I cannot say how much placebo effect is present but in the roughly 2 dozen matches played thus far:
- Matches are fairly even (even with the occasional asymmetrical Mech classes).
- Active and viable chat comms.
- Players playing more "team" and less "me".
- Damage scores are more tightly grouped (+ - 100 to 200) versus the 400+ blow-outs.
- Far less DCs and farming...
All-in-all I have to say the longer load-times and the occasional "no games" are well worth the increased "personal enjoyment" this this brought to the table!
Kudos PGI team!
Edited by DaZur, 21 February 2013 - 12:58 PM.















