible be the pilot?

:(
Just jesting...

#3 Roughneck45

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Posted 23 November 2012 - 04:08 PM

Mine holds up fine.

Sounds like a pilot problem.

#4 SI The Joker

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Posted 23 November 2012 - 04:08 PM

4 AC5... sounds like the variant with the XL engine.

You're using the XL Engine and probably catching critical damage in your XL engine which blows you up instantly.

#5 Bloody Moon

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Posted 23 November 2012 - 04:10 PM

I own 3 variants, 1X, 3D, 4X didn't experience the problem mentioned by OP my CT holds just fine.

#6 Egomane

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Posted 23 November 2012 - 04:12 PM

My Cathy absorbs damage fine.

#7 Society

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Posted 23 November 2012 - 04:17 PM

Couldn't possibly have something to do with you piloting possibly the slowest and most fragile mech possible, could it?

You're running quad ac/5's meaning you're using a small xl engine, so not only are you stupidly easy to hit, but you're fragile as hell too.

This has to be one of the stupidest posts I've read in a while :/

#8 Adridos

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Posted 23 November 2012 - 04:19 PM

View Postnitra, on 23 November 2012 - 04:02 PM, said:

as anything can peirce its 70 armored torso in less than 5 seconds.

go up against a streak cat he fires off 3 or 4 volleys boom ya go .


Anyone foolish enough to stand agianst a streakcat for 3 or 4 volleys is dead anyway. And since he teared through your CT, I doubt you spread the damage over in any way.

And yes, it got doubled. If you don't believe me, why don't you ask devs to change it to the TT value of 35 armor points per the whole CT? :(

Cataphract is fine as it is, I get pummeled by that DPS it can dish out a lot already, no need to make it damage-proof.

#9 ian davion

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Posted 23 November 2012 - 04:20 PM

Nope, it is double the TT amount. I just compared them. The Cataphract is slow and seems to suffer the Awesome syndrome of having a giant torso for a target.

#10 nitra

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Posted 23 November 2012 - 04:27 PM

I really dont want to hear how well everything works for you. i know what i see . i watch other phracts fall in ridiculous amounts of time .

People always just want to rib some one by saying your just imaging things just like when the head hitbox was a problem .

same people the head is fine its just you .. well there was a problem and there still is a problem

you may find it acceptable and i bet your play style and my play style differ greatly . if i sit back behind i rock for the majority of the game guess what ??!! my ct is fine also.

but if im in a brawl or engaging the enemy that ct goes yellow on the first volley red second volley and boom on the third or fourth.

and at the moment i am piloting the ctf-3d version and its the same thing .

if i pilot the dragon which has less armor and and almost the same speed the dragon outlast, almost 3 times as long as the phract, in similar engagements.

couple this with being blind through half those engagements Vaseline vision and crash to desktop it is a quite frustrating experience .

but hell we all know this game is just fine as it is and all of you are just hunky dory and dont have a single problem what so ever .

View PostSociety, on 23 November 2012 - 04:17 PM, said:

Couldn't possibly have something to do with you piloting possibly the slowest and most fragile mech possible, could it?

You're running quad ac/5's meaning you're using a small xl engine, so not only are you stupidly easy to hit, but you're fragile as hell too.

This has to be one of the stupidest posts I've read in a while :/



nope changed out the ctf-3d 78.6 kph bim bam boom its dead.

and since you wanting to be insulting .. maybe you need to go check your reading comprehension.

clearly stated in the post "even the non 4x version" before you call something idotic maybe you should check your own at the door.

Edited by nitra, 23 November 2012 - 04:30 PM.


#11 Krell Darkmoon

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Posted 23 November 2012 - 04:30 PM

Pilot Error?



#12 Scratx

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Posted 23 November 2012 - 04:32 PM

Stop trolling. Armor is doubled, if your Cataphract is fragile, switch out to STANDARD engine and change loadout accordingly.

#13 nitra

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Posted 23 November 2012 - 04:34 PM

View Postian davion, on 23 November 2012 - 04:20 PM, said:

Nope, it is double the TT amount. I just compared them. The Cataphract is slow and seems to suffer the Awesome syndrome of having a giant torso for a target.



maybe so i just watching this thing go down so fast compared against the lighter armored dragon just gets me.

