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How Do You Rationalize Driving A Light?


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#81 Two Beans

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Posted 21 January 2013 - 12:02 PM

View PostKingNobody, on 21 January 2013 - 11:56 AM, said:

waaah goons waaaah


You are also mad at video games, and as such are bad at video games.

#82 Team Leader

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Posted 21 January 2013 - 12:04 PM

I like using my lights because nobody can hit me, they carry ECM, and people rage about it on the forums under the guise of innocent questions!

#83 fil5000

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Posted 21 January 2013 - 12:06 PM

View PostTeam Leader, on 21 January 2013 - 12:04 PM, said:

I like using my lights because nobody can hit me, they carry ECM, and people rage about it on the forums under the guise of innocent questions!


Dude, his question was the least innocent I ever saw.

#84 AlexWildeagle

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Posted 21 January 2013 - 12:09 PM

Well there has to be some cheese for all that whining you do.

There is no need to rationalize it. People play the mechs they enjoy, if you don't like it take your whiney *** and get the devs to fix it. People were playing LRM boats and that was easier then sin and I didn't see you whining about that.

#85 Xavier Davion

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Posted 21 January 2013 - 12:11 PM

I started playing on Friday and it made sense to use the money from the cadet bonus to purchase three mechs that I could afford with that bonus. So I bought 3 commandos and have unlocked them all to elite over the weekend. I'm not a great pilot though and my ping runs around 41-65, but not sure why that matters. Sure is a lot of people complaining on here about things. Anywho, I just sold off the two non ecm commandos and bought a Centurion AL. I may be new but I'm not dum. I seen what an eight man light team using ecms can do. A lot of people may have all the cbills they want or need, and unlocked all the mechs they want but I haven't and I'll use whatever mech I can to increase those options.

#86 Team Leader

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Posted 21 January 2013 - 12:13 PM

View Postfil5000, on 21 January 2013 - 12:06 PM, said:


Dude, his question was the least innocent I ever saw.

He isn't very good at it.

#87 Inappropriate1191

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Posted 21 January 2013 - 12:15 PM

You know, all this crap could be so easily fixed if PGI had a bit of competence, and put in something that EVERY. MULTIPLAYER. MECH. GAME. Has ever had in the past.

Wait for it.

Wait for it.

It's gonna blow your mind.

Probably your genitals, too.

A FRIGGIN' GAME LOBBY! WHOOOOOAAAAAA!!!

Seriously. Just have a game lobby with all the basic features, then have some agreed upon parameters set by a 'host'. Don't like how there's no respawn, want a real multiplayer slugfest? Check Respawn box. Don't like 3rd Person view? Disable it for all players. Don't like the obvious overpowering of light mechs because most of the devs drive light mechs? Set tonnage range of 50-100. It's seriously the best, and likely easiest way to run your crap.

Why PGI hasn't implemented it in the first place (BTW, Hawken has it) doesn't make much sense, and really, there is no excuse. Fix it. I keep seeing the ad that PGI is hiring. For the love of Hanse Davion, if you can't fix it, hire someone who can.

Edited by Inappropriate1191, 21 January 2013 - 12:16 PM.


#88 Scrad

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Posted 21 January 2013 - 12:16 PM

The OP is using just one of many facts to "justify" why he thinks that light pilots are cheating.

For the record yes collisions are needed to be put back in the game in a more reasonable form than they were (it's already been stated that this is going to happen but they are probably waiting for the new movement code to be in properly),
Netcode needs working on (in hand at the moment),
Streaks need toning down (yes this is coming) and ecm needs balancing.

Remember I'm a light Pilot with NINE yes thats right NINE lights at elite/master and I am far from invulnerable and I want the fixes in as it's much more interesting to play a light. Yes I do have two assaults and a medium and a heavy but my play style leaves me best off in lights.

#89 fil5000

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Posted 21 January 2013 - 12:17 PM

View PostScrad, on 21 January 2013 - 12:16 PM, said:

The OP is using just one of many facts to "justify" why he thinks that light pilots are cheating.

For the record yes collisions are needed to be put back in the game in a more reasonable form than they were (it's already been stated that this is going to happen but they are probably waiting for the new movement code to be in properly),
Netcode needs working on (in hand at the moment),
Streaks need toning down (yes this is coming) and ecm needs balancing.

Remember I'm a light Pilot with NINE yes thats right NINE lights at elite/master and I am far from invulnerable and I want the fixes in as it's much more interesting to play a light. Yes I do have two assaults and a medium and a heavy but my play style leaves me best off in lights.


Sorry man, turns out you're a 13 year old cheatlord. OP says so.

#90 Two Beans

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Posted 21 January 2013 - 12:20 PM

Collisions and recovery from them was broken, as anyone from closed beta who had to wait two seconds watching two mechs blink around as they got up before they could shoot at their intended target (and as any tackler that got alphaed by any teammate not knowing about that two second wait) can tell you.

Collisions will be back in, once it's been fixed.

#91 ohtochooseaname

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Posted 21 January 2013 - 12:23 PM

View PostNightcrept, on 21 January 2013 - 10:13 AM, said:

They just need to add the knockdowns back in game.

I hate seeing a 100+ mph lighmech bouncing off eveything like a ping pong ball without reprecussion.


In a light, I get rubber banded (80ms ping) into an awesome, etc, and it frequently kills me.

