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Week in Review - May 25th


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#1 InnerSphereNews

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Posted 25 May 2012 - 09:00 AM

Wow, what a week! Ask The Devs 3 - Answers went up, with three questions answered, and even a nice personal thank-you from neodym. After that we had the surprising Cataphract announcement, and so far the response from you guys is overwhelmingly positive on it. After that we had the fourth Weekly Screenshot go out, and the debate still rages as to whether Team Catapult or Team Atlas pulled off the victory. We had the vignette Freedom of Speech: Price Never Too High to fill our canon universe quota, and last but not least, Closed Beta is happening!

Now, the Beta Patch news: Out came version 2.0.26 this week, featuring new variants and most importantly, the Dragon in all its glory. We all immediately set about trying to make the best variants possible. While not the best, this was my personal build: Modified Dragon DRG-5N:

  • Add an extra Medium Laser to the left arm: total 2x Medium Lasers
  • Remove the LRM-10, add an SRM-4 and 1 ton of ammunition.
  • Max out all armour possible.
  • Add heatsinks to the left shoulder (total heatsinks: 14)
  • Add a ton of UAC-5 ammo: 2 tons total.

This ‘Mech is all about medium range – with 86.4 km/h speed and maxed out armour, the Dragon is a disturbingly tough ‘Mech. While not possessing nearly the direct killing power of an Atlas or Hunchback, the Dragon is capable of staying at medium range, arcing shots down range to frustrate and quickly shred apart opponents. Once they are heavily damaged, you can move into short range and finish the job with your two Medium Lasers and SRM-4. It’s a very tough build to use, and works best in groups of 3 or more. You can keep the LRM-10’s if you like, but it makes the ‘mech less heat neutral, though it increases skirmishing potential (it also makes close-up fights much, much harder.)

We hope you enjoyed this review, and thanks for being the awesome fans that you are!



#2 Hartsblade

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Posted 25 May 2012 - 09:00 AM

Thanks for the updates!!

#3 Cattra Kell

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Posted 25 May 2012 - 09:02 AM

Awesome news, can't wait for more!

#4 Adridos

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Posted 25 May 2012 - 09:02 AM

View PostInnerSphereNews, on 25 May 2012 - 09:00 AM, said:

Now, the Beta Patch news: Out came version 2.0.26 this week...


Shouldn't it be: "Now, the Beta patch news: Version 2.0.26 came out this week..." ? :D

#5 Fomorian

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Posted 25 May 2012 - 09:02 AM

Thanks for the update!

#6 Vulpesveritas

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Posted 25 May 2012 - 09:04 AM

Glad to hear that beta is going well. Though if I may ask, any hit-and-run sniper jenner variants?

#7 Redshift2k5

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Posted 25 May 2012 - 09:07 AM

I've been thinking about an UAC/5 & SRM Dragon for weeks. glad it's working out :D

#8 Striker1980

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Posted 25 May 2012 - 09:08 AM

View PostAdridos, on 25 May 2012 - 09:02 AM, said:


Shouldn't it be: "Now, the Beta patch news: Version 2.0.26 came out this week..." ? :D


Nope out came the beta sounds like exceptional and playful English from where I'm sitting.

#9 CoffiNail

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Posted 25 May 2012 - 09:14 AM

Garth is such a tease. :D

#10 Malikai Constant

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Posted 25 May 2012 - 09:14 AM

Hmm if people are building mechs loaded with mid range weapons there must be a decent amount of cover on the maps so that you can get close enough without getting pummeled by long range weapons. Thanks for the update :D

#11 Adridos

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Posted 25 May 2012 - 09:17 AM

View PostMalikai Constant, on 25 May 2012 - 09:14 AM, said:

Hmm if people are building mechs loaded with mid range weapons there must be a decent amount of cover on the maps so that you can get close enough without getting pummeled by long range weapons. Thanks for the update :D

If you saw any of the gameplay vids, you'd see that the map they're currently testing on is pretty "anti-long range". :D

#12 Kymlaar

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Posted 25 May 2012 - 09:21 AM

Thanks for the update! I look forward to meeting and tagging your Dragon with my Raven. >:D

#13 XXRAZERBACKXX

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Posted 25 May 2012 - 09:22 AM

sounds impressive cant wait to play :D

#14 Razor 1

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Posted 25 May 2012 - 09:22 AM

Sounds positive ! Looking forward to trying one of these unit out on the field for sure !

#15 Slystone

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Posted 25 May 2012 - 09:24 AM

Cool!

#16 Max Grayson

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Posted 25 May 2012 - 09:25 AM

Thank you for the update.

As i read the update i cant help but feel the same way i would being in a room alone with a naked (enter name of favorite hottie) who then goes on to say "you can look but u no can haz". At first unbleivably excited, followed by extreme disappointment, followed by memorizing everything i saw for later.

Edited by Max Grayson, 25 May 2012 - 09:27 AM.


#17 Randal Waide

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Posted 25 May 2012 - 09:37 AM

anti-long range is fun for ravens and catapaults.
Thunk! "What was that a misfire missile?" Beep, beep, beep (missile flights detected)
:D

#18 Name140704

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Posted 25 May 2012 - 09:39 AM

Awesome news. Thanks for the update. I'm hoping the beta invite isn't extremely time sensitive should I get one. Either way, great to see some progress and I look forward to spending money on June 19th.

#19 Fomorian

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Posted 25 May 2012 - 09:42 AM

View PostMalikai Constant, on 25 May 2012 - 09:14 AM, said:

Hmm if people are building mechs loaded with mid range weapons there must be a decent amount of cover on the maps so that you can get close enough without getting pummeled by long range weapons. Thanks for the update :D

I was just thinking the same thing...good to know

#20 neodym

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Posted 25 May 2012 - 09:44 AM

Garth if you was a women I would marry you :D lol

yeah this week was great,closed beta,great jump jet capable Cataphract and I got my question answered,me gusta

Edited by neodym, 25 May 2012 - 09:45 AM.






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