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Customized multiple monitors...
#1
Posted 29 May 2012 - 07:08 PM
Fully customizable UI.
Insanity
#2
Posted 29 May 2012 - 07:23 PM
OT: Wonder if 3-monitor view will be supported at some point as well as it could really dive into some piloting immersion when couples with the eye/head tracking 'headgear'.
#3
Posted 29 May 2012 - 07:42 PM
#4
Posted 29 May 2012 - 08:34 PM
Yoseful Mallad, on 29 May 2012 - 07:42 PM, said:
Yes, but that doesn't mean there will be a customized UI that you can 'arrange' across those 3 monitors. If they just want to give us a wider view of the battle-field, fine... but I'm specifically requesting a bit more flexibility in using the HUD to optimize my display for specific roles (Commander, Scout, etc).
Insanity
#5
Posted 29 May 2012 - 10:57 PM
#6
Posted 29 May 2012 - 11:28 PM
i believe it was an amazing idea
#7
Posted 30 May 2012 - 02:03 AM
![:)](https://static.mwomercs.com/forums/public/style_emoticons/default/biggrin.png)
#8
Posted 30 May 2012 - 04:30 AM
I wonder if virtual world still has those old battletech pods for sale...., now I just gotta get the devs to get all the extra buttons to do stuff
![:)](https://static.mwomercs.com/forums/public/style_emoticons/default/wink.png)
#9
Posted 30 May 2012 - 08:44 AM
#10
Posted 31 May 2012 - 10:51 AM
Customizable monitors, (especially of differing sizes) would be nothing but an asset to this game in every possible way.
I would also like to add that being able to strech your forward view across screens would be desireable.
Edited by Del Arianni, 31 May 2012 - 11:01 AM.
#11
Posted 31 May 2012 - 04:30 PM
#12
Posted 31 May 2012 - 05:35 PM
![:)](https://static.mwomercs.com/forums/public/style_emoticons/default/biggrin.png)
It might also be cool if you could assign a cockpit window to a monitor. Something like having the front window center, then left and right views on the appriate sides. Though some mechs like the Hunchback and the Chimera that wouldn't do much good...
Quote
#13
Posted 01 June 2012 - 11:45 AM
John Clavell, on 30 May 2012 - 02:03 AM, said:
![:(](https://static.mwomercs.com/forums/public/style_emoticons/default/biggrin.png)
This is the best idea ever! My little Xperia displaying radar, or weapons, or Mech health...
NOOOPE
Too hard to code that, I guess, unless some device supports displaying your desktop.
Awesome nonetheless.
#14
Posted 21 June 2012 - 12:22 PM
#15
Posted 21 June 2012 - 04:59 PM
tl;dr:Splitting the UI into discrete windows = AWESOME!
Here's a good example video too:
(edited to add: You want to jump to about 2:15 or so where he starts splitting off the display into multiple screen panels. Keep in mind this is done with MS Flight Sim 2004, so not exactly cutting edge technology).
Edited by BlackAbbot, 21 June 2012 - 05:01 PM.
#16
Posted 22 June 2012 - 01:05 PM
GL Chozo4, on 29 May 2012 - 07:23 PM, said:
OT: Wonder if 3-monitor view will be supported at some point as well as it could really dive into some piloting immersion when couples with the eye/head tracking 'headgear'.
I guess it couldn't get any better then a touchscreen 2nd monitor !
A different PoV in other monitors would be cool too, like a few arcades that has 3 screens for a wide angle view !
#17
Posted 22 June 2012 - 07:01 PM
#18
Posted 23 June 2012 - 07:12 AM
I'm a complete rookie in terms of game programming but even I can see that adding that sort of functionality is still a little ways away. Hopefully in a few years this sort of setup will be commonplace, but I'm guessing anything involving custom multi-montior setup would be a "future development".
Still, that being said, taking my monitors and turning off the lights would give a sweet immersion experience being surround by the mech ;-)
#19
Posted 23 June 2012 - 08:34 AM
Wowbragger, on 23 June 2012 - 07:12 AM, said:
I'm a complete rookie in terms of game programming but even I can see that adding that sort of functionality is still a little ways away. Hopefully in a few years this sort of setup will be commonplace, but I'm guessing anything involving custom multi-montior setup would be a "future development".
Still, that being said, taking my monitors and turning off the lights would give a sweet immersion experience being surround by the mech ;-)
You realise that this sort of thing has been implemented in the past with MS Flight Simulator for example. The technology is there, to do it now. It just depends on how difficult and how much time it would take.
Cant see it at launch, but hopefully shortly after. <fingers crossed>
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#20
Posted 22 July 2012 - 11:22 PM
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