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New Playstyle Alt+F4, Bail Out


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#41 Pr8Dator

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Posted 28 December 2012 - 07:01 AM

sigh... i must admit, all online games stop being fun for me the moment I started caring for stats... damn the stats...

#42 Elkarlo

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Posted 28 December 2012 - 07:04 AM

For me it is the same, i am only pretty annoyed that some guys seems to do that.
And Bail out and the Team isn't getting their Kill Money.

Thats more the Problem than the Kill i lost..

#43 Mechwarrior Buddah

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Posted 28 December 2012 - 07:37 AM

this is in no way, at all "new"

#44 ObsidianSpectre

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Posted 28 December 2012 - 07:40 AM

It's not new, but it does seem to have been getting worse lately. Before I'd only see it once every 10 games or so; only a handful were doing it. Lately though, it seems like every game has at least 1. I was in a match where 4 guys on the other team all did it individually right before their deaths.

#45 p00k

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Posted 28 December 2012 - 07:55 AM

just report them. intentionally dc'ing is a violation of the terms of use.

of course, nothing ever happens even when you report them

#46 Red squirrel

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Posted 28 December 2012 - 08:15 AM

Children.....luckily the average age here is above 30

#47 borisof007

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Posted 28 December 2012 - 08:29 AM

Stats are stupid. Waiting on ELO.

I've seen plenty of people who alt-f4 when they're about to die, it's really stupid. K/D doesn't mean anything if your win/loss ratio doesn't back it up.

#48 MoonUnitBeta

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Posted 28 December 2012 - 09:03 AM

Theres to things that need to be implemented to fix this problem from happening.
First:
When the client closes, crashes, or disconnects from the server, the player is held inside the game for 1 minute. They're mech is still active, can be killed, and award the other team points.
Second:
Allow players to rejoin the game within that minute to regain control of their mech and aid their team.
Third:
If a player's client closes/loses contact with the server and is killed (by enemy fire) within that 1 minute time period then they won't be awarded C-bills for the whole game* (only awarded C-bills for their progress up to the point of leaving the game), and will be treated as an intentional bail-out before dieing.

This solves these problems:
ALT+F4'ers closeing their game right before they die. They'll have to be thinking 1 minute ahead.
Players can re-join their game within 1 minute (takes about 20 seconds to re-log into the client, a bit slower for some, bit faster for some.)
8-man premades and pugs can have fairer fights as DC'd players are able to come back into the game.


*It's up to the devs whether they want this or not. I think it would be good once they iron out a lot of the CTD bugs.

#49 Disco Carl

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Posted 28 December 2012 - 10:00 AM

Personally I hope they do a stat reset once beta ends. If it ever ends that is.

#50 General Taskeen

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Posted 28 December 2012 - 10:10 AM

D/C is like ejecting from yo cockpit. Realism.

#51 Khanahar

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Posted 28 December 2012 - 10:13 AM

Disconnects should be monitored for stats just like everybody else.

And for the love of all that is good and holy, PGI, make the colored stat on your page the W/L one, not the K/D. Make the more important one clear.

#52 Odins Fist

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Posted 28 December 2012 - 10:20 AM

View PostElkarlo, on 28 December 2012 - 02:57 AM, said:

"New Playstyle Alt+F4, Bail Out..??"

.
This isn't "NEW" by any means, "DISCO" before death has been around since day one...
.
I know personally of two people that end up in matches against me fairly often, and if i'm the person picking apart their Mech, they DC to avoid me getting the kill (not naming names). I have quit before because of this or that Bug, and the dreaded 4 FPS bug.

Edited by Odins Fist, 28 December 2012 - 10:21 AM.


#53 Khanahar

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Posted 28 December 2012 - 10:25 AM

View PostMoonUnitBeta, on 28 December 2012 - 09:03 AM, said:

Theres to things that need to be implemented to fix this problem from happening.
First:
When the client closes, crashes, or disconnects from the server, the player is held inside the game for 1 minute. They're mech is still active, can be killed, and award the other team points.
Second:
Allow players to rejoin the game within that minute to regain control of their mech and aid their team.
Third:
If a player's client closes/loses contact with the server and is killed (by enemy fire) within that 1 minute time period then they won't be awarded C-bills for the whole game* (only awarded C-bills for their progress up to the point of leaving the game), and will be treated as an intentional bail-out before dieing.

This solves these problems:
ALT+F4'ers closeing their game right before they die. They'll have to be thinking 1 minute ahead.
Players can re-join their game within 1 minute (takes about 20 seconds to re-log into the client, a bit slower for some, bit faster for some.)
8-man premades and pugs can have fairer fights as DC'd players are able to come back into the game.


