Skyfaller, on 18 December 2012 - 01:26 PM, said:
Unfortunately the devs didn't interpret the canon correctly nor apparently make the mech jump that much.
120m is the equivalent of a building with 100 floors. Do we jump to that height in the MWO? Hell no.
The mechs in MWO BARELY jump up 60m burning all fuel on the way up.
lol 120m != 100 floors.
120m ~= 360 feet
being generous and averaging 12 feet per floor gives you 30 floors at max.
and again, as someone else has mentioned, the JJ distance is a measure of both horizontal and vertical range.
nowhere in ANY canon or fluff text do you see mechs jumping 100 story buildings.
current implementation works great as HEIGHT is a huge tactical advantage considering the limited vertical torso/arm range on many mechs. i used jump jets to great effect to gain tactical advantage over opponents or to get me clearance over obstacles for firing.
jumpjets != ninja boosters. these are LARGE machines with lots of inertia. jump jets are reaction boosters that provide vertical thrust, they are NOT magic "make me go faster" jet engines like some of the other MW games implemented.
find me a source that states jumpjets were used to make a mech scoot faster along the ground or accelerate at ninja speeds.