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New weapons artwork


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#1 RedDragon

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Posted 02 June 2012 - 04:12 AM

Hey, just saw this over at facebook and thought I'd share:

Posted Image

#2 Arturus

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Posted 02 June 2012 - 04:13 AM

Nice pic - everything in one spot.

We have some pics and descriptions over on our site too...if anyone needs a quick reference: http://www.skye-rangers.net/equipment

#3 windpeoples

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Posted 02 June 2012 - 04:14 AM

Nice! Thanks for sharing :)

#4 Adridos

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Posted 02 June 2012 - 04:14 AM

Nice to see. Now we can make up some variants of the concept art. :)

#5 Frostiken

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Posted 02 June 2012 - 04:42 AM

On this note, I noticed (and was extremely disappointed) in the MechLab video that nothing you do in the mechlab has any outward effect on your mech's appearance. Replacing your Hunchback's AC20 with missiles or something would still just appear as a single giant hole in your side torso that missiles spew out of.

Has anything to that effect been mentioned by the devs as still being WIP, or is that how it'll be, with every custom-modified mech just appearing the same as the rest?

#6 Faenwulf

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Posted 02 June 2012 - 04:48 AM

Thats propably because AC 20 is a ballistic type weapon and Missiles are, well, Missile Type weapons. Thus, they (propably) can't be fit there and nothing changes.

And in the video, they only change the AC 20 for an AC 10, which is not that big of a change.


Here's hoping that there will be changes!

Besides, this topic has already been made: http://mwomercs.com/...agrams-for-mwo/

#7 Rayah

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Posted 02 June 2012 - 04:51 AM

View PostFrostiken, on 02 June 2012 - 04:42 AM, said:

On this note, I noticed (and was extremely disappointed) in the MechLab video that nothing you do in the mechlab has any outward effect on your mech's appearance. Replacing your Hunchback's AC20 with missiles or something would still just appear as a single giant hole in your side torso that missiles spew out of.

Can we even put missiles there?

#8 Frostiken

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Posted 02 June 2012 - 04:51 AM

View PostRayzor, on 02 June 2012 - 04:51 AM, said:

Can we even put missiles there?

Maybe not, but the Swayback has to have a way to pack lasers in there, doesn't it?

Besides, that's irrelevant. Point is, static external mech visuals = 2002 design. It's 2012, this is just inexcusable.

Edited by Frostiken, 02 June 2012 - 04:52 AM.


#9 Der BruzZzler von Wiesndoof

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Posted 02 June 2012 - 04:53 AM

Nice pic.

4x LBX-10 and 4x Medium Pulse for me, please!
Thx!

#10 Rayah

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Posted 02 June 2012 - 04:57 AM

View PostFrostiken, on 02 June 2012 - 04:51 AM, said:

Maybe not, but the Swayback has to have a way to pack lasers in there, doesn't it?

Besides, that's irrelevant. Point is, static external mech visuals = 2002 design. It's 2012, this is just inexcusable.

Look at the Dragon's cannon arm in both pictures, they are clearly different.
Posted Image

Posted Image

Edited by Rayzor, 02 June 2012 - 04:58 AM.


#11 William Petersen

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Posted 02 June 2012 - 05:00 AM

Where's the SSRM-2? <.<

#12 Der BruzZzler von Wiesndoof

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Posted 02 June 2012 - 05:08 AM

View PostRayzor, on 02 June 2012 - 04:57 AM, said:

Look at the Dragon's cannon arm in both pictures, they are clearly different.


Yeah. Pic 1 = Ultra AC 5, Pic 2 = AC/5

#13 TWolfWD

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Posted 02 June 2012 - 05:10 AM

I have one of those heatsinks in my Desktop! Why can't it handle a Small Laser?

#14 D0vahkiin

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Posted 02 June 2012 - 05:15 AM

Those are some gigantic heatsinks :3

I want one for my PC.

Edited by D0vahkiin, 02 June 2012 - 05:15 AM.


#15 Frostiken

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Posted 02 June 2012 - 05:17 AM

View PostRayzor, on 02 June 2012 - 04:57 AM, said:

Look at the Dragon's cannon arm in both pictures, they are clearly different.


The only visual differences are the stock mech differences (Catapult K-2 has the cannons instead of ears).

The first Dragon is a DRG-5N. The second is maybe the stock DRG-1N.

#16 Oswin Aurelius

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Posted 02 June 2012 - 05:19 AM

OR the Devs could be steadily adding in the capacity for weapons to change their appearance and that is the same base variant that has been changed through the Mechlab. Just Saiyan.

#17 Jadel Blade

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Posted 02 June 2012 - 05:19 AM

View PostFrostiken, on 02 June 2012 - 04:51 AM, said:

Maybe not, but the Swayback has to have a way to pack lasers in there, doesn't it?

Besides, that's irrelevant. Point is, static external mech visuals = 2002 design. It's 2012, this is just inexcusable.


How is it irrelevant? If you can't put a missile rack in the place of the AC then how/why would it should It show a missile rack there? It doesn't make any sense.

There are several examples of changed weapon appearance in screenshots and videos. I am pretty sure it has been covered in q and a as well.

The inexcusable thing is not doing any research prior to slamming the game for no reason.

Forgot to mention, thanks for the pic. The weapons look great. I'm so excited to play. Not long now.

Edited by Jadel Blade, 02 June 2012 - 05:22 AM.


#18 Frostiken

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Posted 02 June 2012 - 05:24 AM

View PostJadel Blade, on 02 June 2012 - 05:19 AM, said:

How is it irrelevant? If you can't put a missile rack in the place of the AC then how/why would it should It show a missile rack there? It doesn't make any sense.

There are several examples of changed weapon appearance in screenshots and videos. I am pretty sure it has been covered in q and a as well.

The inexcusable thing is not doing any research prior to slamming the game for no reason.


Stop being stupid. In the same video he sticks more lasers in the arms as well. I didn't see any extra lasers sprout up, did you? He also has two guns firing out of a single barrel, the AC/5 and the machine gun, which is just dumb.

As I said, the only visual differences are the hard-modeled STOCK VARIANTS. This is also shown in the Mechlab, where the HBK-4G and HBK-4P are two different mechs with two different models.


I'm sure you have a convenient excuse to defend the developers as to why a medium and a small laser visually should look the same as a single medium laser.

Edited by Frostiken, 02 June 2012 - 05:25 AM.


#19 NinjaCool

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Posted 02 June 2012 - 05:35 AM

I see the Flamer is included which means we might see the Firestarter!
http://th08.devianta...ris-d2yscce.jpg

#20 Scar

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Posted 02 June 2012 - 05:39 AM

Nice arts, as always.

Three things to notice:

1) MG strongly reminds me of Apache' M230 autocannon.
Spoiler


2) Since the UAC has a double rate of fire of the regular AC - why didn't they make the UAC/5 just a twin-barreled version of the regular AC/5? Just like the real twin-barreled autocannons with the doubled rate of fire - GSh-30-2 or GSh-23-2.
Spoiler


3) The sweetest flamer was the bottom-left in the previous concept art.

Edited by Scar, 02 June 2012 - 05:41 AM.






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