Sears, on 05 January 2013 - 05:08 PM, said:
Another option would be to have all groups from 2-8 launch into group games, it would encourage players to have bigger groups . PUGS then have the option to opt into the group matches (perhaps these earn a bonus for doing so) to fill in the numbers up to 8. This is how I can see the battles in CW working. Kind of the point of being a lone wolf and how it was suggested in early dev blogs.
Improved commands such as being able to primary targets and have quick commands would be useful in the non voip environment.
I would have to agree about taunting though, the worst offenders are the ones that at the start will say This defeat is brought to you by such and such join @ ect. Or messages to that affect.
Small groups wouldn't bother launching into the group matches if they knew they could end up against a group of 8 though.
They would instead try to sync-drop solo.



















