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Awesome Bug

v1.0.142

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#1 Dueliest

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Posted 14 November 2012 - 04:46 AM

At the risk of sounding absurd, I strongly believe there is a "glitch" with how the center torso on the Awesome mech takes damage. Possible causes: Inaccurate damage reduction, defective critical modifier, gap in hit-box (just helpful things to look for). No I don't store ammo in it, and I run with cases, and the death is solely from center torso damage not surrounding areas.

The center torso has more armor compared to most other mechs and yet it seems to lasts one quarter of the time.

Edited by Niko Snow, 16 April 2013 - 12:45 PM.


#2 Star Colonel Mustard Kerensky

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Posted 14 November 2012 - 05:32 AM

It's because everyone aims for your center torso.

Also once the armor is gone it's possible to just get unlucky and have someone crit the engine itself before the torso gives way.

#3 ZaccaR

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Posted 14 November 2012 - 05:37 AM

i have that often on many areas when i equip case that said area just blows away with the first hit

#4 Dueliest

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Posted 14 November 2012 - 05:38 AM

@Astroniomix But that should also be the case for the hunchback and cats, whom have similarly large torso, and who last much longer. Have you actually driven an Awesome?

Edited by Dueliest, 14 November 2012 - 05:39 AM.


#5 Star Colonel Mustard Kerensky

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Posted 14 November 2012 - 06:39 AM

View PostDueliest, on 14 November 2012 - 05:38 AM, said:

@Astroniomix But that should also be the case for the hunchback and cats, whom have similarly large torso, and who last much longer. Have you actually driven an Awesome?

Quotes kid; use them.

Yes I've piloted an Awesome. I haven't noticed ANY magical deaths that couldn't be explained by "something important got shot off"

And really you are going to have to give a better explanation (and ideally a video or screenshots) of exactly what you think is happening.

#6 Dueliest

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Posted 14 November 2012 - 07:01 AM

@Astroniomix Man you have a poor attitude and IDK wth you are doing in this thread. I'm looking for positive feedback as I am trying to give. "If you don't have anything nice to say"... well I hope you know the rest. And in-regards to the hoops you speak of, they are just as objective as simply stating what I suspect. Without actually being able to look at the code and prove what is going on, there will be room for skepticism.

*note* I have just unlocked elite for the Awesome and the results are consistent across the board. I'm not just posting on a whim. I've been testing this for days.

Edited by Dueliest, 14 November 2012 - 07:12 AM.


#7 GioAvanti

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Posted 14 November 2012 - 07:11 AM

View PostDueliest, on 14 November 2012 - 07:01 AM, said:

@Astroniomix Man you have a poor attitude and IDK wth you are doing in this thread. I'm looking for positive feedback. "If you don't have anything nice to say"... well I hope you know the rest.


What kind of positive feedback do you want? You asked a question... he gave you an answer. The Awesome always has and always will have a large hitbox on the center torso... its how the mech actually looks. That's not a bug; it just has a broad chest.

But why can the hunchback's torso last long!

Because the center torso area is a much smaller target. Fair? Possibly because most hunchbacks have their weapons in the right "hunch" and people go for that first anyway.


Last, but not least: You can lose your mech even if the center torso's internals are not destroyed due to the engine being a critical component to the mech. Once it takes 3 hits; you're done.


What should you do? Learn to shield wounded locations on your mech. I pilot an Awesome with 3 PPCs... and I do amazingy well.

#8 Pendraco

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Posted 14 November 2012 - 07:16 AM

View PostDueliest, on 14 November 2012 - 05:38 AM, said:

@Astroniomix But that should also be the case for the hunchback and cats, whom have similarly large torso, and who last much longer. Have you actually driven an Awesome?


As a pilot that has mastered 3 Hunchie chassis, 99% of the time people are popping the "Hunch" first. As for the Cats.....maybe people are drawn to the "Ears". But that Awesome is so huge and flat across the front, Have you tried twisting to spread incoming damage out?

I do love the Awesome, but try to stay at medium to long range. I have not had much luck brawling in one.

#9 Mongoose Trueborn

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Posted 14 November 2012 - 07:17 AM

The Awesome is squishy. The devs don't like laser builds and after it was first released they had too many running around with med pulse killing everyone so they made it easier to kill.

True story.

#10 Redshift2k5

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Posted 14 November 2012 - 07:17 AM

The Awesome has a very large, easy to hit CT.

Try turning your torso stwist sideways to spread damage over multiple sections, instead of facing enemy mechs head-on all the time. Fire your weapons, torso twist, wait for your cooldown to expire, torso twist, fire, torso twist, wait, lather rinse repeat.

#11 vettie

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Posted 14 November 2012 - 07:25 AM

The 'hitbox' on the Awesome is large, maybe larger than other mechs simply because of the size of the awesome's mid section.
The Arms get removed easily, yet they are a much smaller 'hit box' compared to the CT.

HunchBack and Catapult both have much smaller 'hit box' areas because the are 5/8 the size of the awesome. As mentioned, the Hunch usually get its box and right arm removed well before the CT goes. Cats, well its their head area. The CT on a Cat is harder to get to, but the head much easier or a side torso.

Many people know that the Awesome has a large head box and shoot for it, often missing, but hitting the CT. It is simply the easiest part to hit on an awesome.

And, just my opinion, Astro didnt make any remark that had a bad attitude. He was merely answering your question.

Sorry if you dont like the answers given so far, but they are fairly accurate if not spot on. The suggestion for a screen shot DOES help and if you file a ticket, support may in fact ask for a 'screenie'. Picture describes a thousand words.

Good Luck!

