Weight in my current games of 8v8 is a huge issue and I find myself encouraging players to not bring mediums and I also find myself bringing 1 light mech or none at all if I can get my hands on a solid Dragon pilot.
The choices were made on the idea of larger mechs controlling the flow of battle but needing lighter mechs to protect them and work with them.
The reason a higher weight limit is not an option is because it would not put into place a system of having a setup which either supports a larger mech or fields multiple medium to large mechs AKA the medium mechs are still cut of the calculation.
Skill should be determined by how players support each other not by who brings the most weight to a 8v8 head to head battle. In my opinion currently the group that pushes tactfully and has more weight wins the majority of the time at the end of the day Hit points or Armor is the determining factor of victory with 2 very similarly skilled pilots.
FINAL POINT - IE: 2 lights fight same ping same weapons, 3 medium lasers Jenner vs. Commando who will win 75% of the time assuming very similar load outs?
Weight is an advantage.
As always I encourage you to view my profile if you dont understand in which direction I come at this topic as a player.
Edited by Ripnfly, 09 February 2013 - 10:55 PM.






















