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Tag Downside


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#1 kilgor

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Posted 09 January 2013 - 06:33 AM

Shouldn't the downside to TAG be that if you are tagging a hill, your missiles go there instead? As it is now, it seems like whichever has the better lock works. It should be that if you want the regular missile lock, then you need to turn TAG off, but I see people run TAG continuously with no adverse effect to their missiles.

#2 siLve00

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Posted 09 January 2013 - 07:18 AM

yeap constant TAGS are realy annyoing.... and dangerous !


edit :*iam still laughing*

Edited by siLve00, 09 January 2013 - 07:18 AM.


#3 Bguk

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Posted 09 January 2013 - 07:21 AM

I............I..............I can't, no, I cannot.........

#4 Jakob Knight

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Posted 09 January 2013 - 07:40 AM

Of course, by the same logic, Autocannon shells that miss and hit terrain should ricochet back at the firing unit, energy weapons should reflect off water, and missiles should be able to airburst.

What -should- happen doesn't always. Also, the missiles being directed by TAG are not actually homing in on the designator beam (those are the advanced Semi-Active Missiles yet to be fielded). Instead, the TAG is providing additional firing data to what the onboard guidance system of the firing mech already has.

Lastly I constantly see people using ECM without any effect on their energy weapons, so I wouldn't say it's unprecedented for a piece of unit to be usable without any downsides at all.

Edited by Jakob Knight, 09 January 2013 - 07:49 AM.


#5 Indolo

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Posted 09 January 2013 - 08:07 AM

The downside to tag is?

a) It takes up an energy weapon slot.
b) It's visible and draws attention to the scout.
c) It doesn't work inside enemy ECM bubble.
d) All of the above.

Edited by Indolo, 09 January 2013 - 08:10 AM.


#6 MaddMaxx

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Posted 09 January 2013 - 09:33 AM

Despite that the Peanut Gallery is apparently in early and in full bloom this day, the real question you should be asking is, mostly to yourself btw,

If your TAG is pointed at a Hillside, why did you pull the trigger on your Missile group(s)?

Edited by MaddMaxx, 09 January 2013 - 09:33 AM.


#7 siLve00

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Posted 09 January 2013 - 09:37 AM

View PostIndolo, on 09 January 2013 - 08:07 AM, said:

The downside to tag is?

a) It takes up an energy weapon slot.
;) It's visible and draws attention to the scout.
c) It doesn't work inside enemy ECM bubble.
d) All of the above.


e)you have to be in line of sight all the time ( who i can see.. can see me )

#8 Protoculture

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Posted 09 January 2013 - 10:00 AM

View Postkilgor, on 09 January 2013 - 06:33 AM, said:

Shouldn't the downside to TAG be that if you are tagging a hill, your missiles go there instead? As it is now, it seems like whichever has the better lock works. It should be that if you want the regular missile lock, then you need to turn TAG off, but I see people run TAG continuously with no adverse effect to their missiles.


I would rather see TAG have an upside.

#9 Khobai

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Posted 09 January 2013 - 10:01 AM

the downside to TAG is that its terrible. waste of a slot that could otherwise be a laser.





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