#12 Dueliest

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Posted 14 November 2012 - 07:28 AM

View PostGioAvanti, on 14 November 2012 - 07:11 AM, said:


What kind of positive feedback do you want? You asked a question... he gave you an answer. The Awesome always has and always will have a large hitbox on the center torso... its how the mech actually looks. That's not a bug; it just has a broad chest.

But why can the hunchback's torso last long!

Because the center torso area is a much smaller target. Fair? Possibly because most hunchbacks have their weapons in the right "hunch" and people go for that first anyway.


Last, but not least: You can lose your mech even if the center torso's internals are not destroyed due to the engine being a critical component to the mech. Once it takes 3 hits; you're done.


What should you do? Learn to shield wounded locations on your mech. I pilot an Awesome with 3 PPCs... and I do amazingy well.


You assume I am referring to the size of its chest. You assume I don't know how to shield my damaged parts and you assume I don't know the size of the hit boxes....You assume much. On the note of guarding areas, "if" this is in fact an issue and I did still protect that area, how would I be able to compare damage actually being taken to that area if I'm protecting it?

#13 xenoglyph

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Posted 14 November 2012 - 07:39 AM

As has already been said, it's down to hitboxes. Awesome has a giant CT and it's easy to focus all the damage there. Even if we're going for a headshot any missed damage is going to your CT.

I've run with reduced rear armor on some of my Awesome builds so I can have a beefier CT.

Edited by xenoglyph, 14 November 2012 - 07:40 AM.


#14 Dueliest

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Posted 14 November 2012 - 07:43 AM

View Postxenoglyph, on 14 November 2012 - 07:39 AM, said:

As has already been said, it's down to hitboxes. Awesome has a giant CT and it's easy to focus all the damage there. Even if we're going for a headshot any missed damage is going to your CT.

I've run with reduced rear armor on some of my Awesome builds so I can have a beefier CT.


I run with max armor at all times.

#15 Staffan

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Posted 14 November 2012 - 08:05 AM

View PostRedshift2k5, on 14 November 2012 - 07:17 AM, said:

Try turning your torso stwist sideways to spread damage over multiple sections, instead of facing enemy mechs head-on all the time. Fire your weapons, torso twist, wait for your cooldown to expire, torso twist, fire, torso twist, wait, lather rinse repeat.

True. Even better, but more difficult to master, is using the ctrl key to lock your torso and then aim with your arms only at your target, effectively keeping your center torso away from your enemy, while still being able to hit.

Can't claim to be very good at this myself, but many Centurions use it to protect their right weapon arm at the expense of their left (shield) arm. Cool technique anyway.

View PostDueliest, on 14 November 2012 - 07:43 AM, said:

I run with max armor at all times.

Are you kidding? :)

#16 Dueliest

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Posted 14 November 2012 - 08:21 AM

View PostStaffan, on 14 November 2012 - 08:05 AM, said:

True. Even better, but more difficult to master, is using the ctrl key to lock your torso and then aim with your arms only at your target, effectively keeping your center torso away from your enemy, while still being able to hit.

Can't claim to be very good at this myself, but many Centurions use it to protect their right weapon arm at the expense of their left (shield) arm. Cool technique anyway.


Are you kidding? :)


Nope, and I do the same thing with centurions, my favorite class.

#17 William Rahn

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Posted 14 November 2012 - 10:55 AM

As many people noted above the AWS has a very large CT and it is generally hard to miss, even with the weird hitbox/netcode. LRMs are devastating to it and even with the greatly increased spread SRM6 can hit you there for full damage. If you use the default armour allocation than a lot of it goes to the back (as far as I know this is the most "back-heavy" 'mech in the game, by a wide margin) and the AWS ends being a lot more squishy than its mass would indicate.

#18 IntruderAlert

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Posted 14 November 2012 - 02:44 PM

View PostDueliest, on 14 November 2012 - 07:28 AM, said:


You assume I am referring to the size of its chest. You assume I don't know how to shield my damaged parts and you assume I don't know the size of the hit boxes....You assume much. On the note of guarding areas, "if" this is in fact an issue and I did still protect that area, how would I be able to compare damage actually being taken to that area if I'm protecting it?


You make it very compelling to make this assumption....

Personally, I don't aim for the awesome CT..the clamshell head it much more vulnerable...
Not sure I want to pilot or fight a giant flagpole on two legs running around the battelfield...hunchies and centurions are bad enough...

Edited by IntruderAlert, 14 November 2012 - 02:45 PM.


#19 Legionn

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Posted 14 November 2012 - 03:01 PM

Aside from the occiasional K2 on the field any Awesome variant is the next primary target for the group I run with because its center torso is so ridiculously easy to hit with direct fire weapons, even when turned sideways it protrudes enough to nail every time. It's not that there's a bug with the CT armor on an Awesome, but rather that its CT is accessible from 180 degrees around the front of the mech. Taking out an assault very quickly can be the key to a decisive victory whereas the Atlas is completely flat-chested so its CT is only accessible from the front where most people do not want to be.

The short answer to your question is, the Awesome's CT is stupid easy to hit from many angles and you're getting primaried by tactical players because of it.

#20 Frenchtoastman

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Posted 14 November 2012 - 03:31 PM

In addition to having a large center target.

There is a chance to get crit in the engine which will kill you before you are red on internals (it's been a bit overzealous), AND some weapons will hit/damage internals THROUGH your armor (you'll see damaged internals as soon as you get hit sometimes, it's NOT the paperdoll bug, and it has been happening at least since October). These combine so that it is completely possible to get one-shot out of bad luck.

I don't know if you've seen your paperdoll wear down all the way, and it looked to be happening too fast, but if that's not the case, this odd critting might be happening to you.

Edited by Frenchtoastman, 14 November 2012 - 03:33 PM.






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