Tomorrows Patch
#41
Posted 26 November 2012 - 04:58 AM
#42
Posted 26 November 2012 - 05:00 AM
#43
Posted 26 November 2012 - 05:00 AM
Thorn Hallis, on 26 November 2012 - 03:47 AM, said:
If the client is that unstable, why are only one or two people out of sixteen (16!) crashing to desktop during a usual match?
The fact that 1 or 2 people are crashing in EVERY single game of MWO is proof of the instability.
#44
Posted 26 November 2012 - 05:00 AM
Happy days are here at last!! (strong sarcasm)
#46
Posted 26 November 2012 - 05:04 AM
GoDsiZeSnakEyes, on 26 November 2012 - 05:00 AM, said:
The fact that 1 or 2 people are crashing in EVERY single game of MWO is proof of the instability.
That's not a fact, that's exaggeration to try to win a cheap point.
I have plenty of 8v8 games with no crashing on either side.
Edited by stjobe, 26 November 2012 - 05:04 AM.
#47
Posted 26 November 2012 - 05:09 AM
stjobe, on 26 November 2012 - 05:04 AM, said:
I have plenty of 8v8 games with no crashing on either side.
Your argument is more exaggeration than his, but I digress since your $120 investment has you in denial.
#48
Posted 26 November 2012 - 05:16 AM
Lonestar1771, on 26 November 2012 - 05:09 AM, said:
Your argument is more exaggeration than his, but I digress since your $120 investment has you in denial.
What's more of an exaggeration:
* 1-2 players crash EVERY match.
* I have plenty of 8v8 matches with no crashing on either side?
Note that one of those statements is an absolute. Hint: Absolutes are very often exaggerations.
Don't let your biased opinion towards me blind you to simple logic.
#49
Posted 26 November 2012 - 05:23 AM
Added new graphical errors.
Increased chance of crashing to desktop.
Increased chance of getting a black screen.
Added new MC deals.
Enjoy.
#53
Posted 26 November 2012 - 05:38 AM
merc ladders
Faction warfare
All the IS mech ever.
Game optimized so it runs on everything.
64v64 matchs
Clan invasion
Clan mechs
This will happen tommorow, i swear on your life.
#54
Posted 26 November 2012 - 05:55 AM
this is not a McDonalds franchise they are just knocking together from the 5mil raised by founders
they are making a game, making games takes time
they fact that they have opened the doors to use so we can enjoy the game along side them while they make it is nothing short of legendary
and yet you guys bicker, abuse them, cut them and then try to pick at the scabs
you should all be ashamed
they are building the game of our dreams and trying their damn hardest to do it right for us
giving them a whole ton of money does not make the game happen faster, it just guarantees that it does happen
look over at https://www.robertsspaceindustries.com
star citizen raised 6.8 million and to be completely honest their pledges had nothing on the founders packs for MWO
and the backers for that game wont even get to have a go at it for a whole 12 months
money does NOT equal speed, star citizen is still going to take 2-3 years to make
their 6.8million just means they can make it with out wondering how they are going to pay for it
PGI have been nothing but generous and loving
sure they have made some mistakes, errors or miscalculations ... call them what you will
and as they are such a new studio AND new to free to play games they will make many more mistakes
but they love Mechwarrior and Battletech and the fans that come along with it
so how about your all give them some of the ******** trust they have earned from us
they stood up and took the risk to try and make a mech game
none of you here can make that claim
so sit down
shut up
be happy with the game
and go play it
if you cant from some bug, put in a support ticket , help them help you
#55
Posted 26 November 2012 - 05:58 AM
#56
Posted 26 November 2012 - 06:02 AM
Naduk, on 26 November 2012 - 05:55 AM, said:
this is not a McDonalds franchise they are just knocking together from the 5mil raised by founders
they are making a game, making games takes time
they fact that they have opened the doors to use so we can enjoy the game along side them while they make it is nothing short of legendary
and yet you guys bicker, abuse them, cut them and then try to pick at the scabs
you should all be ashamed
they are building the game of our dreams and trying their damn hardest to do it right for us