*It's up to the devs whether they want this or not. I think it would be good once they iron out a lot of the CTD bugs.


Major +1 on this.

Only modification: 1 minute is a tad on the short side. About 1/3 of the time I crash I have to restart my computer, and it would be wonderful if we were given a touch more time. 3 sounds like plenty. (Or just keep the window open as long as the match is running.)

Edited by Khanahar, 28 December 2012 - 10:26 AM.


#54 M4NTiC0R3X

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Posted 28 December 2012 - 10:29 AM

I've bailed out a time or two during ECM weekend:

Sometimes I look at my team and what they're doing, then I look at the enemy team and see what they're doing... and I say:

F it, I don't deserve to die 'cos the MM put me w/ newbs.

OR

F it, I don't deserve to die 'cos I like using LRMs/SSRMs and you like using ECM.

#55 Orgasmo

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Posted 28 December 2012 - 10:37 AM

Do people really care about K/D ratio? I got a sh*t one and I could care less. Sometimes I will run fits that I know I will die quicky or do next to no damage just for lolz, like a 9 flamer Hunchie.

#56 Daekar

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Posted 28 December 2012 - 10:41 AM

I never use Alt+F4 to disconnect from a match, I always press escape and use the provided button. However, there are only two situations in which I will disconnect:
1) I look at my team and they're wandering around like a bunch of headless chickens. Once the fourth wandering chicken dies without any answering kills, I can exit the match without any pang of conscience. I'm better of moving to another mech and another match than getting focus fired down before I can accomplish anything. If we're having a nice brawl and just losing, I won't exit.

2) If I get practically one-shotted by a high-alpha build or by a massive volley of LRMs. Screw that, I'm here to play, not wander around gimped because some mechs can strip all my armor off in one shot. If I don't have a chance to at least shoot back, I'm not going to bother, those people can play without me as a moving target.

For the record, I can't care about my stats. I don't even know what they are. But I DO value my time, and I don't enjoy wasting my time in a hopeless situation.

Edited by Daekar, 28 December 2012 - 10:42 AM.


#57 Czardread

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Posted 28 December 2012 - 10:42 AM

is not gamebreaking but is stupid AND annoying. not for the bailing out itself, but cause the same NOOBS who do this are the ones whining about ecm breaking their streakcats or lrm nerf ruining the game, or 4 man limit to premades ending the fun of game (misteriously 8 vs 8 seems to suffer from a phenomenal lack of people in it) or bragging they are the **** cause they have a huge KDR.

they are the tipical griefers, kids in either body and/or mind who are unable to play on skill so they play on exploits to catter to their EGO. funnyest way to ruin their "fun" who be to simply make intentinal disconnects count as death in KDR. but then we would have a ton of threads whining that the new KDR rating system is ruining the game. rsrsrs

#58 Green Mamba

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Posted 28 December 2012 - 10:42 AM

Yep would be good if they removed the K2D Stats to stop this.I have personally seen people power Down and hide to protect their stat when game was not going their/our way,one guy even told us so a couple days ago.This is even with no repairs patch now.

#59 Bluescuba

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Posted 28 December 2012 - 10:43 AM

I never alt-f4... even against impossible odds. What saddens me is that when it is obvious that that it is impossible for me to win; and I offer to duel all the remaining mechs one after the other just to have fun and show off my skills it is ignored or refused and 4 or more mechs will ********* me.

#60 InfiniteChaos

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Posted 28 December 2012 - 10:58 AM

View PostPr8Dator, on 28 December 2012 - 03:15 AM, said:

I admit to ALT-F4 exploit but only when circled by 4 ECM ravens. These people make such a team to exploit lag shield and lack of collision and an OP ECM into an almost invincible team. Such a team is a blatant exploit reaping their own fun from the frustration of other players. 1 exploits against 3 x 4 = 12 exploits seems fair. I dun do that when attacked by a single raven working with other mechs but 4 of such is clear exploit which ****** new comers off and destroys the game.


1. NO EXCUSE!
2. The developers REALLY need to implement that for people who drop out of a match that when they log back in, the game instantly loads the match they were in, regardless if they have died.
3. The developers should prevent people from quitting a match early even if they are dead.
4. If I see people doing this in game, I will write their name down and order my lance to kill them on the spot - regardless if they're on my own team. (I've already had to order my lance to team kill because the guy kept shooting a lance mate in the back CT on purpose until he had nothing but a hairline of structure left.)
5. Exploits such as this should NEVER be tolerated by the developers, GM's, AND the community. At DHB, if you are found to be using exploits, you're immediately stricken from the ranks, banned from ever rejoining, and put on a KOS list. We do NOT tolerate cheating or any kind of exploit and neither should YOU.





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