Patch Notes August 19th, 2014
Tuesday, August 19th @ 10AM – 1PM PDT
Patch Number: 1.3.317
Prepare to feel vindicated with this week's patch! Above all else, we've introduced some optimizations to the server in order to improve quality of service in response to the growing concerns of connectivity.
Coincidentally, we are also happy to introduce the Vindicator 'Mech with a Hero appearance: The St. Ives' Blue VND-1SIB is a Medium class Hero Mech which comes with a 30% C-Bill reward bonus while in use. It boasts 3 Energy hardpoints, 2 Missile, AMS, 5 Jump Jet slots and a Max. Engine rating of 250.
We have also included Camo Patterns for the Nova into this patch and are introducing the Isobaric Speaker warhorn to the in-game store.
Moving away from the store and into the game, we have big changes coming for modules: First, Players must now choose between Artillery and Air Strike consumables on all 'Mechs, they may not equip both. Secondly, the Mastery module is now dynamic, and can be used as either a Weapon or a Mech module.
A number of connection issues related to the front and back ends have also been resolved, among other bug fixes. Please see the full details below.
Vindicator St. Ives' Blue VND-1SIB
Engine: 180 Standard
Top Speed: 64.8 kph
Max Engine Rating: 250
125 degrees to each side.
30 degrees up and down.
35 degrees to each side.
30 degrees up and down.
Armor: 288 (Standard)
Internal Structure: Standard
Weapons & Equipment:
Head: Medium Laser
Left Arm: Small Laser
Left Torso: LRM 10
Right Arm: Large Laser
Head: 1 Energy
Left Arm: 1 Energy
Left Torso: 2 Missile
Right Torso: 1 AMS
Right Arm: 1 Energy
Heat Sinks: 15 Single
Jump Jets: 4 (5 Max)
ECM Capable?: No
Movement Archetype: Medium
Heat Generation (Energy): -5%
Heat Generation (Missile): -5%
30% C-Bill Bonus
Skins added for Nova Mechs.
New Cockpit Item
Classic Isobaric Speaker (Warhorn)
Mastery module slot is switched to a hybrid module slot, that can hold both weapon and Mech modules.
Players must now choose between Air Strikes and Artillery Strikes.
A 'Mech cannot equip both Air Strikes and Artillery Strikes.
A 'Mech can only equip one Air Strike or one Artillery Strike.
Spawn points no longer random in training grounds.
Optimizations to the amount of bandwidth between server and client have been worked on.
Players should notice more stable gameplay and fewer disconnects.
Fixed an issue where the client will soft-lock when there's a price change from the back-end.
Fixed an issue where the client will sometimes get stuck on the 'Connecting' overlay.
Resolved an issue where some players were unable to reconnect after closing through Alt-F4.
Resolved an issue where some players were stuck saving, purchasing or connecting indefinitely.
Fixed an issue where players would sometimes spawn in spectator camera.
Fixed Missing Laser and PPC textures on the Kit Fox right arm.
Updated Trebuchet Machine gun Models to Inner-Sphere style.
Updated Spider Machine gun Models to Inner-Sphere style.
We thank you for your patience and we look forward to seeing you on the battlefield!
- The MechWarrior® Online™ Team