Think We Need A Lobby Yet?
#81
Posted 08 December 2012 - 04:23 PM
#82
Posted 11 December 2012 - 01:02 PM
#83
Posted 11 December 2012 - 08:46 PM
#84
Posted 11 December 2012 - 08:48 PM
you know what would help a new player out the most? a lobby. you know what would make grouping much easier? a lobby. you know what would foster a greater sense of community? well you know the answer. so simple. so effective. so glaringly missing.
#85
Posted 11 December 2012 - 08:53 PM
#86
Posted 11 December 2012 - 08:58 PM
candy coating problems and ignoring them doesnt make them go away ,it makes me think more of way WOT dev ignored and threw us to the side.you started off so well and listen to us then strayed come back and listen to the ppl that want this game to succed.start with fps fix d/c fix's,lobby maps and mechs stick to your own words.
all you have in this world is balls and your word and you not sticking to your word.
#87
Posted 11 December 2012 - 09:18 PM
#88
Posted 11 December 2012 - 09:30 PM
#89
Posted 12 December 2012 - 08:35 AM
#90
Posted 12 December 2012 - 08:39 AM
#91
Posted 12 December 2012 - 09:30 AM
#92
Posted 12 December 2012 - 03:30 PM
#93
Posted 12 December 2012 - 03:38 PM
#96
Posted 12 December 2012 - 07:15 PM
#97
Posted 12 December 2012 - 07:17 PM
A fact most people he has introduced to the game have been quick to point out.
#98
Posted 12 December 2012 - 07:25 PM
#99
Posted 12 December 2012 - 08:03 PM
#100
Posted 12 December 2012 - 08:15 PM
Greyfyl, on 12 December 2012 - 03:56 PM, said:
Of course you wouldn't - you are too busy sync-dropping to beat up on pugs to care.
sorry don't need to sync drop to farm pugglings. sync v pugs is actually counter productive reducing the amount to c-bills per hour, and fast cbills is the reason for farming 4 v pugs
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