Cicada in River City did gliding
and was hard to hit.
Think has something to do with Netcode fixing the Location of the Mech.


50 replies to this topic
#41
Posted 25 January 2013 - 12:12 AM
#42
Posted 25 January 2013 - 04:24 AM
Sometimes when I have a lot of mechs dancing around me (no matter what mech I am in) their running animation stops. So they keep both feet on the ground and seem to be surfing along the ground.
I had one incident where Mech animations stopped showing at all (so no arm and torso movement), I concluded this fact as the gauss was shooting outside the torso, so prolly the mech was turned to me, but was facing front.
I had one incident where Mech animations stopped showing at all (so no arm and torso movement), I concluded this fact as the gauss was shooting outside the torso, so prolly the mech was turned to me, but was facing front.
#43
Posted 25 January 2013 - 04:49 AM
Terry Ward, on 25 January 2013 - 04:24 AM, said:
Sometimes when I have a lot of mechs dancing around me (no matter what mech I am in) their running animation stops. So they keep both feet on the ground and seem to be surfing along the ground.
I had one incident where Mech animations stopped showing at all (so no arm and torso movement), I concluded this fact as the gauss was shooting outside the torso, so prolly the mech was turned to me, but was facing front.
I had one incident where Mech animations stopped showing at all (so no arm and torso movement), I concluded this fact as the gauss was shooting outside the torso, so prolly the mech was turned to me, but was facing front.
Also see this, happens to one or more mechs per game. Yes seen it yesterday (24 jan ) on every match played.
#44
Posted 25 January 2013 - 05:52 AM
Yes i seen this yesterday 24 jan 2013 Atlas was surfing in the water for like 500 meters and in the crater volcano happened as well.
#45
Posted 25 January 2013 - 06:45 AM
I can confirm this. Mechs are surfing. Sometimes they seem like powered down but you'll notice quite quickly that they are able to shoot while doing so.
#46
Posted 25 January 2013 - 09:05 AM
Looks like Mechs on ice. Have had it happen on 3 maps now, still cracks me up when I see it
#47
Posted 25 January 2013 - 11:22 AM
After the last patch i've notices a couple of times sliding mechs....their legs dont move but they are advancing forward...both situation happened on frozen city...different games...first i saw a hunchie doing it...second game saw an atlas. Thier were sliding on flat terrain...probably they were moving but thegame didnt recored the leg movment...
anyone saw similar bugs ?
sry i didnt see the already opened topic
thanks for moving
anyone saw similar bugs ?
sry i didnt see the already opened topic

thanks for moving
Edited by smokefield, 25 January 2013 - 11:56 AM.
#48
Posted 25 January 2013 - 03:18 PM
so where is the poll we are supposed to vote in? Shouldn't that have been merged into this thread also into the OP?
#49
Posted 25 January 2013 - 07:25 PM
Actually they are roller scating.
#50
Posted 25 January 2013 - 08:19 PM
Came across this earlier today with a Hunchback... Looked funny, alas bug. Happened on the City Map just below the upper city start point.
#51
Posted 26 January 2013 - 12:52 AM
I've seen this a few times in Forest Colony, affecting Dragons and Cataphracts.
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