To make SHS and DHS more competitive/balanced and to improve the performance of trial mechs, have it work like this:
Regardless of whether engine sinks are single or double, each sink provides a +2 capacity bonus and +0.2 dissipation.
I know this isn't how things are in table top, DHS are suppose to be a big upgrade. I know it will make heat less of an issue on SHS mechs. But I think this is all better than what we have now, which is:
- SHS being only used for extreme niche builds and by new players that have no choice.
- DHS being an extreme upgrade that you just can't pass up on most mechs.
- Trial/Stock Mechs performing much worse than customized builds that actually take the real heat levels of weapons in MW:O into account.
If DHS are now not "good enough" to be worth 3 crits and 1 ton, one could raise their dissipation to 0.15 per sink - or raise it to 0.2 per sink, but lower the heat capacity bonus to 1 per DHS.
Overall the result should be that new players should have a much better experience with their first (trial and bought) mechs, and that there might end up being a meaningful choice between taking standard heat sinks or double heat sinks.
The suboptimal thing is that the confusing element in the heat sink system stays confusing - in-engine and out-of-engine heat sinks operate differently. I would prefer if they could be adapted to work identical at all times. Heck, I would also prefer if the heat system and the weapon damage and heat ratios and production rates would fit the table top system better, but it doesn't, and we've argued so long for it that I do not believe it ever will and it's almost pointless belabouring it anymore. (I will never give up entirely. Everyone needs his windmills.)
Edited by MustrumRidcully, 23 March 2013 - 02:25 PM.