Solis Obscuri, on 18 January 2013 - 07:13 PM, said:
And my 1 AC/10 + 5MLas HBK-4H?
And my AC/20 + 2MPLas +1 MLas HBK-4G?
And my 1 PPC + 1 AC/10 +3 MLas Cataphract?
He'd probably say bad things about my 1 Gauss + 1 AC/5 + 2 LRM-15 + 2 MLas Atlas, too...
No, what he's saying is that PGI has created a landscape where playing like Battletech was designed is detrimental. Why carry weapons of varying ranges so that you're effective at all ranges when you can simply carry 1 or 2 types of weapons, specialize in a specific type of combat, and hope that the rest of your team fills the void that you created with your design. The SplatCat is a good example of this: 6 SRM6s does nothing to help you beyond 270m so you're completely dependent upon the 7 other members of your team to soften up targets as you approach.
Now, mechs like the Commando and the Raven were given several short ranged weapons. BUT, they were also given a Large Laser. This was done because they were designed to be scouts, and thus operate at advanced positions or behind enemy lines, but the intent of the Large Laser was to also provide them with ranged support when they linked up back with the primary forces. Scouts aren't brawlers and they definitely aren't circle strafing ****** designs. They're highly prized and very expensive designs that scout, scoot, and shoot.
Ashnod, on 18 January 2013 - 07:18 PM, said:
1 centurion
2 trebuchet
1 archer
Together their weapons are
2 LRM 20's
4 LRM 15's
1 LRM 10
12 Medium Lasers
1 A/C 10
I don't know about you but that configuration is quite scary at all ranges..
Exactly.
Edited by Trauglodyte, 18 January 2013 - 07:21 PM.