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Gamespot Comparison Of Mwo And Hawken


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#21 Feetwet

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Posted 19 January 2013 - 12:55 AM

View PostSyncline, on 18 January 2013 - 09:33 PM, said:

Hawken: bright, active, colorful.

MWO: dark, bland, gloomy.

For the average 35 second attention span American, which game do you think wins based upon this review?

Let's see some more color in MWO. It needs it.


MWO has plenty of color, you just can't see the fireworks show my weapons smashing into you makes with all that smoke in your cockpit. :-)

S

#22 TowerDiver

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Posted 19 January 2013 - 01:02 AM

*watch a video of Hawken*

and they said machine guns don't work against mech :) .

#23 The Cheese

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Posted 19 January 2013 - 01:32 AM

View PostLighthorn, on 19 January 2013 - 01:02 AM, said:

*watch a video of Hawken*

and they said machine guns don't work against mech :) .

They do when you mech is built out of car parts.

#24 Talys

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Posted 19 January 2013 - 01:37 AM

View PostArkmaus, on 18 January 2013 - 10:30 PM, said:

I actually like the maps in MWO quite a bit, just wish we had some larger in scale.


Hang tight, two new and large maps are on the way, 'Desert' and 'Alpine'. Some folks mentioned color, PGI please don't turn MWO into some colorful cartoony game. Natural and realistic settings are much better imho.

#25 Thorqemada

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Posted 19 January 2013 - 03:35 AM

I feel the video is pretty accurate giving a picture of MWO mentioning also the frustration an unprepared newcomer will run into and the satisfaction when you start to get it work.

#26 Solis Obscuri

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Posted 19 January 2013 - 03:53 AM

**** Joe Sixpack if he can't be bothered to read the Rules of Warfare. MWO has awesome potential; it doesnt't need to be dumbed down to be another FPS clone.

#27 CDLord HHGD

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Posted 19 January 2013 - 04:27 AM

Watched the video and now I have even less desire to try Hawken, if one can get below 0 desire to begin with that is.... ;)

#28 Nightfangs

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Posted 19 January 2013 - 04:35 AM

Just watching Hawken repells me. Another typical fast-paced twitch-fire shooter.

The comparison was fair and not bad, but I was not impressed.
They didn't say anything about the state of the games or about the (expected) endgame.
And rattling on and on about how much CB or MC mechs can cost and how expensive those are in the shop and how much you get for being an their page, blablabla... how is that relevant for a gamer?
Just say "both are F2P, you can buy mechs and stuff but don't get any ingame advantages" and that's it.

Edited by Nightfangs, 19 January 2013 - 04:41 AM.


#29 Vaneshi SnowCrash

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Posted 19 January 2013 - 05:11 AM

View PostSybreed, on 18 January 2013 - 07:16 PM, said:

The current F2P model seems to turn some people off a little...


It does, which is why IMHO a F2P game should offer a subscription as a form of payment. It sounds very odd but some people just like to subscribe and get everything without dealing with 'gold' (i.e. I have 2499 gold, I need 2500... I can not buy just 1 unit of 'gold').

It doesn't really take much to do a repeat sub via paypal and give that person a premium time & MC stipend to last the month. Of course, you have to make sure you've sufficient things for that MC to be spent on (be it convert to C-Bill's for parts or outright Mech purchases) which does pose a slight problem here.

#30 GODzillaGSPB

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Posted 19 January 2013 - 05:24 AM

View PostSyncline, on 18 January 2013 - 09:33 PM, said:

Hawken: bright, active, colorful.

MWO: dark, bland, gloomy.

For the average 35 second attention span American, which game do you think wins based upon this review?

Let's see some more color in MWO. It needs it.


I always thought it was funny that some games lets you choose between two color shemes, one european (darker, less colors), one american (brighter, more colorful). But yeah...I guess it could actually be true. ;)

#31 Adridos

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Posted 19 January 2013 - 05:27 AM

View PostAbrahms, on 18 January 2013 - 11:54 PM, said:

Its missing a competent dev team and engineers/servers.


I'm faiurly sure that if it was based on UT3, we'd see none of those problems. But yeah, bash any dev that dares to actually not use an archaic engine. I know it's slow, but that's the price to pay if you are the pioneer of a new engine.

#32 Protoculture

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Posted 19 January 2013 - 05:29 AM

View PostTarman, on 18 January 2013 - 09:35 PM, said:


We have lots of colour, it just costs too much. ;)


I thought you were gonna say "but you can't see anything because everyone is using Thermal Vision 95% of the time".

#33 MustrumRidcully

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Posted 19 January 2013 - 10:43 AM

View PostThe Cheese, on 19 January 2013 - 01:32 AM, said:

They do when you mech is built out of car parts.


I just saw a Transporter TV show episode. Cars are basically invulnerable to guns! :P

Hawken doesn't look bad, it's just a type of game that doesn't interest me. There are aspects to Mechwarrior that I really love, like the hit locations, the whole arm & torso twisting system, and that I'd miss in a game like Hawken. Besides that Hawken is too fast for me, I suck at the fast-paced FPS. THe right FPS for me would need to be turn-based. :)

#34 Matt Minus

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Posted 19 January 2013 - 10:56 AM

Hawken doesn't look like a mech game at all. It looks like TFC with mech skins. Not sure why you'd even compare the two games.

#35 DrBunji

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Posted 19 January 2013 - 11:12 AM

View PostMatt Minus, on 19 January 2013 - 10:56 AM, said:

Hawken doesn't look like a mech game at all. It looks like TFC with mech skins. Not sure why you'd even compare the two games.


There is a very good reason for that. Both are in fact mech games, but the problem comes from the term "mech" which is a rather large lumping together of genres. In general you could say that western mecha are more often more "realistic" and leans towards "what if mechs were real" scenarios, while eastern mecha portray the robots more as superheroes than warmachines. In that respect MWO lies closer to the western tradition, or to "real robot" style mecha, while Hawken is closer to eastern mecha.

Both surely still qualify as mecha tho, and while one might have a preference, there is really no way of calling one superior to the other. The styles that is.

#36 Gremlich Johns

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Posted 19 January 2013 - 11:28 AM

Hawken is more Bubblegum Crisis powersuit game than it is a mecha game.

#37 Adridos

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Posted 19 January 2013 - 11:38 AM

View PostMatt Minus, on 19 January 2013 - 10:56 AM, said:

Hawken doesn't look like a mech game at all. It looks like TFC with mech skins. Not sure why you'd even compare the two games.

More or less yes.

Altough when you look at other mecha games like Armored Core or Heavy Gear, it seems a lot less of a different guy, altough both of these have more complexity to them.

#38 Lord Rip

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Posted 19 January 2013 - 11:45 AM

Managed to remove the very slight urge I had to try Hawken. If I had tried neither and watched that video I would run to MWO and forget Hawken even existed.

#39 Atlas3060

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Posted 19 January 2013 - 11:54 AM

*Watched the MWO side of the review*
Okay seems fair and honest
*Watches the Hawken side of the review*
"Hmm seems like FPS with Protomechs instead of humans"
*Video reads my mind "Its straight up FPS"*
Well good luck to them either way.

#40 DegeneratePervert

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Posted 19 January 2013 - 11:57 AM

I found it annoying that the person did not mention that anything that can be purchased with MC can be purchased with C-Bills (with the exception of hero mechs), which seems very important to mention. IMO, PGI does micro-transactions properly. It's not pay 2 win, and never will be.





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