
A summary of the issues in the video:
1. 1 second delay on commands being input. That's why I kept flicking heat vision on and off.
2. Massive rubberbanding. The mouse jumps and moves on its own accord.
Examples are:
0:44, game pulls my reticule off that Hunchback while I try to aim at him.
0:49, Movement rubberbanding making me flick around
1:05, Direct hit on slow target that would not require latency leading, no hit.
1:10, Attempting to target Cataphract, game refuses to let me, moving my cursor on its
own accord.
1:13, forced to use TAG to estimate if a hit is being made, have to hold near 2 seconds before reticule goes red to indicate hit.
1:15, Direct hit, no register.
1:18, Massive rubberbanding once more.
1:19, No hit at all on Cataphract being fired directly on. You will also note the missiles and AC20 round flying off to the left, a whole mech length away to where I'm aiming.
1:41, Ridiculous rubberband jump near 90 degrees, probably from me trying to torso twist to avoid damage
1:50, watch my futile attempts to aim at a Stalker, while the game laughs and jerks my reticule around. Also note the friendly ECM Raven warping and teleporting around.
2:20, Attempt to engage Atlas, rubberbanding makes this an impossible ordeal. Note the server pulling my reticule away from where I'm trying to aim. And another cameo appearance by the teleporting Raven.