View PostScratx, on 23 November 2012 - 04:32 PM, said:

Stop trolling. Armor is doubled, if your Cataphract is fragile, switch out to STANDARD engine and change loadout accordingly.



not trolling already done 340 std and 75 ct armor ..

View PostKrell Darkmoon, on 23 November 2012 - 04:30 PM, said:

Pilot Error?






ill admidt my piloting is not for the faint of heart but as stated the dragon lasts 3 times longer in similar engagements.

#14 CMDR Sunset Shimmer

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Posted 23 November 2012 - 04:35 PM

Easy to hit head hitbox even after hotfix. Wide torso, flavor of the month mech thus lots of them geting focus fired.

Perception shapes reality doesn't it?

#15 nitra

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Posted 23 November 2012 - 04:37 PM

View PostAdridos, on 23 November 2012 - 04:19 PM, said:


Anyone foolish enough to stand agianst a streakcat for 3 or 4 volleys is dead anyway. And since he teared through your CT, I doubt you spread the damage over in any way.

And yes, it got doubled. If you don't believe me, why don't you ask devs to change it to the TT value of 35 armor points per the whole CT? :(

Cataphract is fine as it is, I get pummeled by that DPS it can dish out a lot already, no need to make it damage-proof.



not saying make it damage proof its just not lasting as long as the other mech in my inventory .. which has a bit lesser stas but almost configured identically.

#16 Adridos

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Posted 23 November 2012 - 04:37 PM

View Postnitra, on 23 November 2012 - 04:33 PM, said:

maybe so i just watching this thing go down so fast compared against the lighter armored dragon just gets me.


This thing has a massive damage potential, while Dragon has childish values in comparison. That's the source of the problem. A Cataphract is an obvious threat => a perfect target to focus down. Dragon is faster, but it's medium class weaponry makes i more of a joke in a serious engagement.

Who would you target? A massive damage doing easy to hit target or a harder to hit in the same spot twice mech which does far little damage in comparison?


View Postnitra, on 23 November 2012 - 04:37 PM, said:

not saying make it damage proof its just not lasting as long as the other mech in my inventory .. which has a bit lesser stas but almost configured identically.


As said above. They don't pose as much threat to people, so they are less likely to be focused down and in the case of a Dragon probably harder to hit (if you use it's speed potential).

Edited by Adridos, 23 November 2012 - 04:40 PM.


#17 Koningswulf

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Posted 23 November 2012 - 04:44 PM

I dont know the reason for it but I agree the cataphract seems a lot more fragile than the Catapult or the Dragon I also have piloted. I have used all the variants.
I dont use XL engine, I have max armor. I have case.
When driving the Cataphract I often get killed by head shoots and Torso blow out, lot faster than the other mech I am piloting. Thats also when fighting 1on1 fights. So it is not so much a problem getting targeted more often.
It might have to do with the hit boxes or less inner structures, I am not sure but I am a fairly experienced pilot been around since july and its clearly something strange going on with the cataphract compared to similiar builds. Just my 2 cents.

Edited by Koningswulf, 23 November 2012 - 04:47 PM.


#18 nitra

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Posted 23 November 2012 - 04:48 PM

unfortunately i can not argue that as there is no way to tell if your being primaried.

however working the field with this thing is a lot tougher . i thought for sure jump jets and a decent speed with hopefully more longevity would make mince meat out of lrm cats. but the longevity just is not their. every hit it takes seems to be so much more substantial...


im going to try some ferro fibe and see if that makes some sort of difference . i know it shouldn't but who knows.

Edited by nitra, 23 November 2012 - 04:50 PM.


#19 Scratx

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Posted 23 November 2012 - 04:53 PM

View Postnitra, on 23 November 2012 - 04:37 PM, said:



not saying make it damage proof its just not lasting as long as the other mech in my inventory .. which has a bit lesser stas but almost configured identically.


So you want armor doubled to make it as lasting? *shakes head* That's what the topic title implies anyway. Guess what, who cares about the stats the other mechs have? It's all about how you pilot it. And the CTF is very... shall we say, bulky.

#20 Freeride Forever

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Posted 23 November 2012 - 05:03 PM

Sounds like Jade has the right answer. There's been talk that the head hitbox is large. I haven't piloted one yet so I don't really know. The name of the thing inherently implies that it should be a tough beast to penetrate, so if for its weight it's easy to kill, then there's probably something wrong.





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