giving them a whole ton of money does not make the game happen faster, it just guarantees that it does happen
look over at https://www.robertsspaceindustries.com
star citizen raised 6.8 million and to be completely honest their pledges had nothing on the founders packs for MWO
and the backers for that game wont even get to have a go at it for a whole 12 months
money does NOT equal speed, star citizen is still going to take 2-3 years to make
their 6.8million just means they can make it with out wondering how they are going to pay for it
PGI have been nothing but generous and loving
sure they have made some mistakes, errors or miscalculations ... call them what you will
and as they are such a new studio AND new to free to play games they will make many more mistakes
but they love Mechwarrior and Battletech and the fans that come along with it
so how about your all give them some of the ******** trust they have earned from us
they stood up and took the risk to try and make a mech game
none of you here can make that claim
so sit down
shut up
be happy with the game
and go play it
if you cant from some bug, put in a support ticket , help them help you
This so very much, the peoples champion everyone. +1
(Inb4 gold vision comments from disgruntled pessimists)
As someone who has pledged to Star Citizen, I can not wait until their forums explode about the game being broken during Alpha and Beta and all the people wanting refunds because something is not working perfectly, because since they helped fund the game, its obviously 100% ready to play in Alpha and Beta. Sadly this is how the game community is now... that and paying IGN for their 11/10 GOTY mountain dew ratings... but that is a whole other issue.
Edited by Cattra Kell, 26 November 2012 - 06:12 AM.
#57
Posted 26 November 2012 - 06:10 AM
Oh and various bug fixes for graphical errors, such as the black screen, yellow screen, screen stuck in overheat mode (until you power back down), and missing HUD.
What's with all this emotional crap?
Edited by Purlana, 26 November 2012 - 06:31 AM.
#58
Posted 26 November 2012 - 06:30 AM
Purlana, on 26 November 2012 - 06:10 AM, said:
Oh and various bug fixes for graphical errors, such as the black screen, yellow screen, and missing HUD.
What's with all this emotional crap?
People are really invested in this game. This game has the potential to be everything many fans wanted. Or at least a great game that captures most of what people want.
To many of us, PGI has shown that it's simply not going to happen. There are so many mistakes. Fundamental mistakes that you can't just grow out of over time. Then there are a thousand small mistakes that just prove many of the developers are completely lost. The saddest thing is, it's not like realizing there's a problem will definitely fix the situation. PGI depends on financing and proving to their sources of capital that they're going to succeed. They can't. Not only are the numbers of players dismally low, but the amount of media attention this game gets is minimal.
But the true fans continue to hope. They continue to spend MC on the small chance that PGI eventually succeeds. They do this because that's how much they want this game to succeed. MWO is likely MechWarrior's last chance at attaining financing as a commercial game.
#59
Posted 26 November 2012 - 06:35 AM
Malora Sidewinder, on 26 November 2012 - 03:31 AM, said:
I got my money's worth already, man. No complaints here. The game has its bugs, yes, but they're being sorted through almost as quickly as the pop up for the most part. This is currently my favorite game to play multiplayer.
LOL. As fast as they come out???? Are you insane? What bug HAVE they fixed? I mean of the dozens of glaring ones that have been around for the last 2 months (CTD, rubber banding, cb farmers, hitboxes, netcode...) I can count 1 which might be fixed. ONE. The rest have been ignored or can not be fixed by the current PGI team. Crack another brewski, m8, you are obviously missing something critical to the conversation.
#60
Posted 26 November 2012 - 06:43 AM
pjnt, on 26 November 2012 - 06:35 AM, said:
They haven't fixed any of the graphics bugs either, but they added new ones!
Edited by Purlana, 26 November 2012 - 06:43 AM.
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