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#1 Rosscoe

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Posted 19 March 2013 - 05:44 PM

When is this going to get fixed?

Posted Image

Even if I do a fresh install, the mech textures are still messing up on and off badly, ontop of that Caustic Valley map is still for some reason if I look another direction in a 90* arc it stops to load some trees way off in the map in out of bounds, been doing this since open beta's 3rd patch :rolleyes:

Settings
Posted Image

As for PC specs its the following

AMD Phenom 9600 Quad-Core Processor 2.30ghz 3.00GB of RAM Physical Address Extension
NVIDIA GeForce GTS 450 by EVGA

No idea how to run a DX log

UPDATE:

and this error (lower error box) seen alot and this new one with it(aboveerror box)

Posted Image

Never have I had so many errors happen all at once since this patch.
Hope this helps.

Edited by Rosscoe, 19 March 2013 - 06:18 PM.


#2 Bogus

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Posted 19 March 2013 - 05:51 PM

I get this too, though I get it on all maps. I also experience a client freeze which requires a reboot in about 15% of the matches I play. Maybe related?

#3 AnnoyingCat

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Posted 19 March 2013 - 05:52 PM

your game hates you

#4 yashmack

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Posted 19 March 2013 - 05:53 PM

mine does this all the time...

#5 Kill3rAce

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Posted 19 March 2013 - 05:56 PM

@OP could you post some useful information like what CPU, Ram, Graphics Card, HDD or SDD because without any of that information we have nothing to use to figure out why you are having these problems.

Example Me - i5 2500k @ 4.0, 8GB G.Skill RipJaws DDR3 2133, Nvidia GTX 560 Ti, 1GB HDD, Windows 7 64

Also what settings are you running your game at? I'm at high with full AA

#6 yashmack

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Posted 19 March 2013 - 06:00 PM

I received an email from support about this issue, and they stated its a known issue theyre working on
This was months ago though so i guess its hard to nail down

I have an AMD FX-4100, 4GB DDR3 1600, Nvidia GTS 250, and win 7 64 bit running medium settings with AA on in game settings

#7 Felicitatem Parco

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Posted 19 March 2013 - 06:00 PM

I am moving this to Patch Feedback, as it's a technical thread. It would be most helpful if users could report their system specs along with their errors, including the CPU, OS, Gfx Card, Driver version, etc. Also, you can contact support@mwomercs.com and report the bug tot hem, as well. Please be sure to include a copy of your DxDiag in the email you send, along with a full description of the bug and your system specs. Thanks for understanding.

#8 Commander Kobold

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Posted 19 March 2013 - 06:05 PM

they can fix this after the missile thing

#9 Ranek Blackstone

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Posted 19 March 2013 - 06:12 PM

Specs?

Cause I don't have that issue on my rig on any map.

#10 Okie135

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Posted 19 March 2013 - 08:37 PM

Whoa!

You got Mech 2 Mercs to run on a new system! Kudos man.

;P

#11 Ronin Cahill

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Posted 19 March 2013 - 09:18 PM

i use dosbox to run my mech 2 mercs...i still like that game.
as for this game it has a few bugs to work out. I crash a fair bit as well but the devs are working with me to fix it.
Ronin

#12 Rosscoe

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Posted 25 March 2013 - 12:49 PM

Been a few days and no enlighting responses from PGI :P
I've literly parked this game till Aprils content patch hopping the crashs will be fixed, nothing like getting the same 2 two three eorrs at once 4 times in a row then getting a break from the errors only to happen again after a match :wub:
I know its in open beta still however making it unplayable for the most part is just sad :ph34r:

#13 Van Blitz

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Posted 25 March 2013 - 12:59 PM

I'm having the same texture glitch as well. I'm fairly sure it's effecting people using Windows XP.

#14 Rosscoe

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Posted 26 March 2013 - 01:17 PM

View PostVan Blitz, on 25 March 2013 - 12:59 PM, said:

I'm having the same texture glitch as well. I'm fairly sure it's effecting people using Windows XP.


Its not just the textures, just the game has been crashing over and over again, I was playing MWO Yesterday for abit bearing with all the mid game crashs to get a couple of full ones in With Garth on sence lol

#15 Articuz

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Posted 26 March 2013 - 04:52 PM

It is an XP (possibly just x86) error where the game pulls in corrupted virtual memory. Most of you guys have probably noticed crashes after playing a few games; noticing that resetting it will give you some more time before a possible crash. I would get this in the Mechlab where I could read facebook off the mech. (Because it was wrapping the image that Firefox had created around the mech.)

It isn't necessarily the devs fault here; it could be CryEngine or DX being the issue, just with this patch is it calling the methods that generating this memory leak.

Your best bet is to get x64 and/or Win7 - upgrade past 4 gigs of RAM. If not, you can pray that the Devs try and minimize these occurrences. The only thing you can do from your end is restarting the client after each game. This will minimize crashes and corruptions. (As it dumps and reloads the data.)

Hope that helps a bit.

-Previous XP x86 to Win7 x64 user





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