On another note, I solely played lights for the vast majority of my experience with MWO. Now, with this double xp weekend, I tried leveling 3 atlas variants, and I must say...they are FAR easier to pilot successfully. I had a couple of games with problems, where a 3L and a 2D harassed and killed me, but I had far more where I tagged them during a light vs light battle, and burned them down with LRM's and lasers. IMO, assaults are easysauce: you don't have to deal with running at 130 kph and trying to aim a UAC/5. You can stand still, aim, and fire, while compensating for a lag shield. I don't see what the big gripe is. If you know a lag shield exists, and you have at least 1 laser, it's easy to figure out how much of a lead you need. The only issue is if you're caught out on your own against a light, then it might end up really bad, but what are you doing on your own in an assault?

#92 Agent of Change

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Posted 21 January 2013 - 12:26 PM

View PostTwo Beans, on 21 January 2013 - 12:20 PM, said:

Collisions and recovery from them was broken, as anyone from closed beta who had to wait two seconds watching two mechs blink around as they got up before they could shoot at their intended target (and as any tackler that got alphaed by any teammate not knowing about that two second wait) can tell you.

Collisions will be back in, once it's been fixed.


And I'm given to understand tackling is gonna hurt the tackler along with the tacklee so hopefully that 'dragon Bowling' will be a thing of the past or at least come with a cost worth thinking about.

@OP

The point is there is no rationalization needed, and certainly no justification to internet forum criers. Some people gonna run'em cause they are fast and that's fun, some people gonna cheesedick and they know who they are. Haters gonna hate and Ravens gonna Rave.

#93 Kristov Kerensky

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Posted 21 January 2013 - 12:28 PM

I was driving my Spider 5V and was reported for my hack, according to 2 people in the same drop, my ECM made it impossible for them to hit me with gauss. 5V has no ECM, no Lights on our side had ECM, matter of fact, we had a single Atlas DDC with ECM and it was AFK/DC/CTD sitting in our base, so at no time while we were killing these guys was I actually under friendly ECM, yet it kept their gauss from hitting me...

I think that pretty much says it all when it comes to the Light Mechs are OP arguments. Yes the Raven has a hitbox issue, it's KNOWN and being worked on. Yes some players have ugly packet loss, PGI is in process of changing how the networking works, it's being fixed in other words, and packet loss is what causes lagshields, not latency.

NON-ECM Spider being invulnerable to people using gauss who blame the ECM for them being unable to hit...I'm sure they could bullseye a Union dropship if given an infinite supply of ammo and time.

#94 Lawrence Elsa

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Posted 21 January 2013 - 12:29 PM

some of us had to play 55 matches in order to afford the cheapest commando available, and some of us still had to pay repair bills... I like to think of it as vengance

#95 Truthstar

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Posted 21 January 2013 - 12:32 PM

View PostPihb, on 21 January 2013 - 09:50 AM, said:

You drive a light mech, you know you have an unfair advantage over everyone else. How do you square this in your head? Put aside the fact that PGI has not called what you do cheating. How do you go out every match, in a mech that you and everyone knows has an unfair advantage. If you were a 13 year old i would understand why you enjoy having an I win button. I loved cheat codes when i was 13.

View PostPihb, on 21 January 2013 - 09:50 AM, said:

You drive a light mech, you know you have an unfair advantage over everyone else. How do you square this in your head? Put aside the fact that PGI has not called what you do cheating. How do you go out every match, in a mech that you and everyone knows has an unfair advantage. If you were a 13 year old i would understand why you enjoy having an I win button. I loved cheat codes when i was 13.



Absolutely agree.

#96 Serapth

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Posted 21 January 2013 - 12:33 PM

To a certain degree I can understand where the OP is coming from.

It's not all lights though, just ECM lights, and the heavily broken hit-box 3l Raven in particular. I don't pilot this mech for the same reason I dont premade right now, it's easy mode. It makes the game heavily biased in your favor and ends up being remarkably unfun to me, because I enjoy challenge in my gaming.

It certainly doesn't apply to all lights though, nor all premades. But when you couple them together, 4xECM Ravens in a 4 man premade... thats the #$@$ing Contra code of MMO cheese.

#97 Truthstar

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Posted 21 January 2013 - 12:35 PM

View PostLivewyr, on 21 January 2013 - 10:08 AM, said:

I justify driving my non-ECM spider with 30 ping by telling myself.. when I hop back into a real mech.. I will be invincible.

(30 ping does NOT give you a lagshield..)

I wish I could kick 170ms Streak ECM ravens in the nuts IRL though. (I had the 3L Elited before they were cool.. I just don't drive it because it's practically cheating..)

View PostLivewyr, on 21 January 2013 - 10:08 AM, said:

I justify driving my non-ECM spider with 30 ping by telling myself.. when I hop back into a real mech.. I will be invincible.

(30 ping does NOT give you a lagshield..)

I wish I could kick 170ms Streak ECM ravens in the nuts IRL though. (I had the 3L Elited before they were cool.. I just don't drive it because it's practically cheating..)



Fact: Its easier to kill a Cat than a light. Sad.

#98 Solis Obscuri

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Posted 21 January 2013 - 12:41 PM

Reason for running lights? Variety. They aren't my favorite, but I do mess around in them from time to time.

Which reminds me, way too long since I dusted off my JR7-D...

#99 wolf74

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Posted 21 January 2013 - 12:45 PM

Yes I drive a light mech a Commando COM-2D w/ecm but I do not use streaks or SRM or LRM in it as of late. I run it is a pure scouting role and spot for the LRM mechs on my team. The C-P3O Commando supports you without any self weapons. (if there is a good LRM mech on my team I normally 2nd or 3rd place on my team) out of 30ish match in that mech only 2 time was I at the bottom of list.

#100 Mechteric

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Posted 21 January 2013 - 12:47 PM

scouting is good, only thing that troubles me is when lights plow right through the enemy main line and comes out basically unscathed. A patch will eventually correct that and life will move on. Best to get back to blowing things up in the meantime.





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